[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Player Council ACTIVATE!

124

Comments

  • @counterpoint

    Tell spacecats to give your badge back.
  • KaaiYuKaaiYu ✭✭
    Do you guys happen to have any sway in the way EME or BHS decides to do events like Kyra or the festival? Or are we just kinda at the mercy of whatever events they decide to do no matter how hated an event will come across towards players?

    I think this is a good time point out that we can give feedback that we personally feel would improve events or the game, but there is also a huge emphasis on highlighting what the community here on the forums thinks. Essentially we help to give and to find feedback that isn't 'this event sucks' and get it the attention it deserves. : D
  • CutechanCutechan ✭✭✭
    Kamizuma LOL!
  • edited July 2016
    Do you guys happen to have any sway in the way EME or BHS decides to do events like Kyra or the festival? Or are we just kinda at the mercy of whatever events they decide to do no matter how hated an event will come across towards players?
    Just to add to what others already said, there are three kinds of events. There are "Community Team Events", "Production Team Events", and "BHS In-Game Events".

    Community Team Events: Weekly Streams, Impromptu BAM Spawning, Social Media giveaways, other self-organized events (all it takes is a GM account or Spacecats in particular to support, or maybe can even happen on its own)

    Production Team Events: Kyra's, Strongbox Events, Letter Events, Blue Box/Caiman Eggs, Double XP/Drops, etc. (production team has to do the configuration and probably requires maintenance to adjust; community team may advise)

    BHS In-Game Events: Rootstock, Summer Festival, Wintera, etc. (programmed into the game by BHS, production team turns it on if it works in their build, may be able to customize rewards/merchants)

    (Well, I suppose you could also say that there are also "Cash Shop Events" too, but that's pretty obvious.)


    Like I said before, the Player Council reports to the Community Team, so the higher up the chain you go, the more layers of bureaucracy and the more difficult to change. It's the difference between just having to convince one person (Spacecats) to get it done, vs. Spacecats having to tell the Production Team (Treeshark et al.) and see if they agree, vs. the Production Team & Management having to tell BHS and see if they agree... and all the implications therein.

    And yeah, as Nopi pointed out, there are additional complications if an event has already started, one of which is that they could require maintenance/server restarts to change, and second of which is the implications of changing something midstream. They've changed rewards midstream for things before, but it's a risk. One more risk in this particular case is that there's a new build of the game coming out next Thursday, so it's quite likely that -- in order to make the event run continuously -- they've already had to pre-program the event into next Thursday's build as well. So changing the event between now and then would add even more risk. It's probably safer for them (also in light of the long weekend) to wait until next Thursday's build, deal with those issues, and then change up the event. (This is all just speculation from me, though. Honestly, if it were me, I probably would have waited until after the build to launch the event to avoid this risk, but that's just me...)

    If nothing else, though, we will (and have) delivered feedback about Kyra's, so it's up to EME if they use it this time, or next time (or... not at all, which I don't want to say, but really, it's in their hands...).


    (And yeah, I haven't chosen an avatar with the symbol. I'm used to this one now... lol )
  • Do we have anyone from Highwatch or Valley of Titans? I mean, what's good for an active server is usually good for the less active ones (and Tera in general) but there's a lot of people on the council from the higher population ones and they may not consider how things might work on the lower population ones.

    But anyway, congrats to the people chosen, and best of luck.
  • YamazukiYamazuki ✭✭✭✭✭
    Do we have anyone from Highwatch or Valley of Titans? I mean, what's good for an active server is usually good for the less active ones (and Tera in general) but there's a lot of people on the council from the higher population ones and they may not consider how things might work on the lower population ones.

    But anyway, congrats to the people chosen, and best of luck.

    I'm not sure if server was much of a factor, but more so what we were experienced with. Although I'm sure something can still be done for those servers.
  • So these people are supposed to speak for the community to EME so that EME can tell BHS that backstab needs to be aimed?

    Would be nice to see some "hardcore" or "serious" PvPers on that list then, I mean BHS is always making changes to PvE, often times matching with what players desire, we don't need a community to tell BHS what PvE'ers want, they already know. As for Lore people, you either think the lore in this game is garbage and don't care, or you do care but you think it's good and are not gonna try and communicate to BHS otherwise.

    Though TBH I don't think BHS thinks their lore is good to start so even if someone complained, they'd just be like "Yea we know, we intended for it to suck" I mean the level 60-65 Story Quest (Spoilers Ahead) was actually entirely pointless and resulted in only loss. The entire quest was about finding a Princess who was dead before you even arrived to get the quest going, and because you helped them get as far as they did, the rest of the characters died with her. I have a hard time believing that BHS deluded themselves into thinking this was good writing, it's so obvious how dumb this is, they just don't care.

    We don't need people to communicate PvE or Lore related stuff to BHS, we need PvP and Item related stuff communicated (like seriously, Goddess Powders need to be more obtainable)

    Sad part is actual PvPers are generally negative and usually mean people. (Hard for me to word in a non insulting way, I mean PvPers who play the game for PvP, who roll BiS PvP gear for PvP and think CS is stupid and not PvP at all) So it's hard to gather up a group or even one of them who will speak for the community because anyone with any real skill or knowledge of the game is probably a dirty [filtered] talker who would never gain such a position. Best we can hope for is some group PvPer who maybe wins a few Fraywinds by outnumbering/out gearing the enemy team.

    yuri is great pvper ask him about backstab needing a nerf. he'll tell you it doesnt.
  • AulonAulon ✭✭✭✭
    edited July 2016
    Xerses wrote: »
    Is it just me or did anyone else notice Rayleens alts name is "Raype" I know im not the only one...

    It is pronounced raw pee
  • YuriYuri ✭✭
    Masioceto wrote: »
    yuri is great pvper ask him about backstab needing a nerf. he'll tell you it doesnt.

    Backstab doesn't need a nerf, warrior damage does though in my opinion.
  • VysseVysse ✭✭✭
    Hi guys. There was an issue of some sort so I wasn't on the original list/lost my Player council privileges :( . Anyways Spacecats fixed it all up and I wanna clear something up. There seems to be a lot of talk about us being here to clean up the forums. That isn't the case at all. As a matter of fact if we do anything like that we might be removed. We're here mainly to bring En Masse and us players together. Start up events. Make the community overall better. Hopefully we all do a great job of that.
  • Does the council help in conveying messages to the TERA developers? Because we players have been posting several posts about lag spikes. It is not just one player but several if you go browse the forum. Me, included have been experiencing these lag spikes making dungeons unplayable...and from the forums responses, it seems the developers are ignoring the issues raised by players. Is this how they should do things?
  • Idi0ticGeniusIdi0ticGenius ✭✭✭✭✭
    AnonShadow wrote: »
    Does the council help in conveying messages to the TERA developers? Because we players have been posting several posts about lag spikes. It is not just one player but several if you go browse the forum. Me, included have been experiencing these lag spikes making dungeons unplayable...and from the forums responses, it seems the developers are ignoring the issues raised by players. Is this how they should do things?

    It's unlikely. That's something even KTERA is experiencing, and if they didn't get fixes, we won't get it either. Player council doesn't get in touch with TERA Developers (BHS), but they are helping out EME to get the community together. If you haven't been caught up with what's going on in KTERA, BHS have way too many things on their hands,

    1. GvG Raid, Guild Revamp, Guild Content - this is currently in BETA phase in KTERA. Yes, they said "testing release". The official release will be decided 2 weeks after. I can tell you, this is not looking good at all.
    2. Old Class Revamps - Sorcerer is the only one that was revealed as sneak peek, but they have said they are working on others as well. And if I understood the whole thing about the Player Conference correctly while translating (which I really hope so since I would feel terrible for misinformation), they are adding new skill(s) to each class, possibly ripping it apart or even start from ground up. They have said that this class revamp will also include Talent system revamp-- we can only hope that they actually make it so that they feel it is "stable enough to release outside of KTERA". Hopefully. They said this may take up to November.
    3. 30 Man Raid and new dungeons - I have no other info about new dungeons; however, the 30 man raid has both good news and bad news, where good news is that the testers (which BHS claims that they represent hardcore community well...) have said it's great so far and is recommended to players who seek challenge, but bad news is what everyone is afraid of, which is lagging/framedrop issues. I'm not sure how reliable these info are because I'm hearing mixed opinions saying it's quite laggy while others have said it's pretty smooth, but it's still something. The Raid developer seem to be interacting with them a lot, so hopefully it works out well. But keep in mind that this huge raid is pretty much a collaboration work between community and developers. I'm being vague, mainly because people were asked any details confidential until release, not that I know any more info.... or do I? ( ͡° ͜ʖ ͡°)
    4. New Class -- supposedly more information will arrive by (hopefullly) mid-July or September.
    5. More PvP focused content -- even KTERA is deeply frustrated by this, and it's been like this forever. The forum is filled with rants related to PvP on their PvP or class specific boards. BHS acknowledged this issue and also agreed that there's severe lack of actual PvP content. When Outlaw was mentioned, to me it felt like they have no intention of removing the infamy penalty due to abusive PKs.
    6. More PvE focused content and solo contents -- this was a huge deal as TERA always have lack of contents every patch where things get old within days (or weeks). There have been more than several (NOTE: enough to get their attention) complaints that the current solo contents are trashy. BHS, of course, said that they have acknowledge this and is looking way to improve it.
  • edited July 2016
    AnonShadow wrote: »
    Does the council help in conveying messages to the TERA developers? Because we players have been posting several posts about lag spikes. It is not just one player but several if you go browse the forum. Me, included have been experiencing these lag spikes making dungeons unplayable...and from the forums responses, it seems the developers are ignoring the issues raised by players. Is this how they should do things?

    The issue with lag spikes is that it isn't typically directly within EME's control. 95% of the time, the problem is in the route on the way to the server -- somewhere between your ISP and EME's server hosting provider. And because of that, there's really not much EME can do to stop it. The best thing you could do would be to state your ISP and general location, and maybe check your traceroute, as described in the second half of this support note. If it's a problem that happens consistently, I would send in a Support Ticket. (The Player Council only reports to the Community Team, so we can't really relay messages to the Server Ops team or anything.)

    When there's server-based problems that are causing lag, you'd see a veritable flood of complaints here from dozens/hundreds of people. That's typically when you know that it's either some major networking meltdown in Chicago, or the actual servers themselves. And those issues, being pervasive, are the easy ones to solve (and often solved quickly). But unfortunately, what you're talking about sounds like routing problems that are much harder to solve.
  • MesogogMesogog ✭✭✭
    Aulon wrote: »
    It is pronounced raw pee

    That's even worse.

Sign In or Register to comment.