[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Fudge these fudging giants!
out of all the IoD bams the ice giants are the most annoying. they do this thing where they "glide" towards you, not walk, glide. WTF is that?!?!?!!
these stupid plate bams just glide towards you so fast, anything other then brawler and its super annoying.
these stupid plate bams just glide towards you so fast, anything other then brawler and its super annoying.
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Comments
Cause they smooth af
Because of their increased size, even proper dodging can still leave the player either inside the BAM's body or hitbox leading to possible knockdowns or damage. With my Ninja, for example, I can dodge to the back of a Fimbrilisk and still get hit with that stupid double-swipe bleed-attack(for some reason). This even occurs when I use Decoy Jutsu since it places the character inside the hitbox. Yes, it literally extends to the entire back of the mob. You can see this on IoD and Alliance BAMs. Dodging to the side works out all right most of the time, but having a backstab fail is just hilarious. The increased sizes of the hitboxes in some places is just ridiculous.
This also occurs on Giants when they charge. You can just dodge right through them and the hitbox is so damn big it still hits you. Madness!
There are also serious hitbox issues with Fangspawns but that is nothing new to anyone at this point. Although, the above problems still occur.
The insta-trample is just flat out annoying too. Oh, and @Nopi you are so right about the terrain issues too. So many failed backstabs....
hence the caps.