[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
generic new player with questions
So, let's hop right into it (first off, I want to know if I can change this username I'm currently stuck with though)
Is Tera P2W?
How's the class balancing?
What's the community like?
How's the market?
How laggy would you say it is?
How much can a casual player (1-2 hours a day) achieve?
Is Tera P2W?
How's the class balancing?
What's the community like?
How's the market?
How laggy would you say it is?
How much can a casual player (1-2 hours a day) achieve?
0
Comments
2: Balance can be wonky with new classes being kinda nuts on release, but overall you really can find success in any class given you actually try!
3: Community can vary. Of course there are lots of great, fun people. But in a F2P MMO community, you know what to expect.
4: Market I cant comment much on. Its terrible on some items and not so bad on others. Changing with some events and availability
5: Connection wise Its fine for me, but FPS can drop a ton in raid dungeons, or just because its optimization is not really praised
6: There is quite a bit you can get with simple casual play. Just depends on what you really want. Gold, gear, costumes. All can come in time.
There is my small little TLDR of answers! Welcome to TERA! I hope you enjoy it!
It is something BHS (the developers) is continuing to work on overtime. However, I wouldn't worry much about it and focus on finding something you enjoy playing unless you want something specifically for dailies.
That varies from server to server, along with the type of guild and people you surround yourself with.
This varies slightly from server to server as well. On TR things are fine though.
From a connection standpoint, things get delayed from time to time for some regions, although it is generally stable. From a performance standpoint (fps) this will vary depending on your computer. The client is not optimized that well, nor does it make use of modern hardware.
This depends on skill level, gear, and the activities being done.
By glossary I mean when someone types:
"LFG :: bosephus 34.78 > twit ~ bubba 23" what does it mean? OK, most of the foregoing is nonsense because I didn't write it down or get a screen shot but after LFG which I gather is "looking for group" the rest might as well be Phoenician. I actually got messaged asking if I was hanging around a teleporter and not answering. I replied that I had no idea what was being said and the reply I got was: "noob. no1 farms lc when rgb is dping on the waffle" or something like that - Phoenician again, one assumes.
But it really didn't matter. I was invited into a group of 3 which made a total of 4 and it stayed that way for about 20 minutes after which someone bailed and I see some kind of call going out ramping up the number needed from 1 to 2. After another 20 minutes I messaged (or think I did - no way to be sure) "well now it's 3 needed" and left. Is that typical - wait almost an hour for a 5 man with no results - that's pretty much worse than watching paint dry. Well, except for an Elin or ninja cloning my character which I didn't know was a thing and was entertaining for about ten seconds after which I grew bored with seeing two of my own self.
And after hitting 65 it seems everything requires fluency in Phoenician and waiting for hours on end for a group to form up - sometimes with no results. So with no single player content, level 65 is really the end? No place to progress if you're on at odd hours?
I'll probably run a third character up to 65 and park him or her until elite re-billing comes up and cancel.
Is it my imagination or is there a massive gap between "new 65" and "usable 65" which a "new 65" has no hope of ever traversing until the language is understood and if so, where's the google translate button?
I'm in dreadgear, all enchanted to level 12.
So that's it? That was pretty quick after hitting 65. So that's the end? I can't craft anything better from drops at single player but it isn't good enough to do anything else.
It took wasting pretty much all my gold to snag the feedstock from the auction house or whatever it is.
Surely this isn't the "real" end - some people have hung in long enough to learn Phoenician which is also long enough to not want me tagging along.
I have to admit "that's it" wasn't the answer I was looking for but I never said I had to like the answer.
What a waste of a week, or two, or whatever it was. Sticking with Island of Dawn in dreadgear is free but it's awfully boring. i have better ways to spend my time - root canal comes to mind.
Thanks. I guess.
For this patch max level dungeons:
- AC, Argon Corpus
- BT, Balder's Temple
- Sabex, Sabex Armory
- Mcat, Macellarius Catacombs
- KC, Kalivan's Challenge
- CW, Channelworks
- ABNM/HM, The Abscess Normal/Hard mode
- DFNM/HM, Demokrons Factory
- TSNM, Timescape
- FINM, Forsaken Island
- SSNM/HM, Shadow Sanguinary Normal/Hard mode
- WH, Wonderholme
It might be your imagination with the gap between new 65 and usable 65 because you are running solo and new. But you'll get the hang of things if you start running end game dungeons/battlegrounds to gain more experience. Try finding a party via Instance Matching (IMs) or through the LFG tab. It shouldn't take as long as an hour to find one (LFG posts varies between servers, but IMs parties people from different servers). For PvP, you can queue for it solo. Corsairs Stronghold (CS) and Fraywind Canyon (FWC) pop often.
Progression in end-game differs depending on which you like better,
PVE (player vs. environment : dungeons) or PVP (player vs. player : battlegrounds).
Gear progression is:
PVP : Idoenal →Dreadnaught→Conflate → (optional VM6 Starfall→VM7 Imperator)
For pve, since you said you have +12 dreadnaught set, you should strive to get Slaughter set from Demokron Factory Normal Mode (DFNM). You can also farm this dungeon and others for feedstock so you wont have to buy them from broker. For pvp, you can stay in your dreadnaught gear and farm battlegrounds for Bellicarium Credits (BC) and Killing Spree Credits (KS) to obtain the designs and Items to craft Conflate set. Oh right, the BC and KS stores are found in the Battleground Matching tab.
IoD shouldn't be the "main endgame." Its more like an optional way to make some side gold or for mats, so don't be discouraged by it. Although I do agree with you, its boring! Haha! Thats why I chose a different alternative to make gold. I know it's a lot to take in for a new player but hopefully I was able to explain it
Honestly speaking there is no need to learn slang at all.
The endgame does not consist of farming (repeatedly killing monsters) Island of Dawn (IoD) all day long. Not gonna repeat the list, but there are people out there that have enough other activities besides hunting for best-in-slot gear (bis). Economics, collecting cosmetics, paticipating in events, achivements and so on.
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About the questions:
Tera is P2swag. You wont find any advantage in using real money like in a P2W model (e.g. Starfall +50 from cash shop only).
Class balancing is, as in every MMO, continuosly changing. As in every MMO, you have a time span when 1-2 class(es) is/are OP and then it shifts.
The community is rather nice and laid back as Tera is a laid back game itself, targeted at casual gamers. Proof: we dont have raid/progress guilds like in WoW, we dont work with DKP (dragon kill points), we dont have guild wars with players putting traitors into enemy guilds, etc.
The market is dynamic and with the shifting EMP:gold ratio you can see that there are enough people playing the broker and actively forming the economic. Myself, I only use the market to sell my excess and buy some lucky underpriced items from time to time.
Tera is running smooth for me, but I have to admit that it's built on an old Unreal 2 engine. Even the most expensive PC built would have problems as the engine heavily loads 2 cores only instead of gpu. This goes for FPS drops. For ping, I'm playing from EU and I'm fine with ~120ms stable.
As mentioned above, Tera is targeted at casual players. Of course we have some tryhards, but the majority is relaxed and even doesnt know too much about the game (e.g. I often check CS crystals that people wear in their armor).
It depends...FPS wise I usually between 40-80 fps on my machine (1080p). And ping wise...It depends on location after all. As I am deep in the europe lol, where South Korea is closer than Chicago, sometimes it feels laggy (though it is rare and usually during dungeons) in the dungeons during boss fights sometimes it feels laggy.
Though I suffer from disconnections from time to time. But the reasons might be different.
To clarify: I'm new to Tera but not to MMORPGs. The usual "LFG", "PVE" and "BOE" type of stuff is universal. What I'm talking about is stuff you will never see on WoW, Rift or whatever. The operands are particularly inscrutable. i.e. the ">" seen in "LFG indecipherable > indecipherable". Whatever the ">" is intended to convey might become apparent now that I've got the list of dungeon acronyms or it may not. And I suppose it's possible that *nobody* understood the message as it repeated every few seconds for what seemed like forever which would suggest it was getting no responses.
I think we're all pretty much agreed that repeatedly slogging through IoD is boring. Getting the first toon to 65 was, I would admit, very entertaining. The lore and cut scenes were the best I've seen yet. Regrettably, it can only be enjoyed fully once as there's no opposing faction lore. The start to the Reaper was different though.
I'm liking it a lot more than I thought I would for someone with limited button mashing and movement skills. It appears class balancing can be handled without trauma by various nerfs and buffs by the developer. There wasn't much worse than logging into a different MMORPG to see the dreaded "your souls have been reset and all points refunded".
Actually getting into DFMN seems to be the conundrum. The instance matching option (as opposed to LFG) might be the savior. And the 7/7 patch holds some hope as it mentions single player versions of dungeons. That would be good provided they offered a 20% chance of dropping what a 5 man version would drop. It'd be a terrible waste if they just turned out to be a sightseeing tour with no shot at the drops from the "real thing". The Arena was fun once but doesn't offer much in the way of progression.