[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Regarding DS3 and Solo Dungeon drops
Now that the rest of the information for the 'Aces Wild' patch has been revealed, there is still a lack of clarification on whether the loot in the dreadspire will be as described in the preview.
Challenges 16–22: Tier 10 feedstock, Tyrantblood tokens, Goldfinger tokens, rubies, emeralds, and diamonds
If this is meant to be the new endgame content for the foreseeable next few months, then I suggest looking back to the responses for the initial loot table for DS2. It is clearly inadequate, and any clarification on whether there will be any changes to this has not been made.
Lately, there has been a disturbing trend where EU TERA/Gameforge has been far more prompt and transparent in regards to patch content. Given their track record, it is honestly surprising that EU Tera would be the ones to implement the following changes instead of EME.
http://en.tera.gameforge.com/news/detail/patch-45-region-specific-differences
Relevant changes -
Dreadspire: 21st floor will drop 75x veteran masterwork alkahest. 22nd floor will drop 2x masterwork alkahest loot boxes, 100x 'veteran' masterwork alkahest for every party member, and a chance for a Vm7 design on the 22nd floor. All other loot is understandably region specific.
Solo Dungeons: Added permanent tier II etchings to the store as well as titan's embers.
Etchings, weapon and glove etchings in particular, are at an all time high due to the lack available titan's embers in the economy. Even when accounting for gold inflation, the price of tier 3 etchings are now far too expensive due to both the multiple layers of RNG required to craft them and the lack of embers that used to come from Nexus. Adding these tier 2 etchings and embers at a reasonable price to the solo dungeon store as Ktera had in the past (which helped reduce their etching prices to a reasonable amount) will remove one layer of this ridiculous RNG while still maintaining the status quo of tier 3 etchings being for those that want to min max.
If these changes or similar changes are already planned, then I simply ask why has this information not been made public. If these changes are not to be made, then I ask why there is no discussion of this from members of the staff with two days left before the patch. Despite transparency being promised in the past, after the community response to the delay for the second half of the Starfall patch, there still seems to be a utter lack of transparency. I understand the need to hide something like a Strongbox key event until the day of, but what harm could possibly come of assuring the community that you are actively looking into and acting upon these issues?
Challenges 16–22: Tier 10 feedstock, Tyrantblood tokens, Goldfinger tokens, rubies, emeralds, and diamonds
If this is meant to be the new endgame content for the foreseeable next few months, then I suggest looking back to the responses for the initial loot table for DS2. It is clearly inadequate, and any clarification on whether there will be any changes to this has not been made.
Lately, there has been a disturbing trend where EU TERA/Gameforge has been far more prompt and transparent in regards to patch content. Given their track record, it is honestly surprising that EU Tera would be the ones to implement the following changes instead of EME.
http://en.tera.gameforge.com/news/detail/patch-45-region-specific-differences
Relevant changes -
Dreadspire: 21st floor will drop 75x veteran masterwork alkahest. 22nd floor will drop 2x masterwork alkahest loot boxes, 100x 'veteran' masterwork alkahest for every party member, and a chance for a Vm7 design on the 22nd floor. All other loot is understandably region specific.
Solo Dungeons: Added permanent tier II etchings to the store as well as titan's embers.
Etchings, weapon and glove etchings in particular, are at an all time high due to the lack available titan's embers in the economy. Even when accounting for gold inflation, the price of tier 3 etchings are now far too expensive due to both the multiple layers of RNG required to craft them and the lack of embers that used to come from Nexus. Adding these tier 2 etchings and embers at a reasonable price to the solo dungeon store as Ktera had in the past (which helped reduce their etching prices to a reasonable amount) will remove one layer of this ridiculous RNG while still maintaining the status quo of tier 3 etchings being for those that want to min max.
If these changes or similar changes are already planned, then I simply ask why has this information not been made public. If these changes are not to be made, then I ask why there is no discussion of this from members of the staff with two days left before the patch. Despite transparency being promised in the past, after the community response to the delay for the second half of the Starfall patch, there still seems to be a utter lack of transparency. I understand the need to hide something like a Strongbox key event until the day of, but what harm could possibly come of assuring the community that you are actively looking into and acting upon these issues?
-1
Comments
Why no MWA? That was what made DS2 so worth running. VM7 design drops will just ruin the price, and not make it worth running after 1-4 days of uppers. There was good loot in DS2 but the best was MWA. Any chance of this being reconsidered before release rather than having it release and everyone losing interest fast due to no worthy drops :X?
The design won't be much worth anymore if 100%..
This. more than mwa (but I think that was so worh to run ds2), I think about vm7, if you make 100% drop on it, after one week all design will ruin the price and rip economy again. Try to reconsider please
Should keep the mwa drop and instead lower the drop rate of designs. Maybe make it so they have the same drop rate as boes in DS2
wtf you talking about? after you finish ds22 you dont want a low chance to drop vm7 design.. and the mwa should be lowered and not be like ds2 but no deleted like treeshark said , they need too add atleast 200-300 mwa..
thx for the info treeshark hope you will add mwa.
Also please remember this thread:
https://tera-forums.enmasse.com/forums/general-discussion/topics/Fashion-Coupon-Store-Before-and-Now
Hopefully we still get the Veteran MWA.