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Comments
When the Knockout patch came out they also released some major changes at how tanking works on TERA. So basically, they just said all at once "Hey, forget a bit about the aggro debuff things, tanks now also need to DPS. I'm releasing this class here to tank as well. And look, it dps bosses being invencible most of the time!". It was just too much to balance at PVE. If tanks could argue with healers the worst role to make on a party, after brawler healers just won. Brawler is here! GG guys.
Warrior tank was never the same since. You need an impecable rotation with aggro hits and blade draw resets in between plus scythe to make a good job even at easier instances. And if you get an overgeared DPS forget it. With Shadows and Secrets patch, it just went even worse, ninjas can get aggro and are at the bosses back faster than you. So you must see their rotation to stand in front of the boss again with her, crit and aggro or crit and infuriate. You have 5, 6 seconds until she turns the boss again. And really, there's so much iframes that they don't even care. You lost your aggro? That's your problem. I will not stop dpsing. If you see a warrior making a good job tanking right now even kalivan nm or abcess nm by instance, you should clap him because he's absolutely fierce. I by myself made a warrior tank special dreadnaught weapon with correct niveots, tank aggro rolls and still lost aggro. It was my first tank class, but it's not a thing anymore, i'll say when i change my mind. Warrior tank was dead, brawler murdered and ninjas just buried it. Period. He just came back now at Aces Wild.
Zerk tank is easier. The thunderstrike huge crits and a nice chunk of aggro can make any zerk still a nice tank, specially at new instances when you don't need to infuriate. Lower dps and lower debuff but some people will be surprised it is still a thing. Believe me, it is. Been here done that. But anyways. Zerk crit 1.5kk, 2kk at thunderstrike tanking. Brawler can crit 3k-4k with the huge phoenix thing easily and that huge punch that can reset, haymaker, its a Thunderstrike fully charged. But invencible after roundhouse kick, and, oh, did i mentioned 30% reset chance? Thunderstrike is a charging ability, haymaker is a thunderstrike not chargeable at least 50% invencible and 30% reset chance. It's unfair. It's Broken. Brawler is broken.
Lancer is the best after Brawler with recent buffs, but it will take a while to even match brawler. I don't think that will happen, really. And if it happens, why i will use lancer to anything but endgame dungeons? Brawler dps so much more with an easier gameplay that i would rather make my daily bams at brawler than lancer, for sure.
So i can say for sure: never a class changed so much how everything works at PVE. So, to my first most OP class of all time, really, just punch everything with brawler. You will be fine. Almost always.
I would rate OPness (ehehe) as brawler > reaper=ninja > gunner but I'm just a gunner salty about nerfs
cri
i am less sure with reaper and ninja
i remind in the past we did a bathysmal ryse with 4 brawlers with only idional armor and the dungeon was easy for us and i was the first to be surprise by that, i thought it would be a wipe for us, at this time i didnt know all the potential of brawler
with ninja we did it at 4 in armory sabex and unfortunally we gave up against the bee, because without healer it was pain for us, we didnt have tank to protect us and some ninjas was not so good to iframe, so because we lack of surviability we failed in this dungeon
at least the brawler can self heal
Even, without GF, Brawler is fastest and easiest to clear high tier IOD BAM.
Even, without GF, Brawler is better with tanking, utitliy, survive, faster clear time than lancer, war and zerker tank.
Even, without GF, Brawler is OP in CS.
brawler has a ton of dps and is almost invincible as long as they keep growing fury up so they're easily number 1
Ninja has the highest dps currently but they're super squishy and don't have a self rez. Exactly how a glass cannon should be,
Gunner has decent dps and survivability but they're not op. they're just average at ....everything.
Reaper dps is lacking lately but due to their mid range, flexibility and mobility, they're actually quite survivable. I only put them behind gunner because gunner has more range and durability. Its a close call.
All based of pve
Brawler > Gunner > Ninja > Reaper.
The reason I put the Brawler in first is, that this class is very simple to play (for me at least) but still quite dangerous. I could easily solo dungeons with almost no real threat (without being overleveled, maybe one or two levels above the level where you get to go in) and kill monsters in a very short time. It was fun to play at the beginning, but later on I personally didn't have a lot of fun with just bullying monsters and climbing up levels so fast..
PvP: Reaper > Brawler > Gunner > Ninja
Explanation:
PvE: Ninja can pull out the most dps/s and even its a bit high atm dont forget that it is created as a melee (high risk) cloth (low defense) dps class so it should do a lot of damage otherwise why would play ninja if you could play like warrior for example. You do have more armor and you would do the same damage (if ninja would be nerfed as much as some ppl would like to see them beeing nerfed). Brawler is still an accident in my opinion cuz they are easy to play and do more damage than sorcs, archer, reaper atm which is [filtered].
PvP: Like after every other class release ppl complain about the new class because they dont have enough experience against them and if the play isnt even good in pvp they feel pretty much destroyed. Most ppl cant be honest and say "ok I suck at pvp lets watch some guides and try to improve" they are looking for excuses like "new class op". Like I mentioned before ninjas were designed to be cloth, melee, dps. Their playstyle is aggresive and stagger based (like warrior) BUT in the current state warrior can do 80k crits with 4 edge on ninjas which is insane while having more armor. No to the other classes -> gunner is a hidden beast, experienced gunner (like 5% of each server) can 1 combo you with 110-160k dmg in 5 sec), brawler is still easy mode with hard armor, heal and lets be honest here, if a raid (fwc, cs) got like 2-4 brawlers the teamfights are pretty much done. Also brawler with +15 starfall/imperator can still do ground pounder + meat grinder and they do 68-112k dmg and thats a 10m AOE stagger + knock up and meat grinder is just 1 button u dont even need to aim. And now to my favorits: Reaper -> its reaper meta which means if u have gear and know what u doing play reaper and u destroy everything. Also many ppl switched to reaper so the population is really high atm which means not many ppl will agree with the fact that reapers are op af atm cuz that would hurt their pride. Let me explain my point rly quick: When u hit the point where u got a +15 weapon and +40-+46 attack speed u pretty much in the club. The combo is easy and not really easy to avoid for the enemis: double shear (to get the target in the middle of the screen) - pendulum - whipsaw - cable step - smite - double shear - grim strike - sundering strike - dodge - soul blah blah. So u got a combo with 4 stagger, 2 stuns 1 execute and 1 dot which can be converted into another stun which can setup your shadow burst. the whole combo does 110-170k damage and its also aoe so u can use this in bgs. On the next patch reaper can chain death spiral with sundering strike to increase the casting speed and gain +20% damage for sundering strike so the combo will do around 120-190k based on gear which is just stupid. Many ppl will disagree with me because: 1.) they play reaper 2.) they play a class which is good against reaper or 3.) they are casual pvp player who have no real ideas about high end pvp and gear influence.
On high score runs/sshm, just every other dps class fells obsolete next to a good ninja.
And i rly can't get this "ninja 're squishy/glass canon" line of thinking on a game where every single hit is a one shot on high end dungeons. For me there's not much of a difference if you're a Zerker with plate armor or a cloth Ninja, you're not supposed to face tank hits on the first place, and maybe it's the oposite and on SSHM a Ninja got better survivability than Zerker cuz that shitload of iframe.
As a Slayer main, i glad trade my leather armor for cloth and 50-100% more dps and iframes cuz as a dps class i want good dmg and not facetank crap..
And Brawlers: With the upcoming Lacer's buffs on pve and brawler's nerfs on pvp i rly think they're not that OP anymore, but even then ppl want more nerfs.
In the end of the day, BHS just love Elins, just look at that wtf reaper buffs..
On tera, if you want to be "nerf-proof" and get all the love from the devs, just play an Elin locked class...
PVE - Ninja, Gunner/Brawler, Reaper