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Regarding DS3 and Solo Dungeon drops

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Comments

  • dragonmu12dragonmu12 Israel ✭✭✭
    edited July 2016
    Ginjitsu wrote: »
    Treeshark wrote: »
    Sadly, I am not able to implement a vanguard for Uppers.

    I think a drop of 200MWA is do-able.

    Would that be 200 total, or 200 per person? If it's 200 total could you bump it up to 250 for a nice split between the party? :)

    Its gonna be 200 total.

    Its not gonna be 200 total
    i said 500 mwa and lower it too 200.
    so its 200 per person like it was 500 per person ds2.

    And make the design stay 100% drop,ppl that bought it for overpriced like 500-600k crying a little,and they dont clear uppers so..
    it too overpriced now and it should drop 100% on floor 22.
    NOT ALOT OF GROUPS CLEARING UPPERS SO SAYING ANYONE WILL GET BIS Gear because of that lol.. really.. so stop saying the design will drop to price that is not good, the design price will drop yea
    but to reasonable price like 40-50k and not 500k.
  • FoxTrottFoxTrott ✭✭
    edited July 2016
    so is 200 ea or 200 total? 200 ea sounds reasonable and I don't mind that. 500 was a bit much
  • EnlunaEnluna
    edited July 2016
    dragonmu12 wrote: »
    wtf you talking about? after you finish ds22 you dont want a low chance to drop vm7 design.. and the mwa should be lowered and not be like ds2 but no deleted like treeshark said , they need too add atleast 200-300 mwa..
    thx for the info treeshark hope you will add mwa.
    vrale wrote: »
    100% drop rate on designs so and no MWA means there is 0 money to be made from DS3 clears let alone mats to farm it because if you spend all the time in uppers theres no VGs to even buy MWA boxes. Sometimes these decisions are so odd..

    ^
    100% drop rate will drop the design prices. Definitely shouldn't be 100%, more like 60%. @Treeshark
  • ToiToi ✭✭
    TR3WDCNCJ6 wrote: »
    Gearing in this game is already plenty easy compared to what it was. It only gets easier because EME always caves in and spoils us thus making us want more and more and soon it will be to the point where players who go the extra mile are not rewarded and have wasted their efforts as BiS gear will become obtainable super easily. There will be no more incentive to play if everything is so easily achieved.

    EME should not make the best gear a cakewalk to obtain. Those dedicated players deserve to be distinguished from the rest. Please consider making reasonable loot changes to keep our incentive to play alive (aka not 100% drop rate on designs wtf).

    I love the feeling of accomplishment at the end of a long grind, if there are no more bottlenecks and every casual player has the best gear that feeling will be forever gone. Also I love running dungeons for that tiny chance of extremely valuable rare loot to drop and making designs 100% conflicts with that :/

    I was max geared week 1/2 of this patch and I still support making the designs and alks/fs more accessible. Please explain to me how spending 120-150 tries on my imperator weapon that I had to buy a 800k design for made me any more 'distinguished'. Note that designs are still in that range.
    I do agree the 100% drop rate on designs is more than I expected. Either way, the problem still lies in the money sink that is +15 enchanting, we do not need 800k designs on top of that.
    If the concern is the designs becoming worth nothing, then perhaps the rate should be reduced from 100%. The current drop rate of imperator designs is bad enough that even the grindlovers over in ktera had a event where you could access imperator designs of your choice.
  • EndevaEndeva ✭✭✭✭✭
    edited July 2016
    nvm.... >.>
  • Ginjitsu wrote: »
    Xerray wrote: »
    200 total isnt much.. I hope it can be 200 per person?
    Also +1 for lower design drop rate or they are gonna be worthless..

    DS2 had 100 per person, DS3 is easier and there's no way it'll have more than DS2.

    DS2 had 500 per person... Get your facts straight please
  • AshnoAshno ✭✭
    Please let endgame content actually feel rewarding. I played constantly in old dreadspire because I actually was rewarded.

    Recipes are nice and all, but as soon as the people get their recipes, they'll just stop running.

  • ParanerdParanerd ✭✭
    edited July 2016
    FeelsBadMan
  • Most recipes will lose their value after 2-3 weeks (depending on the demand and droprate since there are about 27 different ones) so I'm not sure about the 100% droprate... seems a bit over the top
  • KabueKabue ✭✭
    edited July 2016
    Are goddess blessings going to be the same type as last DS?
  • 100% drop rate isn't really over the top, consider the chances for getting the wep design for your class, and if glove designs drop or any armor that lowers the chances even more to get the wep design you need. People shouldn't have to search every server's broker for days on end, then server transfer (twice) and pay 500k-800k+ for one design, etc. Sure, it will lower prices, but oh well, theyre way too high rn -- now people will have a reasonable (but still challenging) way to try to get their design.
  • Implement goddess gemstone drop to uppers loot table please.
  • PirocsPirocs ✭✭
    You can still make money doing DS3, selling MWA's, maybe diamonds and recipes, and not many groups can clear it. Stop complaining about 100% drop rate, looks like these guys are who is selling it for 600k-1kk rn
  • 100% droprate is a terrible idea for vm7 designs, ds3 is the exact same as ds2 just tweaked drops.
  • dragonmu12dragonmu12 Israel ✭✭✭
    edited July 2016
    Treeshark wrote: »
    Sadly, I am not able to implement a vanguard for Uppers.

    I think a drop of 200MWA is do-able.

    so treeshark you can update us if you added the 200 mwa,from what you said before i would take it as yes but i want to know,or maybe add dreadspire drops to patch notes so everyone will know exactly what is dropping.
    and one more question you said one day you have other idea for ghilleglade anything about it?
    And 1 more thing please dont tell me vengeance versa drops in ds lowers because if we talk about easy.. it shouldnt drop there it easier then finm.
    so please add the drops of ds lowers and ds uppers to the patch notes ^^
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