[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
the gold that was nerf i agree with eme it should be nerfed and not be 500g each vanguard reward .
I do certainly agree that the game needs gold sinks -- no question. However, in practice, what you've said isn't quite what happens, and past history bears this out. There are three reasons for this: 1) the actual demand for items doesn't scale equally across all "income brackets" (i.e. the truly-rich already have more than what they need for themselves), 2) EME intervenes in the supply of commodities to make market corrections through events and other means (this time EME has intervenes regarding VM design supply in particular, just previously for feedstock, MWA likely next), 3) BHS eases gear progression over time as it gets closer to the next round of gear. So if the average player isn't able to afford needed progression items, the price will drop. That's what happened when the old rep dailies were nerfed, and after TAR disappeared, although it took a while to adjust in both cases.
Again, this isn't disagreeing that the game needs gold sinks to deal with the gold still out there. But reducing the amount of gold entering the system does also have an impact because the demand for items is manifested most strongly in those generating new gold, not in those spinning items on the broker. This is why even the super-rich know that, eventually (after taking the cream off the top) they have to price the items at a point that those generating new gold can afford. Otherwise, there's a good chance EME or BHS will intervene anyway.
^As far as the economy goes, I don't see anyone drop their prices, what I see though, are people selling a Kyra's crystal for like 9,999,000Gold. And I'm having a VERY HARD time to sell them for like 1,500 or 1,000 gold respectively. My friend wants to buy a Blackguard garb for his female elf, and it costs like 85k gold. I mean, ok, yeah, you as a player, actually gave money and payed for that in order to get it in the game, but with these rewards now and with these prices going higher on broker, I don't see the game to get any future, Gameforge and Enmasse did a real big [filtered] here. -forgive my language, sorry.-
^^ Also, what's the deal with the nerfs? I mean, why? Again? And ok, nothing really big changed I think, and let's just hand it to them and say "yeah, ok, nerfs are nerfs, we respect them." but what's really the deal with the ACE DUNGEONS? They show as available reward diamonds and stuff, I got in there, first try, did a run, did my best, got an S+ rank, and guess what? The game will give me rewards IF it feels like it, chances are 0,0001% to get a diamond for selling though. So, that leaves me with more saltiness and sour nerves right now.
Well, there you have it. I know what I'm saying is pointless, and I am really sorry for taking a lot of your time, but I think I'll take a big break from Tera, actually, I may drop this game for good and for a loooong time now. Because I've had my fill, I've had my time, I learned a lot, met many people, did amazing things in runs, became very strong, and I guess, after that patch, it's high time for me to get my stuff and be on my way. This is kinda a big goodbye, and I'll probably return as a full time player when and only when they decide to fix that big mistake they did here. Just the way it was before, yesterday and before, thank you all for sharing your opinions here, an admin can lock this thread now and I can die happy. Thank you all. Have a nice time in your gaming.
when eme gave you 10,000g for run channel work , and later the "only gaveyou 9000 g"
you say same thing.............
and say " eme ruins game again"
please wake up, and play the game............
400 gold per quest is fine. However if you compare between a player who clear 8 quest per day with a hardcore player who clear 128 quest per day, you will see the different.
3,200 gold vs 51,200 gold per day.
Roughly 100k gold vs 1.5M gold after a month.
Can you imagine the amount of gold we hoarding ?? Maybe EME care about the value of gold and trying to do some adjustment.
See, you can have more gold, but if everything is more expensive you are not any better off.
That is part true and part not. The rich(not sure what you mean by "truly rich", I'm talking about people with a few million gold) have piles of certain items that they expect to need and/or resell. But I highly doubt they hoard -everything-. So, if a guy with 5mil in the bank decides he wants to play slayer today, he'll have no problem dropping 200k on crit panties. He's very unlikely to just have crit panties lying around thus he'll have to buy them.
As I said, supply-demand is a completely different thing. If all gold generation is removed from the game today and you cna only get 1 ember per month, the price of embers won't plummet just because gold generation vanished.
Can you give me an example? All I can think of are items that went up in price(which probably had more to do with supply-demand changes than anything else) though I don't really do much shopping since I produce the majority of what I need.
Is it really? I don't know how you generate gold but the ways I do it tend to come with a lot of other stuff. At this point in time, there's basically nothing I need to purchase from other players. Over the last 2 weeks I've bough 1 costume(cause I wanted it) and some goddess tears(cause I got lazy and IoD was making me cranky but with the new DF quest...).
Are you saying "gold generation will have a positive impact because EmE will do other stuff" or am I misunderstanding that?
Let's consider now more in detail a fairly easy routine.
Prices are from ch, there could be some mistake since i rely on my memory here.
1x CS to have fun and get sra chest.
1xsea chest worth 1000 gold
2x 50g worth pots
10000 bc after a win and a loss, for 12 dread ores worth 150 g.
280 g.
100 vanguard creds so roughtly half a box with 16 mwa, so 8x 50g.
30t9 x 10 g
It's almos 4800 g worth of stuff.
I'm lazy so i'll make channelworks.
40 x t8 with lot and vg worth 6g
60-70 vg, roughtly 5mwa worth 50 g
200g.
It's roughtly 900g worth of stuff without considering extra valuable lot (intricate scroll, dread ores, crystal boxes).
1x gathering quest?
30 t9
50 vanguars (4 mwa)
150g
Roughtly 500g
I could continue, but the point is that if you are ready to use the trade broker trying to sell that extra loot the gold nerf is not that bad at all.
Overreacting in a bit to emotional way here doesn't make sense. They have prevented the amount of feeds and mwa income to be nerfed, who cares about gold?
those tokens you can use to buy 1 goddess tear, and now you have more gold than you were making a day.
demokron vg + normal mid tier bam vanguards 2 goddess tears when before you could only get 1 per character from doing mid tier bams only.
gold was returned to normal, but you were given other ways to compensate.
You don't have any understanding of economics at all and it's a shame that you attempt to mislead people.