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Class opinion. Nerf? Buff? thoughts?

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Comments

  • AulonAulon ✭✭✭✭
    edited July 2016
    Chiming in on this one

    Buffs:
    Warrior: Give them some more damage for PvP and PvE. I feel they're really lack luster in the field and in player combat. They're semi tanks but still die really easily. I feel some more armor options would help them out.

    At this time War DPS is fine, sure I love more buffs since well I play one but they are fine damage wise in the right hands.

    War Tanks how ever could use some tender lubben on the dam side IMO

    As for dying easy I am in complete disagreement, sorry Warriors have all the tools needed to out live other tanks, just gotta learn how and when to use the tools.
  • i like what i read about talents;
    PRIEST: hittin all 3 shots of triple nemesis on same target decrese crit resis, energy starts wth chance of shielding, mov speed increased when using mana charge (they should increase the mana replenishment of that too).
    and pls, PLS change that stupid circle skill that regen hp... make it better at least.. D:
  • FelipeThomazFelipeThomaz ✭✭
    edited July 2016
    Berserker: Buff, i miss my huge crits at thunderstrike. 4kk, 5kk is not too much.
    Mystic: Nerf, pls nerf corruption ring, ppl are making multiple mystics just to farm only because this skill.
    Brawler: Nerf, haymaker reset or roundhouse kick time invencible after.
    Ninja: Nerf, combo attack reseting cooldowns. Rotations without circle of steel making more dps than with is just a huge design mistake.
    Warrior: Rework, build edge is such a boring thing, and two warriors on a party is almost an abusive relationship, only one dpsing.
    Slayer: Buff, crit factor, and why not a third iframe? Pretty nice to keep sustaining dps.
    Sorcerer: Buff, crit. Already reworking so... I'm hopeful. Still, i got my best one hit dps as sorcerer. Never forgot that.
    Archer: Buff, and it could use a mobility skill. Really. Maybe a grappling bolt at bosses. That would be sweeeet!
    Lancer: dps. More invencibility. It's unfair only two secs wallop and everything invencible in brawler.
    Priest: maybe a divine buff like that zerk one, but better and less time, 4 secs without death. Amazing, isn't?
    Gunner: burst fire is unavailable as a dps skill at high pings and low fps right now. I'm really pissed. Fix!
    Reaper: to me reaper doesnt make any sense right now. Every nice skill making 1,2kk. It seems every skill is the same. I would really love an amazing shadow explosion, and shadow burst could dps more.
  • edited July 2016
    Aulon wrote: »
    Chiming in on this one

    Buffs:
    Warrior: Give them some more damage for PvP and PvE. I feel they're really lack luster in the field and in player combat. They're semi tanks but still die really easily. I feel some more armor options would help them out.

    At this time War DPS is fine, sure I love more buffs since well I play one but they are fine damage wise in the right hands.

    War Tanks how ever could use some tender lubben on the dam side IMO

    As for dying easy I am in complete disagreement, sorry Warriors have all the tools needed to out live other tanks, just gotta learn how and when to use the tools.

    Warrior PvP damage is just fine, PvE damage just got buffed and I don't think warrior dps or PvP needs bufs right now.

    Warrior tanks though: Add some attack speed to defensive stance. This would allow warrior tanks to roll more damage on their weapons over attack speed and with the new bald draw glyph and scythe buff they will be fine. They aren't even bad right I tanked on my today and I could keep agro np most of the time (except vs high ninja crits but I got it back within a few seconds).



    Berserker: Buff, i miss my huge crits at thunderstrike. 4kk, 5kk is not too much.
    Mystic: Nerf, pls nerf corruption ring, ppl are making multiple mystics just to farm only because this skill.
    Brawler: Nerf, haymaker reset or roundhouse kick time invencible after.
    Ninja: Nerf, combo attack reseting cooldowns. Rotations without circle of steel making more dps than with is just a huge design mistake.
    Warrior: Rework, build edge is such a boring thing, and two warriors on a party is almost an abusive relationship, only one dpsing.
    Slayer: Buff, crit factor, and why not a third iframe? Pretty nice to keep sustaining dps.
    Sorcerer: Buff, crit. Already reworking so... I'm hopeful. Still, i got my best one hit dps as sorcerer. Never forgot that.
    Archer: Buff, and it could use a mobility skill. Really. Maybe a grappling bolt at bosses. That would be sweeeet!
    Lancer: dps. More invencibility. It's unfair only two secs wallop and everything invencible in brawler.
    Priest: maybe a divine buff like that zerk one, but better and less time, 4 secs without death. Amazing, isn't?
    Gunner: burst fire is unavailable as a dps skill at high pings and low fps right now. I'm really pissed. Fix!
    Reaper: to me reaper doesnt make any sense right now. Every nice skill making 1,2kk. It seems every skill is the same. I would really love an amazing shadow explosion, and shadow burst could dps more.

    mystic does not need a nerf, they are fine in pve and underpowered in pvp as almost anyone who tries can iframe their cc all the time. The animation lock they added to all mystic cc should be removed for pvp, and they could use something to counter staggers while moving in pvp (since most of their skills are lockons it hurts them alot more, this anti-stagger skill could have like a 1.5-2min cd before cooldown reduction stuff) other then that mystics are in a good spot

    Brawler groundpound range should be nerfed and maybe some damage, they aren't so op anymore though.

    ninja damage is still pretty high and could use a bit of a pve nerf, and also a pvp nerf on bladestorm.

    warrior is fine right now, although the edge system could use a rework or somthing

    Slayers just got buffs and are fine

    Sorcerer got a minor buff, and is being reworked (I hope the rework is good)

    Archer just got buffs and is now fine, they have 2 movement/iframe skills

    Priest does not need a unbreakable buff... their pve defense could use a bit of a buff though, and they just got a buff for their iframe cd

    Gunner is overpowered they need to nerf at least the PvP damage or arcane barrage as it seems to ignore crit resist and can back crit a whole raid. Also make their bot damagable, at least in PvP, that thing can hurt you, be used as a stun and heals the gunner yet it's immortal. I'm fine with it being immortal to PvE damage, but in PvP you need to be able to kill that thing.

    Reaper: just got buffed, but not sure why, they could use a PvP damage nerf though (fine in PvE)
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