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Ace Dungeons (Combo Lock)

135

Comments

  • SpacecatsSpacecats ✭✭✭✭✭
    edited July 2016
    Nopi wrote: »
    Sorry, but the whole "If it's impossible for your class then don't do it" argument doesn't fly with me.

    I agree! I guess what I'm saying is "if it's hard for your class, choose the easier option or don't expect max rank."

    It's like you're playing a class that's awesome at skiing, and then entering a competition and choosing the rowboat race instead of the ski slope. It's totally cool if you just don't feel like skiing sometimes, but why would you expect to get an S+ in that scenario?
  • bzhen0915bzhen0915 ✭✭
    edited July 2016
    This doesn't just apply to low comboing classes. The thing is the Combo lock option punishes more geared and more skilled players doing better DPS. The BAMs are simply way too squishy and almost impossible to get an S+ rank with 150 combos in an optimized rotation and +15 SF/Imperator, or even slaughter, unless you decide to use a suboptimal rotation just to get more hits in. We shouldn't be forced to wear lower tier gear just to accommodate a single task, and it should not be harder to get a higher rank with better gear. It defeats the purpose of gearing up and simply is poor game design.

    Combo lock simply just doesn't fly due to those reasons. A better option would be measuring DPS on those BAMs, and setting ranks for various DPS numbers. EME probably can't implement this and probably requires Bluehole intervention but it's just an idea.
  • ChrisehChriseh ✭✭✭
    TBH if you want to be maximising your points you should be picking BAM Sham & Speed Racer; not getting hit and clearing fast.

    If you random and get Combo Lock you have to avoid damage (while trying to get in 150+ hits for S+) OR complete the dungeon as fast as you can (S+ is 2min 59seconds). All for a dismal 10% more reward it's not worth it.
    And don't say, well just don't choose combo lock task. I chose random because it gives 10% more credits. Am I supposed to take off all my jewelry and buffs if I get combo lock task? Who at BHS thought this task would be a good idea? O.o
    An easy 110 points in both picks VS a tedious and most likely not even 121 points for each pick (when paired with combo lock). Why the complaint?
  • NopiNopi ✭✭✭✭✭
    edited July 2016
    Spacecats wrote: »
    Nopi wrote: »
    Sorry, but the whole "If it's impossible for your class then don't do it" argument doesn't fly with me.

    I agree! I guess what I'm saying is "if it's hard for your class, choose the easier option or don't expect max rank."

    It's like you're playing a class that's awesome at skiing, and then entering a competition and choosing the rowboat race instead of the ski slope. It's totally cool if you just don't feel like skiing sometimes, but why would you expect to get an S+ in that scenario?

    I see your point but I think it's a little different in games like this. Using your analogy and fitting it to the slightly different thing that is an MMO, the rowboat race shouldn't even be part of the event. Let me use sled races to describe my view of what MMO events and tasks should be(again, my opinion). You can sled with one to three people. You can sled alone feet first, or head first (my favorite which is called Skeleton). But can't expect the sled racer to then go over to the track and run an 800 meter foot race. Maybe some will do well at it, but not everyone will because it's not their field. So for the event, you don't ever add such a race.

    Again. Not EME's fault since this content comes from BHS. As I was saying, when making new content, devs should take care of making it available for all classes because players should be able to complete all the game's content to it's fullest with the class they choose, given they become good at the class and the game in general. The issue with combo on a slow class like zerker pretty much puts a hard wall on that completion.

    Now, as I also said before. This isn't a huge problem because this is a sort of bonus dungeon. We could let it pass. But what if these hard walls (probably because of lack of proper design) become more and more common and eventually enter more important parts of the game, like actual end game dungeons? What if eventually content is made in such a way that one or two classes or class combinations simply cannot complete it? So I think it's a good idea to pick the issue from here, where it's not damaging, and let the devs know that the community is watching, and they should always remember to make the game available to all classes.

    Of course, I have no problem with content being harder for some classes than others. But there's a difference between harder and impossible or only possible for only one or two super lucky or ungodly good players(since who knows when a god tier slayer player comes, gets the combo path to S and shuts up us all). I also have no problem with people having to chose from a path that's easier for their class against something that's more difficult, because in the end, the difficult content can still be done when the player gets better at the class. Thing with the current state is that it all breaks itself when one has to chose the path one can do because the other path simply cannot be done.

    Anyway. HOPEFULLY I made some sense. Feeling kinda ill. Lack of coffee and stuff. >.<

    Oh, and I'm liking these proper discussions with staff. Knowing you should be super uber busy and all that makes me think you guys care for real.
  • UpperDownUpperDown ✭✭✭
    edited July 2016
    Nightx wrote: »
    You take the gambling route don't expect the game to move in your favor.

    Speed racer and BAM sham is the safest bet since you could easily clear both at rank S (S+ isn't even worth it for extra 5 points if you're spending consumables like nocts and canes or whatever).

    These try-hard raging idiots care about wasting consumables when they whine about 10% extra bonus? Better yet, if they're so try-hard enough they should be able to clear with double S+ without using scroll and nostrums.
    I did it with just charms, btw... but don't call me try-hard please, I just forgot to pop them that one time and I was like.. DAYUM *~*

    And...
    People need to grow the [filtered] up and stop bothering GMs like they do with their parents.
    And for the record, you can get S+ rank in combo task with 2 out of 3 possible pairings, REGARDLESS OF YOUR CLASS. The only case in which it's set to be impossible is when you get the Timer+Combo. DO NOT MAKE ME/US REPEAT THIS [filtered] AGAIN. We just have to accept this 1/3 chance of impossibility.
    And if that's still not good enough for you, too bad. Grow the [filtered] up. It's not the game's fault for not meeting your expectations like you make and own it when you choose to play it, and in this case, to random your own tasks. You were given a choice. If you fail to achieve something due to your own decision, don't complain about it like it's someone/something's fault. It makes you look stupid.
    Again, grow up! Find a way to work around the obstacles you encounter and get the best result anyway. You'll find yourself a much better player and human being at the end of the road.


    Maxog wrote: »
    Bumping this thread,

    Combo lock isn't viable for classes such as slayer, berserker, mystic, etc., thus we aren't able to choose random for the 10% increase. Yet again old classes get screwed over by BHS design and EmE continued to implement it despite the disparity.

    Bumping you back.

    I have a char for nearly all classes, except for archer and priest. Archer can be viewed as a ranged zerker, if I may. And as for priest, I guess I'll leave it to someone who's good enough at that class to say something soon.

    So I beg to differ. Every single class I play was able to earn an S+ rank in combo task, as I argued above. It's a matter of patience and fortitude, as well as some desire to actually accomplish such things. Therefore, if you do not possess any of those qualities, don't try to make it sound like the game has wronged you. You've wronged yourself by thinking you're playing the right class - better yet, the right game.
    "Let your attitude match your altitude." If you can't even take an advice from a NPC in game, I doubt you will be able to enjoy yourself in it.
  • JasonLucasJasonLucas ✭✭✭
    UpperDown wrote: »
    People need to grow the [filtered] up and stop bothering GMs like they do with their parents.
    And for the record, you can get S+ rank in combo task with 2 out of 3 possible pairings, REGARDLESS OF YOUR CLASS. The only case in which it's set to be impossible is when you get the Timer+Combo. DO NOT MAKE ME/US REPEAT THIS [filtered] AGAIN. We just have to accept this 1/3 chance of impossibility.
    And if that's still not good enough for you, too bad. Grow the [filtered] up. It's not the game's fault for not meeting your expectations like you make and own it when you choose to play it, and in this case, to random your own tasks. You were given a choice. If you fail to achieve something due to your own decision, don't complain about it like it's someone/something's fault. It makes you look stupid.
    Again, grow up! Find a way to work around the obstacles you encounter and get the best result anyway. You'll find yourself a much better player and human being at the end of the road.
    Dude, this is a game, people come here to play and relax, not to have a secondary life.
    If the BHS cannot keep the game content equalized for all the classes so, they should stop of making new classes and don't carry more than they can hold.
  • YamazukiYamazuki ✭✭✭✭✭
    edited July 2016
    JasonLucas wrote: »
    UpperDown wrote: »
    People need to grow the [filtered] up and stop bothering GMs like they do with their parents.
    And for the record, you can get S+ rank in combo task with 2 out of 3 possible pairings, REGARDLESS OF YOUR CLASS. The only case in which it's set to be impossible is when you get the Timer+Combo. DO NOT MAKE ME/US REPEAT THIS [filtered] AGAIN. We just have to accept this 1/3 chance of impossibility.
    And if that's still not good enough for you, too bad. Grow the [filtered] up. It's not the game's fault for not meeting your expectations like you make and own it when you choose to play it, and in this case, to random your own tasks. You were given a choice. If you fail to achieve something due to your own decision, don't complain about it like it's someone/something's fault. It makes you look stupid.
    Again, grow up! Find a way to work around the obstacles you encounter and get the best result anyway. You'll find yourself a much better player and human being at the end of the road.
    Dude, this is a game, people come here to play and relax, not to have a secondary life.
    If the BHS cannot keep the game content equalized for all the classes so, they should stop of making new classes and don't carry more than they can hold.

    It's not possible to have classes equally good at everything... the point in multiple classes is for options, with them being options they will -never- be equal. For them to be equal these solo dungeons would require new abilities like the one for Reward Credits. Also, if you're playing for "fun", also known as being casual, you shouldn't care about maximum rewards. There is no major mmorpg that lets you get the best rewards without actually putting in effort.
  • edited July 2016
    IMO don't bother using random and simply choose Untouched and Speed Run selections since combo would kill your time a bit.
  • StevenAnthonyStevenAnthony ✭✭✭✭
    arg......... boos die too fast ? chooise no hit with run time

    yea............................ fight for 10% in radom mode is no for all, why peope are so eagerly and want all prize for less work ?

  • BrofessorXBrofessorX ✭✭✭
    has anyone gotten any kind of good drops from these solo dg's yet?
  • BrofessorXBrofessorX ✭✭✭
    i just got a stack of t8 semi enig scroll.. tier 8, really?!
  • BrofessorXBrofessorX ✭✭✭
    BrofessorX wrote: »
    i just got a stack of t8 semi enig scroll.. tier 8, really?!

    can EME decide to end the tier seperation of items like semis and sb's ..
    u KNOW end game players will run these dungeons and they dont need t8. c'mon guys. work with us here
  • Wel for me i had to put on my dread wep for brawler to really combo. I got s+ for 195 max. If i use sf on my brawler or reaper it is horrible. And the drop rate sucks for diamonds :angry:
  • BrofessorXBrofessorX ✭✭✭
    why? just get over 100 hits combo and ur golden.
    i never combine bam avoid with combo, always speed run with combo or avoid.
  • Well i see your point
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