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Easiest class to play with biggest return
From what I have seen and heard, the classes that take the least skill and has biggest return are 1. Reapers 2. Ninjas 3. Brawlers is that somewhat close?
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First you have to have good skill managment. If you actually want to be decent at the class A, you don't use spacebar to spam skills, ever. B, if you don't have good skill managment there will be times when all skills are on CD and your just left with the basic attack.
Finally you have to be flexible in battle, not following a set rotation because you'll need to adjust to the flow of battle.
I've not played the other classes on the level i have with reaper but it applies to all classes.
Sure at basic levels new classes seem easy but the difference between a new player and an experiance player, with any class, will always be huge.
Basically the Brawler is the gaming equivalent of a Dubstep DJ(like Skrillex), easy as hell to do because all you need to do is have a seizure on your keyboard.
tldr:im bad so class is bad. there are points need to be made here
1-iframing as sorc is far easier than iframing as gunner thanks to broken warp barrier. if you cant time it its absolutely your problem.
2-defence means nothing with all the flat damage dungeons have. also refer to no 1. u have more than enough iframes as sorc.
3-if were taking "average" players then all classes suck cus majority of this game is horrible. if those "average" players wont spend effort to actually get good then they can blame their class all they want.
Brawler, Mystic, Ninja are OP. If you wanna farm gold, then sill Brawler is easiest. Ninja is easy and good too. Reaper and Ninja are harder for Manglemire. Reaper isn't the best class for solo. It's still decent, but Brawler, Ninja, Mystic and Lancer are easier.
Many LFG ignore dps without +15. But, they are easy with tank and healers.
These "tier" lists are all based on emotional opinions. Do you know what emotions are? irrational and follow no logic. If you actually looked at the opinions of experts with their class that did math, and provide you with meters you would see none of these classes are weak. Some of them only had reliability issues or were extremely gear dependent to ever do any damage at all. Part of your argument for Sorc being "weak" was due to safety. I'm sorry but if Gunner is so safe because of Recall that is on a 24 second CD then how isn't Sorc safe with Warp Barrier being on an 8 second cool down and lasting 2 seconds? They also get a Teleport Jaunt, a Backstep and even a shield and Stone Skin. By the way, you don't even have to play the class to understand how safe Sorc is, you literally just have to read the class's abilities to know your statement was completely false. Sorc is also strictly rotation based and isn't all that difficult to play, you do the same thing on Sorc as you do on Gunner, but I doubt most of you are even aware of Gunner's mechanic abuse yet you want to say it's so easy to play the class optimally when most of you think spamming AB and not abusing the specific mechanic somehow does damage, which anyone that has ever seen the numbers will know there's a complete difference between an AB focused play style and the mechanic abuse play style. Also, experienced Gunners in most dungeons use recall for extra will power generation, so their "safety" only comes at the cost of damage, which Sorc doesn't have to worry about this decision.
You also don't need to be that great or geared to break 1m dps as a Sorc after the buffs by the way, you just need to not have absolutely terrible rolls on your gear, as is with every single class, and follow your rotations and adjusting it for the current situation. Adjusting is where most people fail along with actually bothering to get good rolls on their weapon. Anyone that's ever played League of Legends will know of Riot's "accidental" experiments on perceived strengths. Multiple times in patch notes they said they buffed or nerfed a champion while "forgetting" to, and guess what happened? When it was stated the champion was nerfed their win rate dropped even though it was not nerfed, when they stated it was buffed their win rate went up despite it not being buffed. If you don't have the confidence in your tools you won't succeed. Most people who have always said Sorc is "weak" do not even play Sorc and are just repeating what other people said with false statements. If they even "play" a Sorc it's an alt that they didn't even bother to gear past Dreadnaught and want to compare it to their perfectly rolled and etched VM gear fotm classes.
These tier lists have also been very hypocritical. Slayer was viewed as absolute garbage last patch for instance while Gunner was at the top being over powered, even though based on numbers the average Gunner and Slayer were nearly tied for 2nd place with Brawler being first; meaning they did the same amount of dps on average. You can't have one class being over powered and the other class being under powered while they out put similar damage.
To comment on your very first statement, I'm not magically the only one to say Sorc isn't terrible. I based my opinion on experts that actually play the class themselves and not what negative people who don't even bother explaining their stance said. Most of these people who provided numbers and how to play Sorc properly are generally ignored because they don't follow what these supposed tier lists say. Anything that ever contradicts these tier lists has always been ignored.
I can't tell you how many people run into BG with PvE crystals or crystals that don't even apply to their class or no crystals at all. The same people complain about how other newer classes are OP yet, at the end of battlegrounds they're almost always at the bottom of the list with a 0-3 record.
Most good players never complain about other classes cause they know that the actual skilled players in the game are on shortage. PvP in this game is a lot more complicated then they understand. So many players and i mean SOOOO MANY players do the same, basic rotations and pray they get a kill, completely forgetting to adapt to a situation.
Wish you could help those guys but it's not really something you can teach, it's something you learn from getting hammered over and over and over. I had a friend asking me for pointers the other day, gave him a foundation to work with but he was still getting completely hammered by me with MUCH lesser gear in terms of tier. I even removed my crystals ect... It would literally take me over 50-80 hits to kill this guy while he was in +12 dread and i was in this t1 gear.
He's like.. "why are you killing me so easy?", "this combo doesn't work.". All i could tell him is, experience and knowing the opponents kit and cooldowns.
You can't teach players to be good and when they get slammed the only excuse and most easy one is " the class is underpowered", or "you're OP" or a very common one is " oh you have +15 weapon ". Man.. i have beat countless of people in my +12 dread who have a full +15 sf set or sometimes just their weapon and suit. They're just so bad at playing their class. I'm not trying to sound like a badass here but lets be honest, there are a ton of bad players who want the easy route to victory.
Pick a class, stay loyal to it and commit to learning it inside and out and then soak in godmode as you rek all the noobs who complain " this class is OP ".
PvE is a whole different story. For sure ninja's//reapers//brawles//gunners and currently even archers have it made. Rest of the classes need buffs as far as PvE goes. But one thing that has kept me going as a ninja is the fast pace of the gameplay. I can't play a brawler at all even thought everything seems just as easy if not easier. I can't play a reaper even though in PvP i completely smash the crap out of people grouped up perfectly for me in BG. Gunner is same for me as reaper. If you're piled up its like christmas morning.
Play what you feel will be fun/trollish to you personally. Listening to people moaning all the time will only mess with you mentally and discourage you. These are weak people mentally lol. They have no sense of the word effort or consistency.
Happy gaming~