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Comments
Oh yea I didn't know that. My gf and I thought you can only queue Myst and Priest, not 2 of the same class. well.
That said, I do think it's pretty dumb how we got these changes after the nerfs. The extra healing alone isn't necessary. And letting it give two priests or two mystics is bad because at that point it really is just a wasted slot. So I agree with that. Regarding nerfs to DFNM ... why? Like, seriously, was there anyone out there complaining that DF was too hard? Who asked for these nerfs?
They nerfed hm too
it's redundant to have 2 healers in queue for a nerfed dungeon, the dfhm I did I was so bored (double heal) that it was not fun. Not doing it double healer anymore caus it's boring.
^
Also I never heard of double-healing DFNM pre or post patch... (saw it *once* in a LFG and was boggled) but I guess if you're running IM then it's out of your hands..
for the sake of people who are new to the game, queuing two heals is fine since i've been in lfgs where both healers were still struggling. not everyone is amazing at the game and helping new people is always a good thing, just change it so the type of healer can't double up.
edit:
also in the question of running double healer prenerf. my group of friends/5 people i frequently run with; i main mystic, other friend mains priest. we don't like dpsing so we run mystic/priest on like everything. our group doesnt give a [filtered] what class you play. we let you play it so you have fun
2 mystics queuing into the same party is not problem even if they want to heal because of thralls and auras... better to just remove the double healer queue though.
Now if there are 2 priests or 2 mystics in the same pt, then yeah that is not correct. It may work for something like a casual run in guild but in reality for pugs, not many would approve of that kind unless it's a mystic + priest.
Solo heals is fine but in dfnm/dfhm when tanking the tree, when there is no healer next to me, It's hard for me to keep up my mana. I'm forced to use my mp pots quite often than I usually do but it's not a big issue since I rarely have to use mp pots in most runs unless I'm going berserk mode.
It's too easy to hit lvl65 & get a dread set.
Like you said... IT EASY... does it matter on solo heal, duo heal or even 7 healers party...
Also laser is not only 1 hit... it muilt hits
DF last boss if you pay enough attention, heal is not needed at all.
Take it easy and have fun in the game...
Friends: You are boring to heal cause you don't take damage - I got told when 2012 so i just being lazy and get hits sometimes.
Well... That's not what happens at instance match. Some instances and runs are like Survivor. Welcome to the jungle. lol
I will never forget when i queued the first time, got a brawler with crux crystals all wrong and started the first boss tanking sorcerer...
i'm still thinking about his thoughts. "Oh i wiil start with sorcerer because it has less hp. Sure. I'm so awesome".
Tragic. LMAO.
My main issue is i hate ending on double mystic/ double priest.
@FelipeThomaz the dungeon has been nerfed, even when they decide to kill both things at the same time, it does not matter anymore. Ive been in tons of IM's where ive had to explain basic mechanics, but honestly this is like saying you need double healers to run abcess NM.
Its not about having a premade group, if that were the case the comp wouldn't matter because it would be up to you.
I mean its still pretty irrelevant cause i doubt they will fix this, but i wish they could make it so we wouldn't get double of the same healer.