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DF double healing, normal mode didn't need this

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Comments

  • VyolVyol ✭✭✭
    dinners wrote: »
    Why do you think you lack dps when you got a myst and priest combination tho ?

    If there are mystic and preist in party, people won't make complains. The problem is 2 same kind of healers can join the raid party in IM. This dungeon is so easy and don't even need LFG.

    If the dungeon feels too easy and boring then, people can join DF hardmode or hardmode dungeons.


    Oh yea I didn't know that. My gf and I thought you can only queue Myst and Priest, not 2 of the same class. well.
  • voidyvoidy ✭✭✭✭✭
    Double healer is great in terms of stacked debuffs and having full mana nearly 100% of the time no matter what's going on in a fight. The biggest numbers I've hit on my DPS were always in groups with two healers. So I disagree with people saying "bring a dps instead of a priest/mystic." Anyone who says that is underestimating the DPS boost you get from stacked volley/triple nemesis endurance debuffs alongside never running out of MP and being able to play without worrying as much about taking small hits.

    That said, I do think it's pretty dumb how we got these changes after the nerfs. The extra healing alone isn't necessary. And letting it give two priests or two mystics is bad because at that point it really is just a wasted slot. So I agree with that. Regarding nerfs to DFNM ... why? Like, seriously, was there anyone out there complaining that DF was too hard? Who asked for these nerfs?
  • voidy wrote: »
    Double healer is great in terms of stacked debuffs and having full mana nearly 100% of the time no matter what's going on in a fight. The biggest numbers I've hit on my DPS were always in groups with two healers. So I disagree with people saying "bring a dps instead of a priest/mystic." Anyone who says that is underestimating the DPS boost you get from stacked volley/triple nemesis endurance debuffs alongside never running out of MP and being able to play without worrying as much about taking small hits.

    That said, I do think it's pretty dumb how we got these changes after the nerfs. The extra healing alone isn't necessary. And letting it give two priests or two mystics is bad because at that point it really is just a wasted slot. So I agree with that. Regarding nerfs to DFNM ... why? Like, seriously, was there anyone out there complaining that DF was too hard? Who asked for these nerfs?

    They nerfed hm too :(

    it's redundant to have 2 healers in queue for a nerfed dungeon, the dfhm I did I was so bored (double heal) that it was not fun. Not doing it double healer anymore caus it's boring.
  • xvctxvct ✭✭✭
    voidy wrote: »
    Regarding nerfs to DFNM ... why? Like, seriously, was there anyone out there complaining that DF was too hard? Who asked for these nerfs?

    ^

    Also I never heard of double-healing DFNM pre or post patch... (saw it *once* in a LFG and was boggled) but I guess if you're running IM then it's out of your hands..
  • aecomaaecoma ✭✭
    edited July 2016
    imo they should just make it 2 priests/2 mystics cant queue into the same party. a priest and a mystic is great but two of the same is pointless.
    for the sake of people who are new to the game, queuing two heals is fine since i've been in lfgs where both healers were still struggling. not everyone is amazing at the game and helping new people is always a good thing, just change it so the type of healer can't double up.

    edit:
    also in the question of running double healer prenerf. my group of friends/5 people i frequently run with; i main mystic, other friend mains priest. we don't like dpsing so we run mystic/priest on like everything. our group doesnt give a [filtered] what class you play. we let you play it so you have fun
  • SinastriaSinastria ✭✭✭
    To be honest it's easier with double healer, but i feel it's just easier to fill a queue with a single one since dps are always a lot:P
  • aecoma wrote: »
    imo they should just make it 2 priests/2 mystics cant queue into the same party. a priest and a mystic is great but two of the same is pointless.
    for the sake of people who are new to the game, queuing two heals is fine since i've been in lfgs where both healers were still struggling. not everyone is amazing at the game and helping new people is always a good thing, just change it so the type of healer can't double up.

    edit:
    also in the question of running double healer prenerf. my group of friends/5 people i frequently run with; i main mystic, other friend mains priest. we don't like dpsing so we run mystic/priest on like everything. our group doesnt give a [filtered] what class you play. we let you play it so you have fun

    2 mystics queuing into the same party is not problem even if they want to heal because of thralls and auras... better to just remove the double healer queue though.
  • ShikineShikine ✭✭✭✭
    Personally I don't think double healer is a problem. DFNM is not such a hard dungeon so it won't significantly slow down the party, and the chance that you have a newbie healer/tank is high which can cause a wipe. IM generally has a very bad quality so I'd rather be safe than sorry and wipe.
  • feazesherofeazeshero ✭✭✭
    edited July 2016
    It's true you may not need double heals (assuming you mean mystic + priest comp) in normal mode but in reality if you think for any high end dungeon having double healers benefits everyone. I'm talking in terms of dps. I love running with this type of because not just me but everyone in the party can dps much higher assuming everyone does their job in keeping debuffs and other stuff on.

    Now if there are 2 priests or 2 mystics in the same pt, then yeah that is not correct. It may work for something like a casual run in guild but in reality for pugs, not many would approve of that kind unless it's a mystic + priest.

    Solo heals is fine but in dfnm/dfhm when tanking the tree, when there is no healer next to me, It's hard for me to keep up my mana. I'm forced to use my mp pots quite often than I usually do but it's not a big issue since I rarely have to use mp pots in most runs unless I'm going berserk mode.
  • Run enough IMS, you will realize 2 healers is better than 1. When you have rookie dps 24/7 spamming atk ignore all incoming atk, rookie tank that run to verno back and ask for heal. Yeah, I think casual IMS with 2 healers is much better.

    It's too easy to hit lvl65 & get a dread set.
  • MinazukiMinazuki ✭✭✭
    Does it matter as long as can clear the dungeon...?
    Like you said... IT EASY... does it matter on solo heal, duo heal or even 7 healers party...
    Also laser is not only 1 hit... it muilt hits
    DF last boss if you pay enough attention, heal is not needed at all.
    Take it easy and have fun in the game...

    Friends: You are boring to heal cause you don't take damage - I got told when 2012 so i just being lazy and get hits sometimes.
  • FelipeThomazFelipeThomaz ✭✭
    edited July 2016
    I love being here in forums, because it seems everybody has a nice guild, plenty of good people to have fun and make things easily.
    Well... That's not what happens at instance match. Some instances and runs are like Survivor. Welcome to the jungle. lol
    I will never forget when i queued the first time, got a brawler with crux crystals all wrong and started the first boss tanking sorcerer...
    i'm still thinking about his thoughts. "Oh i wiil start with sorcerer because it has less hp. Sure. I'm so awesome".
    Tragic. LMAO.
  • and remember that it might not be perfect to you, but its better to the healer... learning the mechanincs to a new dungeon and keeping everyone alive is not that easy...
  • Surprisingly, i haven't been matched with another healer via IMS thus far when i queue it on my priest. I've only ever see double heals when i queue DF on my Ninja.
  • BluehydraBluehydra ✭✭✭
    @BusinessCat im saying it AS a healer, i just think the dungeon is too easy, especially after the nerf. Even when the dps forget about the existence of iframes it can be cleared fast and without a hitch. I find it that when there's another healer in DFNM its not necessary for me to be there, one healer is more than enough, so i end up going DPS mystic, which honestly i don't like as much.
    My main issue is i hate ending on double mystic/ double priest.

    @FelipeThomaz the dungeon has been nerfed, even when they decide to kill both things at the same time, it does not matter anymore. Ive been in tons of IM's where ive had to explain basic mechanics, but honestly this is like saying you need double healers to run abcess NM.
    Its not about having a premade group, if that were the case the comp wouldn't matter because it would be up to you.
    I mean its still pretty irrelevant cause i doubt they will fix this, but i wish they could make it so we wouldn't get double of the same healer.
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