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Comments
Thing is Esmash takes the base skill damage + overcharge ticks and saves it up for esmash. The reason esmash is the biggest damage dealer is because of it's glyphs. A bare esmash doesn't do any more or less than the attack you canceled for it.
At this point some testing needs to be done because of the recent buffs to ts. TS may be a small bit better for esmash now over cyclone.
I see. This is what I wanted to know.
It's weird, but mine didn't work properly as well, i tried it at tab key, ts and cyclone at f and g... and movement at wasd. I changed to middle mouse button, and it works now.
Maybe you should change ES key. If you are having problems yet. ^^
Thx in advance
@Ketoth I'm at work currently, but I've got a lot of freedom so I may be able to get you that info. How many times would you like it done for accurate results?
Is not necessary to hit multiplus time with the same numbers of overcharge, since the damage should be the same.
Would be great to see if the cyclone overcharge glylh increase ES damage, so would be necessaey to test with and without it
Btw do ES increase the damage based in enemy health, like TS?
On that I honestly don't know.
That, or be skilled and confident enough to be able to do the exact same thing from the exact same direction on IoD bams several times.
ES doesnt have bloodlust effect.
ES damage just depends the number of charges. But overcharge glyph for cyclone affect damage of ES when using cyclone as charge skill.
Base damage of ES looks like around 90% of cyclone damage, dont have actual numbers yet.
I am still trying to figure out the ES damage equation and the how overcharge glyph works.
Without glyphs cyclone bonus from overcharge are for every 1hp tick : 50%-26%-26%-26%-26%
While with glyph is : 53%-30%-30%-30%-30%
For ES:
Without glyph : 70%-30%-30%-30%-30%
With Glyph : 74%-38%-38%-38%-38%
If you consider TS, use the values from cyclone without glyph and removing the last one
I dont have the base damage yet.