[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
you gonna kill alchemy (that is already dying).. but you gonna add a gold sink (not saying is a good one)
Stamina was always intended as a way to slow player progression, they just made ways to bypass that system with panacea.
Overall the changes are okay, I just sure hope there is a crafting system revamp up their sleeve because the system has become pretty pointless now aside from etching.
A gold sink bypassed with elite.
EDIT: im dumb and cantuse quote system lol
Nah it's okay though... the net result will be more room in the bank and inventory for me, so it's all good
omg lol... stamina mounts will be useless now lol
Well it did say that the stamina mounts will instead replenish hp and mp or something...? No biggie, I only have 1 stamina-based mount anyway.
Stamina mounts are changing to HP.
It said the effect of stamina is changing to regen of 0.5%hp
Since if you are not elite you will using 24g(charms)+nostrums gold+scroll gold = potential for at least 60g per use.
I can see they removing the PP when they revamp crafting, since it doesnt have any use other than slow down the crafting process for BiS gear materials.
This gets a great big MEH from me I am afraid. -_-
Yeah that... I kinda just skimmed through everything (will try to read more in-depth once official NA TERA updates are announced).
Hmm.. unfortunately my main's stamina mount also has an identical hp regen mount counterpart... so one of them will end up being rendered useless (that or I'll just have 2 of the same mount for no apparent reason)
So instead of making the various non-mainstream charms and scrolls useful, they opt to excise them completely.
Is all this simplification and dumbing down of consumables and buffs worth losing out item variety and some uniqueness of TERA? I question why BHS spends so much effort removing their own content instead of expanding it.
Eh, they were overrated anyway. You can pick up a Jadeheart for a fraction of the cost of other mounts that don't regenerate anything at all.
Yeah I don't know, I kinda liked having to take a little break to charm up and get stam up with either a fire or pot. I never found the system inconvenient or "difficult" to understand. Tera was my second MMO I ever played. FFXIV has a more inconvenient system where you have to use a mender to repair gear, but it does make sense that your character would get tired (or in FFXIV, your gear will get worn) after some time. RIP people who loved spamming campfires in Velika.
I agree it'll be good to free up some space, and we'll get some gold in the process. It just feels kinda unnecessary, they're trying to simplify the game way too much lately.
A bit disappointed in the UI improvement, but oh well, having high expectations for BHS is never a wise thing.