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About tanks

Well, i'm thinkin to roll a tank, so i want to hear about the two classes, just general things and a comparsion between their playstyle. Tyvm.
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Comments

  • dinnersdinners ✭✭✭
    -fun = lancer > brawler
    -pvp= lancer > brawler
    -iframe =brawler > lancer
    -handling mobs = brawler > lancer
    -control = brawler easier
    -pve = brawler > lancer
    -solo = brawler > lancer
    -If there is a mystic or 2 healers, brawler party clears somewhat faster than lancer party. About 1~3 min faster than lancer party.
    -if priest is only healer in the party, brawler party clears the dungeon much faster than lancer. About 5 min+ faster with brawler than lancer.

    I hope, BHS increases duration of lancer's adren rush from 20 sec to 1 min for only inside of dungeon. Not for pvp.
  • NPUNPU ✭✭
    edited July 2016
    Removed from thread.
  • Brawler has less party support, but does more damage that most of the DPS classes in the game, combined with an almost absurd amount of built-in sustain, an "ultimate" attack that can crit for Disgaea numbers (not really, but still,) and a get-out-of-jail-free card making it able to cheat death every few minutes (a running theme with these newer classes.)

    Lancer has more party support and plays like the classic X-and-board class in vidya gaems. It comes nowhere close to the damage output of the Brawler, and it's party support is overlooked because most dungeons have become a DDR-The-floor-is-hot-lava-one-shot-fest, which no amount of mitigation or high-end equipment will save someone from. It's still capable of greatly boosting a parties damage output, but it comes with long cooldowns.

    If you've played FF14. Brawler is on the tier of Warrior in terms of complete face-roll, while Lancer Keeps It Simple, Stupid, like the Paladin
  • OdesOdes
    edited July 2016
    Lancer for 2 years here, i agree with everything Otorinth said. Also it seems BHS has missed a couple of issues with the new lancer change for adrenaline rush. While it may sound godlike, when you enter a dungeon as lancer with IM and your party average dps per player is 50k-150k, that godlike new adrenaline rush becomes so useless its not even funny, i mean sure i can go into 1 mil dps in burst if i have a mystic in party while AR is up but those low party members with their crap dps sure as hell wont do much with my adrenaline rush...

    So brawler after 3 consecutive nerfs can easily still do 1 mil dps sustained and is still far, FAR superior to a lancer. Imo lancer becomes better in 10+ man raids. Which we barely have any left....

    Sooooo yeah, the only buff in my book for lancer is the change to stand fast stacks so they dont get removed by any [filtered] damage like before. :angry: that was just so annoying....oh what now? You have 10 stacks of stand fast? Here let me throw some unavoidable [filtered] damage at you so you lose all those hard earned stacks for no reason, that was so stupid.
  • are you people serious i want to know. with the growing fury nerf and lancer buffs that have arrived, lancer is superior to brawler if the lancer knows what theyre doing.
  • feazesherofeazeshero ✭✭✭
    edited July 2016
    Lancer is fun but to be real good, it requires a lot of skill and time to learn. Brawler is easier to play because of the certain skills that can block and auto block while keeping up growing fury. The new buffs to lancer such as the HTL stacks and adrenaline rush are real good atm.

    I kind of agree with darkstriker07. If the person playing behind lancer is really skilled, lancer is somewhat preferable than brawler. It also depends if lancer party is real good as well in keeping up debuffs. Add that along if brawler can't keep up growing fury for most of the fight, then for sure lancer will win that battle.

    Skilled lancers can dish somewhere between an avg of 600k/s - 1m/s dps depending on party if they time things right and keep up their rotations correctly. Not many people may expect or believe this because its rare to see good lancers around and most people get used to playing with brawler tanks in their parties.
  • OdesOdes
    edited July 2016
    @darkstriker07 i disagree, take 2 players good at their class, 1 brawler 1 lancer, and brawler comes out ahead by miles, it doesnt matter what lancer does. The hard truth is eveything is easier/better with a brawler cause of high dps and ability to skip boss mechanics and generally shorten fights and reduce risk of any complications.

    Also im not sure how you are supposed to do 1 mil dps, you are talking about best geared possible lancer atm or what? Cause im 3x slaughter (including weapon) and 2x Dread, and my average is 400-450k. I can reach 1mil burst during AR with mystic in party but thats about it.
  • its rare to see lancers, let alone skilled ones cus everybody just wanting to faceroll their way.
  • lol ... lancer is a good choice if you wanna depend on a group to play . brawler is a good choice if you wanna actually be a tank. zerk and warrior will get you kicked from groups just for being those classes and trying to tank. basically be a brawler. the rest are just ..gimp brawlers
  • Odes wrote: »
    @darkstriker07 i disagree, take 2 players good at their class, 1 brawler 1 lancer, and brawler comes out ahead by miles, it doesnt matter what lancer does. The hard truth is eveything is easier/better with a brawler cause of high dps and ability to skip boss mechanics and generally shorten fights and reduce risk of any complications.

    Also im not sure how you are supposed to do 1 mil dps, you are talking about best geared possible lancer atm or what? Cause im 3x slaughter (including weapon) and 2x Dread, and my average is 400-450k. I can reach 1mil burst during AR with mystic in party but thats about it.

    ive seen plenty of good lancers and brawlers. lancers did much better than brawlers.
  • I have both, and it's not like I'm thaaaat good at playing them, but I totally like more playing lancer.

    One thing about brawler that I don't like, it's constantly being with all skills in cd, and don't really want to replace my double enrage for cdr.
  • feazesherofeazeshero ✭✭✭
    Odes wrote: »
    Also im not sure how you are supposed to do 1 mil dps, you are talking about best geared possible lancer atm or what? Cause im 3x slaughter (including weapon) and 2x Dread, and my average is 400-450k. I can reach 1mil burst during AR with mystic in party but thats about it.

    It's possible to reach 1m or higher as lancer if you have the right party (warrior/archer, priest and mystic) and that they are real good at keeping up debuff. Lancer also has to be godly with their rotations, keep up HTL and know when to use their buffs at the right times. I've seen lancers reach ~1.1m-1.2m on some youtube vids I've seen from dps views (NA Tera, not Ktera) viewable from their dps meter. The website Teradps.io has some proof as well if you see sshm 1st boss or something for lancer. It also depends how fast the team can get to the next enraged part of the fight when boss enrage naturally again.
  • feazesherofeazeshero ✭✭✭
    edited July 2016
    To add along more,

    On average runs from my experience, I've averaged ~500k/s-700k/s when I had starfall. My best was 816k/s in the last patch at fihm 2nd boss and keep in mind HTL stacks were lost if get hit at that time. Although I went all out, I think I could do better back then because I heard some lancers were reaching 900k/s-1m at that boss in last patch.

    I made my imperator lance few days ago(upgraded from starfall lance) and it is such a huge difference from starfall (about 10 -12 percent more dps). I haven't had a lot of time to test it recently but after doing a dfhm, someone in the chat posted dps stats from their meter I guess. It showed I did 776k/s at 2nd boss, which surprised me and 700k/s at verno, which surprised me more because it's hard to keep up dps at verno but I think luck was in my way thanks to verno trying to hit me enough. The party also did great in keeping up debuffs as well.I have screenshots of them but it's on my computer at home and not at the one I'm using atm.

    I can try to do some recordings if I can get into high score runs and for those who don't believe, can see what I mean.
  • StevenAnthonyStevenAnthony ✭✭✭✭
    brawler is casual class ............. only for "casual " players

    if you have time and want fun ( and you no are "Casual" player) , reoll lancer
  • NopiNopi ✭✭✭✭✭
    Odes wrote: »
    @darkstriker07 i disagree, take 2 players good at their class, 1 brawler 1 lancer, and brawler comes out ahead by miles, it doesnt matter what lancer does. The hard truth is eveything is easier/better with a brawler cause of high dps and ability to skip boss mechanics and generally shorten fights and reduce risk of any complications.

    Also im not sure how you are supposed to do 1 mil dps, you are talking about best geared possible lancer atm or what? Cause im 3x slaughter (including weapon) and 2x Dread, and my average is 400-450k. I can reach 1mil burst during AR with mystic in party but thats about it.

    The difference between 3/4 slaughter gear and full gear SF or Imperator can be rather large. Add perfect rolls on everything (including jewelry), glyphs and perfect rotations and you might be seeing much greater numbers than what you currently have. I personally didn't believe it at first since I've been on DN and Slaughter and see at most a 12%-15% increase between the two, but the real difference is rolls, glyphs, whatever buffs going on (food included) and perfect rotations.

    Of course, also assume when people talk good about their favorite class, they will use the best scenario to describe it.
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