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About tanks
Well, i'm thinkin to roll a tank, so i want to hear about the two classes, just general things and a comparsion between their playstyle. Tyvm.
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-pvp= lancer > brawler
-iframe =brawler > lancer
-handling mobs = brawler > lancer
-control = brawler easier
-pve = brawler > lancer
-solo = brawler > lancer
-If there is a mystic or 2 healers, brawler party clears somewhat faster than lancer party. About 1~3 min faster than lancer party.
-if priest is only healer in the party, brawler party clears the dungeon much faster than lancer. About 5 min+ faster with brawler than lancer.
I hope, BHS increases duration of lancer's adren rush from 20 sec to 1 min for only inside of dungeon. Not for pvp.
Lancer has more party support and plays like the classic X-and-board class in vidya gaems. It comes nowhere close to the damage output of the Brawler, and it's party support is overlooked because most dungeons have become a DDR-The-floor-is-hot-lava-one-shot-fest, which no amount of mitigation or high-end equipment will save someone from. It's still capable of greatly boosting a parties damage output, but it comes with long cooldowns.
If you've played FF14. Brawler is on the tier of Warrior in terms of complete face-roll, while Lancer Keeps It Simple, Stupid, like the Paladin
So brawler after 3 consecutive nerfs can easily still do 1 mil dps sustained and is still far, FAR superior to a lancer. Imo lancer becomes better in 10+ man raids. Which we barely have any left....
Sooooo yeah, the only buff in my book for lancer is the change to stand fast stacks so they dont get removed by any [filtered] damage like before.
I kind of agree with darkstriker07. If the person playing behind lancer is really skilled, lancer is somewhat preferable than brawler. It also depends if lancer party is real good as well in keeping up debuffs. Add that along if brawler can't keep up growing fury for most of the fight, then for sure lancer will win that battle.
Skilled lancers can dish somewhere between an avg of 600k/s - 1m/s dps depending on party if they time things right and keep up their rotations correctly. Not many people may expect or believe this because its rare to see good lancers around and most people get used to playing with brawler tanks in their parties.
Also im not sure how you are supposed to do 1 mil dps, you are talking about best geared possible lancer atm or what? Cause im 3x slaughter (including weapon) and 2x Dread, and my average is 400-450k. I can reach 1mil burst during AR with mystic in party but thats about it.
ive seen plenty of good lancers and brawlers. lancers did much better than brawlers.
One thing about brawler that I don't like, it's constantly being with all skills in cd, and don't really want to replace my double enrage for cdr.
It's possible to reach 1m or higher as lancer if you have the right party (warrior/archer, priest and mystic) and that they are real good at keeping up debuff. Lancer also has to be godly with their rotations, keep up HTL and know when to use their buffs at the right times. I've seen lancers reach ~1.1m-1.2m on some youtube vids I've seen from dps views (NA Tera, not Ktera) viewable from their dps meter. The website Teradps.io has some proof as well if you see sshm 1st boss or something for lancer. It also depends how fast the team can get to the next enraged part of the fight when boss enrage naturally again.
On average runs from my experience, I've averaged ~500k/s-700k/s when I had starfall. My best was 816k/s in the last patch at fihm 2nd boss and keep in mind HTL stacks were lost if get hit at that time. Although I went all out, I think I could do better back then because I heard some lancers were reaching 900k/s-1m at that boss in last patch.
I made my imperator lance few days ago(upgraded from starfall lance) and it is such a huge difference from starfall (about 10 -12 percent more dps). I haven't had a lot of time to test it recently but after doing a dfhm, someone in the chat posted dps stats from their meter I guess. It showed I did 776k/s at 2nd boss, which surprised me and 700k/s at verno, which surprised me more because it's hard to keep up dps at verno but I think luck was in my way thanks to verno trying to hit me enough. The party also did great in keeping up debuffs as well.I have screenshots of them but it's on my computer at home and not at the one I'm using atm.
I can try to do some recordings if I can get into high score runs and for those who don't believe, can see what I mean.
if you have time and want fun ( and you no are "Casual" player) , reoll lancer
The difference between 3/4 slaughter gear and full gear SF or Imperator can be rather large. Add perfect rolls on everything (including jewelry), glyphs and perfect rotations and you might be seeing much greater numbers than what you currently have. I personally didn't believe it at first since I've been on DN and Slaughter and see at most a 12%-15% increase between the two, but the real difference is rolls, glyphs, whatever buffs going on (food included) and perfect rotations.
Of course, also assume when people talk good about their favorite class, they will use the best scenario to describe it.