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Noob Gear Question

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Comments

  • See, I've only been here about a year. I didn't know that's how it worked. I pretty much blew my entire savings and all my mats getting my Slaughter up to par for one character, and now I'm just gonna have to grind even more. I know it sounds whiny, but I really don't understand what's wrong with what we have now... why do we need to keep making the old armor worthless?
  • Lilithyne wrote: »
    See, I've only been here about a year. I didn't know that's how it worked. I pretty much blew my entire savings and all my mats getting my Slaughter up to par for one character, and now I'm just gonna have to grind even more. I know it sounds whiny, but I really don't understand what's wrong with what we have now... why do we need to keep making the old armor worthless?

    BHS' business model has led to some serious power creep over the years. New content development goes toward new/recycled instanced content and to keep people playing new gear has to be introduced that is noticeably better than the previous gear. The power creep is why everyone is given a set of tier 4 gear when they start 60-65 content. There's a sizable gap between the gear from ET/LoT and the tier 4 quest gear that was once filled by the Queen's Wrath, Dungeon Assault and Wounded World patch gear that has since been removed.
  • Yeah VM gear used to be even harder to get aswell not only did you need to get the materials for them but for the first two it was easier to convert one to the other through the plans but then for either making it by itself or simply remaking it into the better gear you had to have the corresponding crafting level of armor and weapon crafting to be able to make it. I finally got into making VM gear at VM4 or gen for an alternate recognizable name but have had plans since VM1 or vision maker as of right now the only plans I do not have is the one for SF and Imp but those are the ones you need to farm matts for more than anything and since they introduced the awakening system only the craftable endgame gear hence the VM distinctions are able to be awakened. Usually if you see someone in it they have spent quite awhile getting matts and enchanting it.
  • Lilithyne wrote: »
    See, I've only been here about a year. I didn't know that's how it worked. I pretty much blew my entire savings and all my mats getting my Slaughter up to par for one character, and now I'm just gonna have to grind even more. I know it sounds whiny, but I really don't understand what's wrong with what we have now... why do we need to keep making the old armor worthless?

    Trust me, I understand. I was so excited to finally get my main's Schisma set to all +12. Two weeks later, Dreadnaught came out. O.o

    So eventually I saved up my money, farmed my dailies, got enough mats and money to get myself a full +12 Dreadnaught set. Even got DN for a couple of my alts, too. I was so proud. :3

    Couple months later, Slaughter came out.

    :neutral:

    :cry:
  • NopiNopi ✭✭✭✭✭
    Lilithyne wrote: »
    See, I've only been here about a year. I didn't know that's how it worked. I pretty much blew my entire savings and all my mats getting my Slaughter up to par for one character, and now I'm just gonna have to grind even more. I know it sounds whiny, but I really don't understand what's wrong with what we have now... why do we need to keep making the old armor worthless?

    I think it's a two way thing. The devs want to keep people in the game, of course, but also it seems people won't run any new content unless there's a reward at the end. Somewhere along the mix came the idea that this reward should be in the form of stronger gear. Put in practice, it apparently works. Keeps people busy playing because they have to farm to stay up to date and keeps players happy with their end rewards, even if in practice, said rewards will only be useful next patch, if it ever comes.
  • Nopi wrote: »
    Lilithyne wrote: »
    See, I've only been here about a year. I didn't know that's how it worked. I pretty much blew my entire savings and all my mats getting my Slaughter up to par for one character, and now I'm just gonna have to grind even more. I know it sounds whiny, but I really don't understand what's wrong with what we have now... why do we need to keep making the old armor worthless?

    I think it's a two way thing. The devs want to keep people in the game, of course, but also it seems people won't run any new content unless there's a reward at the end. Somewhere along the mix came the idea that this reward should be in the form of stronger gear. Put in practice, it apparently works. Keeps people busy playing because they have to farm to stay up to date and keeps players happy with their end rewards, even if in practice, said rewards will only be useful next patch, if it ever comes.

    Yeah, I understand that part. It does add incentive, but at the same time, it feels a bit like a slap in the face to the people who just worked their butts off to get the prieveious tier gear. Same thing happened to me with Dread, as @TheGreyWolf mentioned, and this is going to be the second time it happens. Maybe if there was more reward for disassembling the old gear (like all the damn gold, MWAs, spellbinds, or whatever else we spent on it) it wouldn't feel quite that way, but this trend of rewarding the new players and (what feels like) punishing the older ones with more grind is getting reaaalllyyyyy frustrating.
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