[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
I'd prefer if they limit the number of ppl allowed for each guild in the new GvG raid though. That would promote more "player-made guild alliances" rather than forcing everyone into a few HUGE guilds and zerg fest. 1 full raid per guild should be the perfect number. If there's no limit per guild then there's no meaning in making alliance, since they can just merge guilds instead.
I'm sure they will be adding alliances, which can help. But I also think that the system needs ways for an upset victory.
A smaller guild needs a way to win, aside from just winning the large skirmishes.
Also it would be nice to give more player-interactive-ish reward for winning guild aside from the taxed gold, since I doubt big guilds would do it mostly for the gold anyway. Something that can create conflict between guilds like the old vanarch system where one guild can [filtered] off the whole server and get rekt.
I'm glad Tera is not a faction based game, where pvp is very prominent. BnS is like that so I'd say that's a pvp focused game with some pve aspects. But we already know that kTera doesn't have full pve servers, and anyone playing there can get ganked while leveling up. Definitely not a game I'd play. And I REALLY hope NA Tera doesn't become that. Though there's quite a few people here who would LOVE to make the game full on pvp. Again, I won't jump the river since we have not reached that state.
If this happens, be prepared for a massive fallout both on the PVE/Casual/TERA Fan community and the short run revenue inflow for En Masse Publishers.
Everyone uner 65 has the "Cannot be attacked by outlaws" buff that people under 12 have here.
this bothers me , it sounds like the top three dps will get rewards and the rest not? they didnt specify that contribution would be dps based but i mean, what else would it be based on ? unless theres some mechanic added in the quest itself to distribute the contrib pts. either way , sounds like only 3 ppl out of the raid will get anything... hard pass for me (as is happening with so much of the new content for me. if you put in time , you deserve rewards, period).
I think it was top 3 raids get rewarded with loot.