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There would be no reason for someone to actively seek you out unless you provoked someone. Even trolls have their limit. I always switch channels in MT and I rarely if ever run into any pvp. You're jus being whiny over something that has a very simple solution.
#pveplayerscanavoidpvpeasypeezylemonsqueezy
I agree that the merge would be good as a new 65PvP server, and it would benefit the HW player base, but PvE players should receive a second option, such as a transfer to AV instead.
I can also say that one of the reasons I liked the idea of a PvP65 server -- even as someone with a lot of characters on Highwatch -- is because it gives the server a unique identity. I think it has the potential to attract more people than either a "normal" PvE or PvP server would simply by being unique. It gives people a new option about the type of PvP server they want. And even though I'm not generally a PvP sort of player, not being able to be ganked while levelling resolves one of my biggest problems. (I can also say that, having creating characters on PvP servers too, I think the risk is a bit overblown.)
Regarding free transfers off the island, it may be a necessary compromise, but I do think it adds risk. If the end-game community of HW is going to be strengthened (as a recent thread discussed in detail), the only way is for as much of the end-game communities from all three servers to want to stick together and make it work. EME already mentioned in the past that if you just look at raw numbers, HW's population is otherwise fine, so that's really the only net gain from HW's point of view. And if you just leave it either plain PvE or plain PvP, there's no reason that the "drain" to TR/MT won't continue, because there's no unique reason for people to want to go to the new server.
The other proposals that involve reprogramming are unlikely to happen too, so while they may not be bad ideas, PvP65 was the most unique identity that seemed viable.
So... anyway, I guess I do understand the concern some HW players have about disliking PvP and not wanting anything to do with it (as there was a point where I might have been among that group), but after considering the situation, I think the original proposal is the best path forward for the short-to-mid-term stability and growth of the communities on these three servers.
Because a mass-exodus of skilled players to MT would defeat the whole benefit of any merger, at least over the short-term. A partial exodus of HW players to AV or some other server (not TR) would still hurt a lot, but there's a bigger chance that at least some HW community would stick around to see how it goes. Creating a more vibrant end-game community for HW (and, really, for all three servers) is a key goal for the proposal.
It is 100% avoidable, especially when there is a good amount of channels to switch from, and open open world pvp is pretty much dead in all areas unless you go to the usual Velika outskirts or maybe Fey Forest.
This is an excellent idea!
I think it's about time eme turned every server into PvPvE. Now while I'm aware of the low level grieving that comes with it. Stay with me on this. Tera's PvP side has severely suffered in recent years due to a lack of content and a lack of skilled players. I think it's time to bring PvP back into spotlight. Making PvP just for 65 yet again puts a barrier in. You won't learn anything by the time you're 65 and need to know what works.
GvG is dead as it is so why not open the PvP doors and see where it goes. Granted the low-level grievances will continue but this is how some GvGs or massive open world battles could begin. Let's face it if you're killing low levels you're probably bored. FWC is really the only PvP zone left that pits the highly geared and skilled against one another. You have an ample opportunity to win back your PvP playerbase. Don't waste it.
Hmmm... When Highwatch was opened..It was listed as PVE....so we moved there coz we are PVE players... Why not just merge PVP servers to PVP servers... and PVE to PVE.... or just Merge HW to CH then LOL
I would be happy with that
I would like to say to the players on HW that are worried about being PK'd. While it does definitely happen, it's really not near as bad as it seems like some of you are thinking and usually only happens in a few focused areas. By far, most of the people being PK'd are lowbies and you are only a lowbies for a couple of days anyway. Most PK'ers won't even attempt to go after anyone that they can't one shot or aren't afk. There are even players, like myself, who enjoy hanging out in those areas while waiting for que to pop just to PvP with those PK'ers just to keep them distracted so lowbies and questers can pass. Then there is always the good old channel change too. In a couple of years playing on PvP servers I have only been PK'd a few times and as long as you don't make a big deal of it, they won't even keep at you because they are not getting what they really want out if it anyway.
The bottom line is, do you want to continue to play on a "dead" server or would you like to be on a larger server where there will be more LFG and a richer economy? It really only makes sense for this new server to be PvP because there are still 3 other PvE servers after HW is merged.
EME is not going to be able to make everybody 100% happy with this, but it does seem like they are making a great effort to accommodate as many as they can. If there are people that just can't live on a PvP server, then they should have to buy their own transfer because they were given an option with the merge, but don't want to jump on it.
That's just my two cents and with that being said I believe I will transferring to the new server as well from MT depending on if it is PvP or not.
Sorry such long post.... I've been reading this thread all day at work and wanted to drop my thoughts in for what it's worth. Its kind of a bummer people have such a bad impression of the PvP scene because Ive been treated way worse by people after having made a mistake in a dungeon. Good luck ya guys!