[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Are you on Highwatch, Lake of Tears, or Valley of Titans? Please read and give feedback!
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Comments
OWPvP pretty much died in all PvP servers, INCLUDING MT.
Do you guys even achievement hunt in a PvP server before? Aside from the Lumbertown region, it is literally empty. Having more players also doesnt mean more reds will appear as people have a life and like what other pvp players say.
If that is what pve players are really worried about, then I can safely say that aside from the absolute minority (you can count with your fingers), most of the outlaws pvp each other for fun. Like, the only thing that people do in OWPvP now is ganking low levelled players and with PvP65 that removed a ton of the problems of the original PvP setting.
Also it actually gives more newbies the chance to actually appreciate pvp rather than just being mindless in fwc in the future. (Watch others pvp each other from a safe distance, and most of the time they will ignore you.)
Its like making 100% PvE guilds in PvP servers (and they actually exist in large numbers at MT for instance)
Yeah we really do...... We don't want any PVP related stuffs at all.. We move to HW because it was a PVE server in the first place..why we need to suffer on this Merging stuffs...
#No2ForcePVPServer
T9 (18g) / T10 (30g) / MWA (50g) price is fairy even.
Premium Alkahest/ Colluva ore/ Cosmetic selection are a few example of noticeable price gap. Anything else we should consider? Economy is a part of game.
it is no only leveling but for other thing, for exemple gathering or champion laurel or some daylies
yeah... We are already discussing this on our guild and seems like we are just going to say Bye Bye unless there is a free transfer on PVE server...
Because we choose a PVE server and we don't want any kind of OWPVP. Its not fair if we are forced to it.
Yeah ^ just what he said...hassle to change channel...We didn't play for that stuffs.. yada yada...
If 5 seconds is a "hassle". You really need to not be so bubbled. Also, you don't pay to play the game. F2P remember? :^)
The only place i got killed in MT -at 65..because high lvl killing lowbies is still a thing i guess- was VO. Thats happened once in months, the rest of the ppl that showed up with Murderous Intent really were there just to have fun poking ppl or w/e they do to have fun.
You wont see ppl waiting in places for you to go there so they can kill you, and if that happens, dw because that guy will die or run away really fast due to ppl ganking on him.
The main thing you guys should ask is if even being a "PvP" server, it would still have a strong PvE like MT does because really, the fact that ppl can kill each other in OW doesnt change much, ppl simply dont wander around killing ppl..maybe it could change stuff during events like this current one lol but other than that, it has no difference at all imo.
People choose PvE or PvP servers based on their preference. Why should PvE players only interested in consensual (for lack of a better word) PvP be forced into any OwPvP situation? You're consistently arguing safe zones and switching channels but it still comes back to the point of "why should those who chose a PvE server in the first place be subject to that?" And the thing is, switching channels doesn't even guarantee freedom from ganking.
So I pose a question to those PvP players who are saying switch channels/stay in safe zones (the latter being moronic as far as actually doing anything in the open world). Why not make it a PvE server instead? You guys can request to duel, you can use battlegrounds for PvP and you can declare GvGs. Would you have a problem going from a PvP server to a PvE server?
it is my right to stay afk in channel 1 in lumbertown among the pig and to fear only about monsters and not about players in highwatch
If you fear the pigs in fey you are a failed PvE'er. 8^)
And wait. We can't kill you in Highwatch, and even if we could, why would the "players in highwatch" be of threat to you in Fey. I need to see your logic here pal.