[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Are you on Highwatch, Lake of Tears, or Valley of Titans? Please read and give feedback!
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Comments
Doesn't make any sense...We move to HW in 1 reason..it is PVE SERVER.... This merging stuffs shouldn't force us to go to a PVP Server.. I came from CH and I do spend EMP to transfer characters to HW server .. So I do pay to play this game...
Because PVP is EASILY avoided, but how do I kill a bot that is taking ore from me?
I am laughing a little too hard here. What dailies? Doing nagas? (Note main daily quests used to be PvP free zones, TAR spot used to be a safe haven in GvGs)
Also yes, outside dungeon zones there is a area that is marked as a safe zone.
Also if you are legit trying for champion laurel you would already be experienced enough to not feed to the majority of the OWPvPers who are way weaker than the big guns out there.
If only people realised that tera was originally supposed to be a game that focused quite a bit on the outlaw and pvp system.
And yes I dont bother changing channels even in PvP servers aside from lumbertown because no one and I know no one will hit me. Unless Lake of Tears decided to be salty.
The absolute truth is, you are only being forced to a "PvP server" in name. It will just end up like a nerfed version of MT with so many pve guilds out there with 0 experience in pvp as well.
I hope to support at least part of the ENMASSE, who do not want to lose players. As you can see, there are people who play on HW and they do not want the conversion in OWPVP. Please not will ignore our voice. Thank you.
and PvP is easily initiated through duels/BG/GvG
So again, would you be bothered if the PvP server you chose was changed to a PvE one?
yes you right enmasse can chose to ignore us, so they will lost again so much players as in march
it is not only highwatch, other pve server and even pvp server would be concerned in the future, today it is highwatch and after ? now i asked if one day tempest reach will not suffer the same problem in the future
you know what they should sacrifice vot and lot and send them to mount tyranna it will be more acceptable than merge them with highwatch
Because, to ensure the best long-term growth prospect for the new server, it's better for it to have a unique identity that will give it some opportunity to grow over the longer term. If it's just yet another PvE server (as HW is now), or a regular PvP server (as both VoT and LoT are now), it will always be an "also-ran" to MT and TR (and to a lesser degree, more established servers like AV and CH). If it presents a new option, there's an actual reason people may want to choose this server going forward (particularly, for example, as new classes continue to arrive). And, making it PvP-65 removes the biggest obstacle/complaint about PvP in general, which is ganking while leveling.
In other words, the benefit is less about individual/personal potential for discomfort, but about trying to consider the long-term health of the server on the whole.
There is like 8 of you.
You didn't answer my question at all. How do you kill a bot that is taking ore from me? and yes I know bots exist. Or do you just sit back and allow the market to be flooded with bot farmed materials?
true pve is dress up our cute elin and go to highwatch and show our cuteness among the pig in lumbertown area
We choose a PVE server and thats what we want.
This server is gonna be lvl 65 open world pvp so that wont happen in this server. Please read before typing.
There's no evidence for that. The game doesn't need more than one PvP-65 server, and there's no reason to convert other PvE servers to PvP-65. This is a unique opportunity caused by a very specific population situation. If this goes through, it's not going to mean that PvE players on other servers are threatened to "give up their PvE server" at any other point.
No, because MT is already large enough. And, you can't just "send them" there -- the only way to do a merge is to create a new server and move everyone (meaning all MT players have to deal with name collisions). Plus, if you do this, it will do nothing to help HW's end-game community at all.
Again, this isn't about "the principle of the thing" it's about a compromise that aims to solve a very precise problem affecting three servers.
I'm going to have to disagree with you there. There are clearly people who are adamant about not being forced into a PvP server regardless of how it is tailored.
As far as going forward, sure, people may want to choose that server because it appeals to them. It still doesn't answer the question of why should a PvE server suddenly change to a PvP one. Regardless of greater good, people still chose to be a on PvE server, they didn't choose to be on a PvP server.