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Are you on Highwatch, Lake of Tears, or Valley of Titans? Please read and give feedback!

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Comments

  • PalochiPalochi ✭✭✭
    I really think you guys didnt notice something..in a PvP server, NO ONE is forced to PvP.
    Its like saying in CH youre forced to RP..you simply arent.
    Idk where this "being forced to PvP " comes from, really. Idk how many ppl i met in MT that only PvE and dont even know PvP combos or anything, the PvP Label in the server seems to affect you so much that youd rather stay as a dead server complaining about how dead it is?..thats just wrong, dont take the whole server with you just because you dont want something. There should be a way to talk only to the Highwatch players and see what the majority wants, not the ppl in the forums.
    Its obvious that the merge would be good for LoT, VoT and HW if it happens. You guys are trying to make it look terrible only because you dont want to be killed in the open world?..You wont be unless you deserve to honestly
    And the thing that i kept seeing here about "it wont be a fair fight because PvP rolls".. no >w> dont say that again
  • edited July 2016
    Auranu wrote: »
    Pages wrote: »
    Rida wrote: »
    Pages wrote: »
    The thing is, those two servers combined still only questionably have the same population as HW currently.
    ...
    Understand that this new server, if it only has LoT and VoT, will have LESS people than HW has.
    ...
    We literally NEED Highwatch in this merge.
    If this is the case, why isn't it a normal PvE server as there's more players already in Highwatch? If they really wanted PvP there's still, as others have said, Duels, deathmatches, and battlegrounds.
    Pages wrote: »
    The thing is, most OWPVP happens in Crescentia and Velika Outskirts. If you are a PVE Player I doubt you will be in either of these places anyway, and it's very easy to just avoid them.
    Time and time again, we joined a PvE server to not have to worry about such things. PK's and random Ganks while going out gathering are all things that WILL come in a PvP server
    Pages wrote: »
    you won't be PKed if you don't put yourself in a situation where you can be PKed
    And all of a sudden it's my fault if I do get Pk'd out in the wild, nice. Kinda wish I was on a PvE server..Oh wait

    kekeke I love this meme so much

    It's not a normal PVE server because, as I already said, they're adding a feature. It's a feature. If they change it to a PVE server they are removing a feature. No one is making you PVP.

    PKs and random ganks while gathering....when? Have you played on a PVP server post-TAR? No one cares if you want to gather your 30 Engine Pieces to help Paesyn. And if they did you can always...change channels! A very nice function added recently to TERA Online.

    I wasn't implying it was necessarily your fault, but there are definitely always ways to avoid PVP. It's so easy to just not be on Channel 1 but this is apparently more inconvenient than the inconvenience that comes with low server population I guess!



    I love how you call it adding a feature, when its a feature that was not once requested by a single soul on the entirety of highwatch. This so called feature that is nearly the opposite of what the players expected by playing on a pve server. Also people pk from time to time, yes its rare but its still not what people on a pve server signed up for.

    The age old question comes up why should people have to be able to be killed when they are gathering or exploring no matter how rare, when they didn't want it, were probably in pve gear so its not much of a "good fight", and also they are trying to enjoy the game like everybody else... so why should their enjoyment be compromised, and if it is then would you be surprised when those players quit?

    I think that this should be examined a bit more closely. This is an issue with open world pvp servers. People join them and complain about getting ganked or killed when they MADE the choice to join a pvp server. In this sense, everyone on Highwatch is being opt into a pvp server without any choice so I understand where the concern lies. I'm not going going to say your wrong. No one is wrong on that particular aspect but it seems that it would be better to have 4 servers with a healthy population (CH, TR, MT, and this new one they are proposing).

    In my opinion the only benefits of having a pvp server are just so where the pvpers can reside. Open world pvp doesn't seem to be as common as it used to be and I only see it for ganking lowbies or for selfish reasons such as when people used to wipe whoever was at the That Ain't Right daily vanguard quests. Other than that, a pvp server doesn't really have many useful implications in terms of open world pvp.

    For individuals that have not been on a pvp server, there are ways to avoid the pvp. There are safe zones and you can change channels to an area that isn't very populated (except in places like some cities and VO). I mean, it's not really designed well to make it a pvp server and have the pvp limited in too many forms. That just defeats the point of making a pvp server.

    If there is going to be a compromise, it has to be where both sides can reach a middle ground. It doesn't mean both will be 100% happy but at least there can be enough to substantiate the server merger.
  • PantsuPantsu ✭✭
    Auranu wrote: »
    Pages wrote: »
    Auranu wrote: »
    Pages wrote: »
    Rida wrote: »
    Pages wrote: »
    The thing is, those two servers combined still only questionably have the same population as HW currently.
    ...
    Understand that this new server, if it only has LoT and VoT, will have LESS people than HW has.
    ...
    We literally NEED Highwatch in this merge.
    If this is the case, why isn't it a normal PvE server as there's more players already in Highwatch? If they really wanted PvP there's still, as others have said, Duels, deathmatches, and battlegrounds.
    Pages wrote: »
    The thing is, most OWPVP happens in Crescentia and Velika Outskirts. If you are a PVE Player I doubt you will be in either of these places anyway, and it's very easy to just avoid them.
    Time and time again, we joined a PvE server to not have to worry about such things. PK's and random Ganks while going out gathering are all things that WILL come in a PvP server
    Pages wrote: »
    you won't be PKed if you don't put yourself in a situation where you can be PKed
    And all of a sudden it's my fault if I do get Pk'd out in the wild, nice. Kinda wish I was on a PvE server..Oh wait

    kekeke I love this meme so much

    It's not a normal PVE server because, as I already said, they're adding a feature. It's a feature. If they change it to a PVE server they are removing a feature. No one is making you PVP.

    PKs and random ganks while gathering....when? Have you played on a PVP server post-TAR? No one cares if you want to gather your 30 Engine Pieces to help Paesyn. And if they did you can always...change channels! A very nice function added recently to TERA Online.

    I wasn't implying it was necessarily your fault, but there are definitely always ways to avoid PVP. It's so easy to just not be on Channel 1 but this is apparently more inconvenient than the inconvenience that comes with low server population I guess!



    I love how you call it adding a feature, when its a feature that was not once requested by a single soul on the entirety of highwatch. This so called feature that is nearly the opposite of what the players expected by playing on a pve server. Also people pk from time to time, yes its rare but its still not what people on a pve server signed up for.

    The age old question comes up why should people have to be able to be killed when they are gathering or exploring no matter how rare, when they didn't want it, were probably in pve gear so its not much of a "good fight", and also they are trying to enjoy the game like everybody else... so why should their enjoyment be compromised, and if it is then would you be surprised when those players quit?

    I'm not saying you asked for it, but we certainly didn't ask for it to be removed. It's not inconvenient for them to add it because you are not forced to use it at any point. You are not forced under the Outlaw penalty, they are already giving us a watered down version that only works at max level, and even then avoiding PVP is ridiculously easy.

    So instead you believe we should compromise the entirety of Lake of Tears and Valley of Titans, as well as keep the future of Highwatch uncertain? You literally are saying "we can't guarantee that everyone will be happy, so let's make no one happy." Why must their enjoyment be compromised? It doesn't have to be. Changing channels is something everyone has suggested multiple times, it's so easy to explore, to do dailies, and just not be on channel 1. The chances of you finding another PERSON on Ch2 let alone an Outlaw on Ch2 is unlikely even on Mount Tyrannas.

    A rare PK versus a server that has potential to be populated...is this a joke....

    More people will quit without this merge from all 3 servers.

    The problem with that is that players are still at the mercy of the outlaw system if your are max level anybody can kill you when your trying to do your own thing, and if they do, sure you can change channel but you've already been inconvenienced which takes away from enjoying the game. As for who should be compromised, well that is up to eme but I would hope its as few people as possible, but I believe there is a reason that there are two pvp servers up for a merge and only one pve. With all that being said they should let the pve players switch to a pve server and you should never have to pvp regardless of where you are, if its not what you want to do in your game time.

    I've played on a PvP server for 3 years, I have not once been PK'd while "doing my own thing" such as gathering, exploring, or just sitting AFK outside of SZ. It doesn't happen. You seem to think that on a PvP server it's like everywhere you go, someone is waiting outside of SZ waiting to kill you. No one cares, no one does that. Ever.
  • Everyone's saying what if your server was a PVE server, well if my server was converted to PVE just for the sake of TRIPLING MY POPULATION that would be lit
  • vkobevkobe ✭✭✭✭✭
    What I don't quite get is why people seem to think that because it's a PVP server, the degree of PVE performed is dramatically affected. On MT, there are top PVE guilds that perform solely in that aspect of Tera and rarely do PVP. The only aspects affected are open world pvp really and they planned on making it open at level 65.

    It would be like saying you can't merge a roleplay server like CH with a PVE server because they are too different from each other. There are always people who perform in their own respective ways. Why should it be different here?

    it is affected, because is mean than loliotaku cant gathering in peace with his felicities

    and than a wild elin will kill my cute elin, because she dancing in open area
  • vkobevkobe ✭✭✭✭✭
    Pages wrote: »

    So instead you believe we should compromise the entirety of Lake of Tears and Valley of Titans, as well as keep the future of Highwatch uncertain? You literally are saying "we can't guarantee that everyone will be happy, so let's make no one happy." Why must their enjoyment be compromised? It doesn't have to be. Changing channels is something everyone has suggested multiple times, it's so easy to explore, to do dailies, and just not be on channel 1. The chances of you finding another PERSON on Ch2 let alone an Outlaw on Ch2 is unlikely even on Mount Tyrannas.

    A rare PK versus a server that has potential to be populated...is this a joke....

    More people will quit without this merge from all 3 servers.

    i prefer to save highwatch and sacrifice vot and lot, so merge highwatch with pve server and good luck to vot and lot in their new server, if they fail too bad for them, they are not our problem and enmasse shoud not force us to share their problem with us

  • i bet u @vkobe doesnt want to lose his names
  • PagesPages ✭✭✭✭
    vkobe wrote: »
    Pages wrote: »

    So instead you believe we should compromise the entirety of Lake of Tears and Valley of Titans, as well as keep the future of Highwatch uncertain? You literally are saying "we can't guarantee that everyone will be happy, so let's make no one happy." Why must their enjoyment be compromised? It doesn't have to be. Changing channels is something everyone has suggested multiple times, it's so easy to explore, to do dailies, and just not be on channel 1. The chances of you finding another PERSON on Ch2 let alone an Outlaw on Ch2 is unlikely even on Mount Tyrannas.

    A rare PK versus a server that has potential to be populated...is this a joke....

    More people will quit without this merge from all 3 servers.

    i prefer to save highwatch and sacrifice vot and lot, so merge highwatch with pve server and good luck to vot and lot in their new server, if they fail too bad for them, they are not our problem and enmasse shoud not force us to share their problem with us

    Why can't you understand that this is a problem for Highwatch too? Your server is not alive. LoT and VoT failing in this merge would be a direct consequence of Highwatch not choosing to merge.

    And if we don't merge, and Highwatch dies even more because of it, you better not be on forums begging for a merge that you complained your way out of.
  • vkobevkobe ✭✭✭✭✭
    dannyyyyho wrote: »
    i bet u @vkobe doesnt want to lose his names

    sometime i regreat some name i made, so free change name is welcomed :)
  • ok u heard @vkobe he wants the merge to happen
  • PalochiPalochi ✭✭✭

    vkobe wrote: »

    i prefer to save highwatch and sacrifice vot and lot, so merge highwatch with pve server and good luck to vot and lot in their new server, if they fail too bad for them, they are not our problem and enmasse shoud not force us to share their problem with us

    VoT and LoT are saving themselves with this lol
    By not merging HW, probably HW is the server going to die.
    And dont think a merge to another PvE server will come in fast for HW..other server's populations are fine.
    If letting your server die for your own reasons is better than merging with something that will be actually good to most of the ppl, then its pointless to keep arguing because you wont change your mind no matter what ppl say.
    Just dont make it look like youre talking for Highwatch, youre talking for yourself until proven wrong
  • AryixAryix ✭✭✭
    edited July 2016
    vkobe wrote: »

    i prefer to save highwatch and sacrifice vot and lot, so merge highwatch with pve server and good luck to vot and lot in their new server, if they fail too bad for them, they are not our problem and enmasse shoud not force us to share their problem with us

    You are ACTUALLY asking for Highwatch to remain dead. They are considering HW to merge with other servers equally as empty to create a server that is somewhat decently populated with people that can actually clear end game content. It is for everyone's benefit.

    I'd rather have the 3 servers merge if it means there will be more people.


    @vkobe If you fail on the new pvp server and die, well you are not my problem and you shouldn't force your problem onto me tbh
  • CezzareCezzare ✭✭✭
    Pantsu wrote: »
    I've played on a PvP server for 3 years, I have not once been PK'd while "doing my own thing" such as gathering, exploring, or just sitting AFK outside of SZ. It doesn't happen. You seem to think that on a PvP server it's like everywhere you go, someone is waiting outside of SZ waiting to kill you. No one cares, no one does that. Ever.

    I can confirm that. Since the arrival of the lvl 65 update I've been killed in OW 3 times, all of them because I saw people brawling and decided to YOLO with them, not even once have I been killed while exploring, hell, the only time I died during those blue box events was because of falling damge... The truth is, most people in those two PvP servers also mind their own bussiness and want to do their dailies without anyone harassing them. Damn, half of the times you see an outlaw in the middle of nowhere the guy will also avoid you because he already "lost the surprise element"...
  • vkobevkobe ✭✭✭✭✭
    Palochi wrote: »
    vkobe wrote: »

    i prefer to save highwatch and sacrifice vot and lot, so merge highwatch with pve server and good luck to vot and lot in their new server, if they fail too bad for them, they are not our problem and enmasse shoud not force us to share their problem with us

    VoT and LoT are saving themselves with this lol
    By not merging HW, probably HW is the server going to die.
    And dont think a merge to another PvE server will come in fast for HW..other server's populations are fine.
    If letting your server die for your own reasons is better than merging with something that will be actually good to most of the ppl, then its pointless to keep arguing because you wont change your mind no matter what ppl say.
    Just dont make it look like youre talking for Highwatch, youre talking for yourself until proven wrong

    and you dont look you talk for us, majority people from highwatch dont want to be merged with your server and anyway for 10th time you didnt answer this question how you will react if the new server is pve server or if they force your server to be pve ?
  • edited July 2016
    Palochi wrote: »
    vkobe wrote: »

    i prefer to save highwatch and sacrifice vot and lot, so merge highwatch with pve server and good luck to vot and lot in their new server, if they fail too bad for them, they are not our problem and enmasse shoud not force us to share their problem with us

    VoT and LoT are saving themselves with this lol
    By not merging HW, probably HW is the server going to die.
    And dont think a merge to another PvE server will come in fast for HW..other server's populations are fine.
    If letting your server die for your own reasons is better than merging with something that will be actually good to most of the ppl, then its pointless to keep arguing because you wont change your mind no matter what ppl say.
    Just dont make it look like youre talking for Highwatch, youre talking for yourself until proven wrong

    I don't think Highwatch is going to die. In the first post they said that population-wise it is in a good place. I hope they will just leave HW alone. Everyone there seems happy with it as-is. But I just saw this on Reddit.
This discussion has been closed.