[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Are you on Highwatch, Lake of Tears, or Valley of Titans? Please read and give feedback!
This discussion has been closed.
Comments
I wrote out an explanation a while back, I'll quote it below for you.
Oh, I'm completely aware that a merge will not make people happy. However, in my opinion, I think that what I posted will make it fair to as many existing players as possible. But thanks for taking the time to respond
So why delay the inevitable?
It will make all these server issues go away forever.
I'm quite sure the amount of work the merger will require will more than offset the costs of just maintaining the status quo for a year or more. So I don't think this is about "cost savings," but about improving the QoL for end-game players.
Edit: The reason this isn't great is because you would be involving all of AV and all of MT also in name collisions, and their populations are fine as is and couldn't necessarily support the added load during crunch windows of combined traffic. It seems like a "win" if your most important factor is just keeping PvE and PvP segregated, but there's a significant potential benefit to having a new server as PvP65 in terms of on-going interest and growth potential. So I think it's better to avoid this path. (Well, plus, it's not on the table, as it says in the opening post.)
Are you aware of the amount of people that actually want this to happen, tho?
Players ask for server merge and EME goes "HERE IS SERVER MERGE GUYS!" and this random @vkobe goes "Oh I don't like your terms, has to be on our terms." ...hello? You do remember you are also playing their product, right? They could indeed merge VoT and LoT, and leave HW as is. You know what will happen? You'll go "We want server merge now, even if we take PvP!", and it won't happen. You have no idea if it'll be good or bad. Just try it. You might actually like it.
(Even though people claim HW is dead, it's not really dead overall. It's just the end-game community doing hard mode content. But there are communities doing that content on LoT and VoT as well, though also struggling. This is the benefit of this particular merger. Otherwise, if not for this, you wouldn't involve HW at all.)
you know the majority of post i see from highwatch, is leave highwatch alone and merge vot lot, merge highwatch with pve server, free transfert if they merge highwatch with lot and vot and bye enmasse if i am stuck with vot lot
and obvisously i am not alone to think than the new server will die in some months and you admit than vot and lot are unable to keep alive a new server without the whole highwatch population it is why you want to force them to stay with your dead server and than you are against the free transfert, you admit yourself the fate of your new server is dark
so why lot and vot is highwatch problem ? keep your problem for yourself and dont share it with us
The issue with HW isn't that it's dead, it just lacks people doing end game instances. The people from HW were either complexly new to Tera or those not associated with much on other servers. The people who can clear end game content efficiently did not transfer to HW as most of them have statics/groups/guilds/friends they play with and transferring would mean giving all of that up. There's also the fact the more serious players tend to choose either MT or TR leaving HW with mostly a mix of casuals and inexperienced people.
Either way, I don't think mixing two groups of people with different interests together is going to work out well nor should people be forced to be on a server with elements they have no interest in. Whether there's ways to "avoid" it or not is irrelevant, as these are inconveniences that lower the quality of the experience playing Tera. Anyone that legitimately cares about pvp should only care about pvping those that actually want to pvp. Not only is there that, but the general attitude of the players between these groups also aren't the same and they don't really get along well at times, which you can already tell just by reading this thread.
I'll be sad that most of their names will be changed but eh it'll be worth it to have some activity there again since the majority of the people who did dungeons, including me, transferred to MT.
MT slightly notice population boost and ppl from VoT and LoT will be finaly happy.
Names conflict isn't a valuable reason to not do it. (Can give players unique title of name they lost :^) or maybe some unique item maybe even emp)
Same goes for HW+some PvE server.
So this is about HW's problem, and leveraging the situation in VoT and LoT to give a more unique (if different) identity for the server going forward. Again, throughout this entire thread you've been nothing but one-issue-campaigning about how horrible it is to force PvP on PvE players, but you need to also consider the larger issues at stake for all three servers involved.