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Comments

  • CallaCalla ✭✭✭
    Madoif wrote: »
    Calla wrote: »
    Madoif wrote: »
    AikenXP wrote: »
    @Yuhata I'm not BIG PVE PLAYER and I'm not afking in SZ. When I'm going to dung, I am not teleporting, cause I want to travel and see areas. Is it so hard to understand that I chose PvE server to lower chaces of being PK while I'm doing it to 0 and that's why I don't want it to be higher?

    My eyeballs are hurting as well when I see all over again the same comment "Don't cry OWPvP is not a big deal". Well, for me is, that's why I chose PvE server.

    So go explore on an alt that is not level 65. Oh and quit lying through your teeth. Any sane party would kick you if you take the long way to reach dungeons without teleport scrolls.

    Actually I've been in parties where we've waited for someone who didn't have a tp scroll, even through instance matching. Not everyone is an impatient [filtered]. As long as they're vocal that they're on their way and will be just a minute I've never had a party kick someone who was coming, even if they had to run there. And why should players be forced to hide out in towns when they want to go out and explore, or if they wanted to participate in openworld events like the one we have going on now? It's totally unfair to those of us who should be able to fully enjoy the game in a laid back environment like the one we originally chose.

    You're fine with pvp? Great! Awesome! More power to you. Not all of us like it, some of us are easily frustrated by it and that's why we CHOSE to play on a PVE server. We made that decision because it is what we are comfortable with. This attitude that many have of "Oh I like it so you need to suck it up too" is honestly disgusting. Many of us aren't saying "No don't make a server merge" because a lot of us can all agree that it would be a great thing to boost the servers that aren't doing well.

    What we're asking for is some sort of alternative for players who don't WANT to be in a pvp server. Why is it so hard for people to fathom that we just want compromise?

    Players aren't being forced to do anything. I literally went to MT this morning and ran around northern arun greeting people and getting nice responses. I went to velika outskirts to hang with the pvp duelers. [filtered] I even went afk to make biscuits and gravy. I came back and I was still alive. From there I explored the world to my heart's content without anyone troubling me.

    It's asinine to think that Highwatch's laidback atmosphere is any different from MT.

    All I'm seeing from a lot of people is ignorance and fearmongering. A lot of what-ifs and no real data to back it up.

    All I'm seeing from posts like these is basically "I'm fine with it so everyone else should be too. I haven't been pk'd recently so it doesn't ever happen. Just hide out in towns if you want to play Tera." How does that sound at all fair to players who have zero interest in pvp? You say there's no "forcing" here, but you yourself have said that people should just hide out in different channels, or hide out in towns. I don't want to have to hide on my server, I want to enjoy the game. I don't want to have to create a low level character to explore the map, to hang out with friends in hard-to-reach areas. I want to be able to do things like hide-and-seek events without having to constantly look over my shoulder for someone to pop their pk flag and murder me.

    There are already people on HW who are excitedly talking about getting a guild together for the merge specifically to pk players, specifically to cause grief. It's "asinine" to think that, because you've had a few good experiences, everyone is the same and everyone will feel the same and have the same experiences as you.

    Again, I'm not saying don't merge the servers. I think they need the boost from their near-death states. I'm just saying that there should be an option for the players who don't WANT to be part of that setting. It would be great if there were pvp-specific channels, and pve-specific channels, but from what I've read that doesn't seem to be a particularly feasible option.

    Do it, just don't do it in a way that screws over those of us who don't want to be part of a pvp server. Servers were created as PVE-specific and PVP-specific for a reason. There ARE players who enjoy making others miserable. There ARE players who would rather just avoid that scenario altogether.

    Just because it doesn't affect you, doesn't mean that others shouldn't be taken into consideration.
  • CallaCalla ✭✭✭
    Palochi wrote: »
    Tzilah wrote: »

    - PvE players will become paranoids and won't be able to do their dailies in peace.


    The first part is true as you can see in this thread.
    The second one isnt >.>
    Its just that ppl are, as you said, too paranoid about it.

    Edit: @Maltherii
    if there was a free server transfer, would be better if it affected only PvE ppl from Highwatch since they are the ones complaining about it this much. I know you said that yourself there, but i think i saw someone saying that the server would merge and then there would be a server transfer for free in that server. Just want to point out this will result in more ppl leaving than needed, and ppl leaving because of ppl leaving. So imo, it would be better if it was possible to like, 1 week before merging the servers, you open a server transfer to AV, 1 week later everyone who didnt transfer go to the new server.
    This makes more sense to me..maybe its just me tho.

    I really agree with this. I think that a great way to go about it is to offer Highwatch players a free transfer out before the merge, and close it once the merge hits, then, after the merge, offer players a free transfer TO the newly merged server.

    Personally I'd be incredibly weary of this tactic because of what happened with the "free" highwatch transfers (where we were all stuck there for months before we could transfer out), but I think it's a better solution than telling everyone they're SOL.
  • BaldurdashBaldurdash ✭✭✭
    Calla wrote: »
    Madoif wrote: »
    Calla wrote: »
    Madoif wrote: »
    AikenXP wrote: »
    @Yuhata I'm not BIG PVE PLAYER and I'm not afking in SZ. When I'm going to dung, I am not teleporting, cause I want to travel and see areas. Is it so hard to understand that I chose PvE server to lower chaces of being PK while I'm doing it to 0 and that's why I don't want it to be higher?

    My eyeballs are hurting as well when I see all over again the same comment "Don't cry OWPvP is not a big deal". Well, for me is, that's why I chose PvE server.

    So go explore on an alt that is not level 65. Oh and quit lying through your teeth. Any sane party would kick you if you take the long way to reach dungeons without teleport scrolls.

    Actually I've been in parties where we've waited for someone who didn't have a tp scroll, even through instance matching. Not everyone is an impatient [filtered]. As long as they're vocal that they're on their way and will be just a minute I've never had a party kick someone who was coming, even if they had to run there. And why should players be forced to hide out in towns when they want to go out and explore, or if they wanted to participate in openworld events like the one we have going on now? It's totally unfair to those of us who should be able to fully enjoy the game in a laid back environment like the one we originally chose.

    You're fine with pvp? Great! Awesome! More power to you. Not all of us like it, some of us are easily frustrated by it and that's why we CHOSE to play on a PVE server. We made that decision because it is what we are comfortable with. This attitude that many have of "Oh I like it so you need to suck it up too" is honestly disgusting. Many of us aren't saying "No don't make a server merge" because a lot of us can all agree that it would be a great thing to boost the servers that aren't doing well.

    What we're asking for is some sort of alternative for players who don't WANT to be in a pvp server. Why is it so hard for people to fathom that we just want compromise?

    Players aren't being forced to do anything. I literally went to MT this morning and ran around northern arun greeting people and getting nice responses. I went to velika outskirts to hang with the pvp duelers. [filtered] I even went afk to make biscuits and gravy. I came back and I was still alive. From there I explored the world to my heart's content without anyone troubling me.

    It's asinine to think that Highwatch's laidback atmosphere is any different from MT.

    All I'm seeing from a lot of people is ignorance and fearmongering. A lot of what-ifs and no real data to back it up.

    All I'm seeing from posts like these is basically "I'm fine with it so everyone else should be too. I haven't been pk'd recently so it doesn't ever happen. Just hide out in towns if you want to play Tera." How does that sound at all fair to players who have zero interest in pvp? You say there's no "forcing" here, but you yourself have said that people should just hide out in different channels, or hide out in towns. I don't want to have to hide on my server, I want to enjoy the game. I don't want to have to create a low level character to explore the map, to hang out with friends in hard-to-reach areas. I want to be able to do things like hide-and-seek events without having to constantly look over my shoulder for someone to pop their pk flag and murder me.

    There are already people on HW who are excitedly talking about getting a guild together for the merge specifically to pk players, specifically to cause grief. It's "asinine" to think that, because you've had a few good experiences, everyone is the same and everyone will feel the same and have the same experiences as you.

    Again, I'm not saying don't merge the servers. I think they need the boost from their near-death states. I'm just saying that there should be an option for the players who don't WANT to be part of that setting. It would be great if there were pvp-specific channels, and pve-specific channels, but from what I've read that doesn't seem to be a particularly feasible option.

    Do it, just don't do it in a way that screws over those of us who don't want to be part of a pvp server. Servers were created as PVE-specific and PVP-specific for a reason. There ARE players who enjoy making others miserable. There ARE players who would rather just avoid that scenario altogether.

    Just because it doesn't affect you, doesn't mean that others shouldn't be taken into consideration.

    Yeah you should be quaking in your boots at the thought of highwatch player killers /s

    It's not just me who has no trouble with owpvp on MT. I've talked to several of my friends there and it is a nonfactor. You will not have to hide anywhere. I am NOT telling you to hide out in towns. I swear you and the others are being paranoid.

    Furthermore, outside of events, where do you go exploring that you haven't already seen in the world of Tera already? I feel like you are making poor excuses. With the huge world of Tera and the literal copies of the world (channels) you have NOTHING TO FEAR. What difference does it make if you are on channel 1 or 3? Explain to me that.

    It has already been explained that 95% of the relevant world is protected and that you are very unlikely to encounter another player actively searching for you in the middle of bumfuck nowhere WITH INTENT TO MURDER. If you do pass by someone they will go on their way.

    Once again, paranoia and fearmongering. OWPvP in this game is a [filtered] kiddie pool compared to other games. If it were so bloodthirsty all those random people I greeted on MT today in northern arun would have been slaughtered by other people and I wouldn't have the chance to meet them.
  • Treeshark wrote: »
    Eiiji wrote: »
    Let's put this PvP, PvE thing to a side and think about it again. Let's say EME merged these three servers into one. We are already considering HW as a dead server, and those other two servers are in worse condition than HW, then how this server merge will make anyone happy actually? In one month, if not longer, people will again start to complain about the emptiness and lack of LFGs, end game dungeon runs in this new server, I really can see it from now. This server merge won't create anything but only another dead server.

    Not really. All separate, they need help, but if you combine them together, it's a pretty decent size server that can rival the rest. It's like Voltron.

    I really don't think you dev's understand the lack of endgame on servers other than MT and TR. The same thing that has happened on the servers you are planing to merge has happened on CH. A lot of the good players who did endgame content, and even PVP have left for MT or TR. What has happened is a divide where the more "hardcore" players are on MT and TR, and the more "casual" players on the other servers. This leaves a more dead endgame community on every server aside from MT and TR.

    All you will accomplish by merging these servers is to create a new one probably the size of CH, but with even less of an endgame population than CH. Voltron didn't suck Treeshark, this will.
  • vkobevkobe ✭✭✭✭✭
    what we do outside town is none of your busness

    channel 1=place where you see people, be stuck in ghost place is not fun
  • BaldurdashBaldurdash ✭✭✭
    And by the way yes players that grief exist and they are a minority. Stop fearing them. If this game actually had reason to PK people such as gold gain or tradepacks, I would be against merging pve and pvp. But there is no loss from dying.
  • BaldurdashBaldurdash ✭✭✭
    vkobe wrote: »
    what we do outside town is none of your busness

    channel 1=place where you see people, be stuck in ghost place is not fun

    Except almost the entire world of tera is empty even on channel 1.
  • vkobevkobe ✭✭✭✭✭
    sorry, i will agree with you if they did what you suggest in 2011 and not split pvp with pve, but now it is too late, we sign pve server, because we want to chill out in channel 1 outside the town

    if i want to be pked or ganked i could sign in mount tyranna

    but anyway we will see what they will do with this feedback i really hope they chose the option for free transfert to people who doesnt want to be in this new server, else good luck with another crisis like in february
  • We choose to PVE because we are not interested to PVP right from the start. It's not like we FEAR to PVP. It's just a matter of preferences. :chuffed: I prefer the PVE environment. Period.
  • vkobevkobe ✭✭✭✭✭
    Madoif wrote: »
    vkobe wrote: »
    what we do outside town is none of your busness

    channel 1=place where you see people, be stuck in ghost place is not fun

    Except almost the entire world of tera is empty even on channel 1.

    no, even on highwatch i see people in open area
  • BaldurdashBaldurdash ✭✭✭
    edited July 2016
    vkobe wrote: »
    Madoif wrote: »
    vkobe wrote: »
    what we do outside town is none of your busness

    channel 1=place where you see people, be stuck in ghost place is not fun

    Except almost the entire world of tera is empty even on channel 1.

    no, even on highwatch i see people in open area

    Okay where? And if you so much as mention any area in northern arun... smh
  • vkobevkobe ✭✭✭✭✭
    northern arun count, because you have nice place to be afk there and also because it is good place to gathering and anyway it is there or velika or arcadia you can see best chatting in area channel :)
  • NakaeNakae ✭✭
    Madoif wrote: »
    vkobe wrote: »
    Madoif wrote: »
    vkobe wrote: »
    what we do outside town is none of your busness

    channel 1=place where you see people, be stuck in ghost place is not fun

    Except almost the entire world of tera is empty even on channel 1.

    no, even on highwatch i see people in open area

    Okay where? And if you so much as mention any area in northern arun... smh

    No one exists in the open world. We all know that, and yeah Baldur (Madoif) here is 100% correct. @vkobe you should let me known ur ign and we can see how people of HW know you and how much you really know the server also. I consider myself a well known player of HW and from what I've seen and experienced. The server has basically no open world contact watso ever. Even during this current Mongo event. I have ran into like 2 people within the whole period of this event.
  • BaldurdashBaldurdash ✭✭✭
    vkobe wrote: »
    northern arun count, because you have nice place to be afk there and also because it is good place to gathering and anyway it is there or velika or arcadia you can see best chatting in area channel :)

    What do these areas have in common? They are all areas where players are led along a quest line, of course there is going to be activity in these areas. What about the continent of Shara? Other than the mongo event, most players do not have a reason to be over in those areas as they are not relevant, aka empty world.
  • vkobevkobe ✭✭✭✭✭
    edited July 2016
    Nakae wrote: »
    Madoif wrote: »
    vkobe wrote: »
    Madoif wrote: »
    vkobe wrote: »
    what we do outside town is none of your busness

    channel 1=place where you see people, be stuck in ghost place is not fun

    Except almost the entire world of tera is empty even on channel 1.

    no, even on highwatch i see people in open area

    Okay where? And if you so much as mention any area in northern arun... smh

    No one exists in the open world. We all know that, and yeah Baldur (Madoif) here is 100% correct. @vkobe you should let me known ur ign and we can see how people of HW know you and how much you really know the server also. I consider myself a well known player of HW and from what I've seen and experienced. The server has basically no open world contact watso ever. Even during this current Mongo event. I have ran into like 2 people within the whole period of this event.

    482967TERAScreenShot20160728194427.png
    Madoif wrote: »
    vkobe wrote: »
    northern arun count, because you have nice place to be afk there and also because it is good place to gathering and anyway it is there or velika or arcadia you can see best chatting in area channel :)

    What do these areas have in common? They are all areas where players are led along a quest line, of course there is going to be activity in these areas. What about the continent of Shara? Other than the mongo event, most players do not have a reason to be over in those areas as they are not relevant, aka empty world.

    what do you want i say, baldera is there, celestal hill is good place to be afk, you can find noxia there, elin capital is there, the best ost is in arun, skywhale live there, it is the only place you can go to a skycastle without to be in a guild with skycastle and in the past southern arun was the best place to farm god tear and blue scarab
This discussion has been closed.