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Comments
pretty sure that RU slayer's white damage is on par with crits in equalized 3's here
icb>overpower>evis. too hard for NA players, thats why this never happened. everyone in this vid have full vm6/7 +15.
and RU is on par with NA, but they have pretty healthy 3s comunity with 10-15 teams queueng in prime time.
No way slayer should be hitting that high if people are using the same gear +15 armor and weapon setting. I am sorry but RU players must suck if they think slayer is broken in a non EQ equal gear setting.
They are classes that fulfill different purposes. But both are too strong
I feel like the main issues with ninja would be the damage output of the skills are too high? Or is it too much mobility?
I think all classes can be countered but ninjas can be countered the easiest out of all the classes.
But I'm not sure if the ease of being able to punish is enough to label it as a "balanced" class.
Can you guys suggest appropriate nerfs/changes needed to make the class not "very strong"?
I'd say a decent nerf would be stopping any kind of animation cancel with Decoy and make the Jagged Path a bit slower(its faster than i mount..sad when i try to run from Ninjas)
Also removing the possibility of a 100 -> 0 HP combo would help a lot imo..a class that is hard af to hit or aim at that can kill you in only one combo that they can use just by hitting a stun (that they can hit just by using a stagger-everything staggers-) is kinda unfair imo.
If you're talking about in a duel standpoint you can iframe jagged path and double cut and stun will be hard to land.
I do agree jagged should be slower or a shorter range.
Sorcs can pull of a 100-0 combo too in EQ.
Not sure about archers anymore but I think they can.
Reapers also have insane lockdown and like two 100-50 combos that are quick to get in.
Maybe remove the first hit stagger on the auto attack too?
Warrior needs to be looked at more, they should not be able to 100-0 a leather class in a single backstab combo in eq, which is exactly what happened to my reaper in corsairs last night, and has happened to my Archer as well.
About Sorcs..yeah they can 100-0, but really their crit rate is a joke in PvP, if i do the longest possible combo, i only kill in EQ if i crit everything..which is soo hard, usually i dont crit anything on it and i have ~260 crit factor during the whole combo.
And yeah Reaper is stupid right now. >w>
Really good Warriors know how to do some stuff that you dont see often.
Even if they start with no edge they can easily kill you, D Stance has a 10 Edge combo and A Stance has a 9 Edge combo.
My friend tested on me, i was Cloth with +12 Tensus armor/boots and he was full +12 Schisma, his D Stance combo literally took 85% of my HP and he tested his A Stance a few days ago with a +14 SF Sword and Belt on a full +15 SF Priest, he killed her with the A Stance combo.
Ofc its based on RNG since they need to crit a lot for that..but that just shouldnt be so easy, specially taking how easy it is to hit backstab.
(ps edit: those combos were with 20% stun time reduction)
Yeah gating those huge combos behind needing insanely expensive T3 etchings (if those are needed) doesn't sound fun for the warrior either. Etching as a system is broken now and needs changes as well lol.