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Dreadspire motivation (uppers)
Loot is too low atm, 90% of designs cost less than 10 000g.
I made more than 110 clears (dsu3) and have great statistics about design's price. Price drops very quickly.
The average price of one clear has fallen from 45k/run to 17k/run. Seems like next week it's will be 10-13k/run for each party member.
DS2 drop was awesome and served as a great motivation for the passage of such old bosses until the last hours before the release of the patch with ninjas.
Can we expect to improve the loot from the 22nd floor?
Though before you and said that the DS3 out very easy to pass, but time costs remained the same as during the DS2.
I made more than 110 clears (dsu3) and have great statistics about design's price. Price drops very quickly.
The average price of one clear has fallen from 45k/run to 17k/run. Seems like next week it's will be 10-13k/run for each party member.
DS2 drop was awesome and served as a great motivation for the passage of such old bosses until the last hours before the release of the patch with ninjas.
Can we expect to improve the loot from the 22nd floor?
Though before you and said that the DS3 out very easy to pass, but time costs remained the same as during the DS2.
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Comments
It's the other way around. Not many people willing to learn.
It is difficult to find them, but most skilled players had to go through it and in the end it's for the best. That's how friendships are formed and how people become good at the game, it is also how some of those top guilds come to be formed.
While it's nice for people to take less experienced players into runs, they aren't under any obligation. Experienced players also want to do smooth fast runs, which they earned, and even if they do want to teach the dungeon to some people, not everybody who asks is ready, a lot of players want to skip steps and go directly to uppers without yet being very competent at their class, which can be achieved in other dungeons, by looking at guides and by simply asking experienced players. Class questions is something most experienced players will take a few minutes to answer, at least I do and so do my friends, so that's a way to learn some stuff. Can also ask some dungeon specific tips, and they'll also probably be happy to answer.
I speak from experience, I'm a CH player that has had to struggle a lot to find players to do the hardest content of each patch since I started playing on Feb 2013. I always succeeded, even if it took a while. If you have the motivation, right mindset and improve yourself, you'll find likeminded players in one way or another.
If you don't think its worth it, then don't run Dreadspire Uppers.
Personally, I like the bosses and anything you spend on it you get back. MWA and Noctenium is pretty good, and a chance to drop high price design, Smart Dyad, etc are just icing on the cake.
High price design? So Protestar or Fascifist designs? Cause those are the only ones worth running for (on TR anyway).
If you don't think it worths the time, dont do it. Same time cost but tons more ppl can do it now, even small change in loot table would have a much bigger effect on the market, unlike the time during DS2.
There's other designs that are worth some gold.
That's part of any dungeon's life, people stop running SSHM after getting title but those that run it for fun will continue to run the dungeon.
If a player is both unskilled and unwilling to learn the dungeons, of course they won't go around asking other to help. However, an unskilled player, even if he wants to learn, would not go and ask for help unless they know the person. It's just common sense that most people won't join training run since they don't know the ppl in the party, so don't expect them to shamelessly come ask you personally.
How about go make a group of 4 skilled players and post on global something like "need 1 more for DSU, willing to teach" ? If you can't even do that don't go complaining nobody want to learn.
You wanna do it for fun ? Grab some newbies who would be more than willing to do it without rewards.
Unless your "fun" means "easy money".
Basically he's saying he doesnt because its not worth it and the amount of people wanting to run it drops daily.
Many people would love farm dsu, but they can't because their hardware isn't enough, their dps is 400 k/s at best, they are not a ninja or a gunner, they are with mid gear slaughter and they don't even look for a static to don't act a fool of themselves. So they farm iod and dfnm to gain 5x less. At least.
And of course, there's elitism. There is indeed a single lfg in my server at night always running dsu. Such a friendly folk. I'll never apply to it. Ever. Wanna know the announcement? "DSU: No Monkeys".
I think it would be more fun for newer players and would also help with the lackluster rewards at queen.