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Slayer and Zerk low dps?

13

Comments

  • salE983salE983 ✭✭
    edited August 2016
    zerk can be an issue in the current patch because my experience in dungeons showed me that it is simply not easy hunting and catching backside of the new bosses, not to mention ABHM which i hope they will remove, that dungeon is not about most mechanics it is about bosses being abnormally huge, not being able to iframe through them except some backstab of some classes and bosses swing for 20m radius hits :D but stationarry bosses like desolarus or even 1st and 2nd boss in FI are easy for zerk, the new patch favors melee classes like slayer, warr, ninja who can easily backstab/decoy and get into position to continue dps while zerk is crippled by that and most ranged dps who need to get into position, my zerk crits for 5m at a time with TS and with a bit of luck on positioning zerk is a force to be dealt with, but slayer, slayer is the most ping-friendly class in tera and since that last buff on him (which was insanely huge) he is not at the least low dps on the contrary if the crits serve you well you can be number 1 dps on dps meter in any dungeon (i even outdpsed aa +15 ninja), as some people have mentioned here you need to have everything maxed to do that, so crystals, rolls, and most of all crit rate, people underestimate crit rate in this game (crit chance) and my slayer has basic crit +253 and sometimes so overall i have over 300 and STILL I CAN GET ENTIRE COMBO WITH NO CRITS AT ALL. this is where bluehole studios has [filtered] up the game, also my sorc has +248 still i cant crit that often and some classes are a bit crippled by this, but perfect rolls, crystals and crit rate and you should be fine as slayer has a very simple rotation, and yes your ping is a big issue so dont expect to beat some other dps classes with 40-50 ping
  • BanimBanim ✭✭✭
    edited August 2016
    ABHM is incredibly easy for berserkers though, you don't need to iframe through the bosses to have good backtime on them I feel. It's also worth noting that back when the level cap was 60, during the Wounded World patch when ABHM actually packed a punch and was the "hardest" dungeon, zerkers were heavily favored in that dungeon, and in fact I cleared it a bunch of times in +12 devastator weapon with just +9 deva armor (damage was leaking through block). Those were good days for zerkers overall.
  • salE983salE983 ✭✭
    edited August 2016
    Banim wrote: »
    ABHM is incredibly easy for berserkers though, you don't need to iframe through the bosses to have good backtime on them I feel. It's also worth noting that back when the level cap was 60, during the Wounded World patch when ABHM actually packed a punch and was the "hardest" dungeon, zerkers were heavily favored in that dungeon, and in fact I cleared it a bunch of times in +12 devastator weapon with just +9 deva armor (damage was leaking through block). Those were good days for zerkers overall.

    well i have different experience and i am talking about dps loss, example : start charging TS then boss goes 20m ahead and you need to cancel and start again :D while during all that time other dps classes dps as hell :D do you get my point? i am not talking about survavibility, iframes, that zerker cant finish the dungeon, the man started a post about dps, and that was my point of view that is all, also the boss moves a lot, turns a lot you are facing his front and he knows to stay like that for quite some time till he finishes his animation, since you cant backstab like slayer/warrior or use decoy jutsu like ninja what are you gonna do? walk around the boss charging thunderstrike? :D that will take like 10 seconds and then you reach his back and he turns his front to you again :D
  • Learning to position your zerk effectively is part of mastering the zerk. Backtime is harder with zerks, yes, but by no stretch impossible. Using leaping to get you near the back and taking advantage of the 8m distance that ts will hit with, or using dash and simply walking behind the boss while charging. Or even the tried and true e smash roll and position. You've also got lethal strike that's a really good positioning tool.

    In abhm you can't roll through the boss, but I have no problems whatsoever keeping up backtime. It's all about using everything you've got at your disposal.
  • Ultemecia wrote: »
    Learning to position your zerk effectively is part of mastering the zerk. Backtime is harder with zerks, yes, but by no stretch impossible. Using leaping to get you near the back and taking advantage of the 8m distance that ts will hit with, or using dash and simply walking behind the boss while charging. Or even the tried and true e smash roll and position. You've also got lethal strike that's a really good positioning tool.

    In abhm you can't roll through the boss, but I have no problems whatsoever keeping up backtime. It's all about using everything you've got at your disposal.

    everything you say is true, but in abhm it is different :D when that boss rushes away from you, you put cursor over him and says 36m which skill will you use to get to him in 2 secs? :DDDD nothing and if you use all to get to him then everything is on cd for some time next attack will be a pain in the [filtered], you are talking about convenient situations and that doesnt happen that much, as i said everything you say is true and ofc ppl do that, however i am just pointing out zerkers back crit time is a lot harder and shorter then other dps that is all pls dont drag this into too much detail, and for our friend who started the post, my advice is go with slayer as he is the most ping-friendly, have fun all
  • salE983 wrote: »
    Ultemecia wrote: »
    Learning to position your zerk effectively is part of mastering the zerk. Backtime is harder with zerks, yes, but by no stretch impossible. Using leaping to get you near the back and taking advantage of the 8m distance that ts will hit with, or using dash and simply walking behind the boss while charging. Or even the tried and true e smash roll and position. You've also got lethal strike that's a really good positioning tool.

    In abhm you can't roll through the boss, but I have no problems whatsoever keeping up backtime. It's all about using everything you've got at your disposal.

    everything you say is true, but in abhm it is different :D when that boss rushes away from you, you put cursor over him and says 36m which skill will you use to get to him in 2 secs? :DDDD nothing and if you use all to get to him then everything is on cd for some time next attack will be a pain in the [filtered], you are talking about convenient situations and that doesnt happen that much, as i said everything you say is true and ofc ppl do that, however i am just pointing out zerkers back crit time is a lot harder and shorter then other dps that is all pls dont drag this into too much detail, and for our friend who started the post, my advice is go with slayer as he is the most ping-friendly, have fun all

    Last comment I swear. As for the get there in two seconds skill. Overwhelm, it also has a nice chain in flatten for some extra dps. If that's still not far enough then overwhelm>leaping strike. But the only place I've ever needed that was in ds22 for manaya's curl. Not only that if it's the roll you're talking about in abhm 90% of the time he rolls right back to where he was. So throw a tackle and keep dps'ing.


  • Last comment I swear. As for the get there in two seconds skill. Overwhelm, it also has a nice chain in flatten for some extra dps. If that's still not far enough then overwhelm>leaping strike. But the only place I've ever needed that was in ds22 for manaya's curl. Not only that if it's the roll you're talking about in abhm 90% of the time he rolls right back to where he was. So throw a tackle and keep dps'ing. [/quote]

    Roll? 2nd boss in ABHM doesnt roll, now you confused me o.0 i was never referring to 1st boss in ABHM first boss is easy, iam talking about last boss ofc and there you cant convince me in even million years that zerker has "easy time" and maybe you are a real pro zerk who mains in it but i am talking about general opinon, not about 10% of pro zerkers across all servers and since this guy who posted asked for advice ofc he is kinda new and for him to get there and be good for example as you are, it will take months am i saying slayer would be better choice for him and he would position a lot more easier ;)
  • edited August 2016
    Ultemecia wrote: »
    Learning to position your zerk effectively is part of mastering the zerk. Backtime is harder with zerks, yes

    Good backtime on zerk is not as hard as everyone thinks, infact in most cases its a lot easier than lots of classes - Gunner, Archer, even Slayer have a harder time positioning on most bosses. The skill level of the people that play zerk nowadays actually kills the reputation of the class... Having more iframes isnt that big of a deal in most content when you compare to a zerk that can chase the back while charging TS and then Evasive Smash if the boss turns mid cyclone charge.

    People forget the fact that zerk doesnt have to stand in one place to deal damage vs something like a Gunner, If a gunner isnt casting burstfire then they're at a DPS loss, and if a boss turns while a gunner is using burst fire then you have to cancel your BF and and then move to the new back and then restart burst fire -- that ends up being a full 3-4 seconds of dps loss depending on your ping, whereas a zerk can just walk around to the new back or evasivesmash if they are using cyclone, also not many people know this but cyclone got buffed for side crits and if you actually side crit your full cyclone its not that big of a dps loss vs cancelling the charge and walking to the new back (this is only in the case where esmash is on cooldown).
  • Terminusix wrote: »
    Ultemecia wrote: »
    Learning to position your zerk effectively is part of mastering the zerk. Backtime is harder with zerks, yes

    Good backtime on zerk is not as hard as everyone thinks, infact in most cases its a lot easier than lots of classes - Gunner, Archer, even Slayer have a harder time positioning on most bosses. The skill level of the people that play zerk nowadays actually kills the reputation of the class... Having more iframes isnt that big of a deal in most content when you compare to a zerk that can chase the back while charging TS and then Evasive Smash if the boss turns mid cyclone charge.

    People forget the fact that zerk doesnt have to stand in one place to deal damage vs something like a Gunner, If a gunner isnt casting burstfire then they're at a DPS loss, and if a boss turns while a gunner is using burst fire then you have to cancel your BF and and then move to the new back and then restart burst fire -- that ends up being a full 3-4 seconds of dps loss depending on your ping, whereas a zerk can just walk around to the new back or evasivesmash if they are using cyclone, also not many people know this but cyclone got buffed for side crits and if you actually side crit your full cyclone its not that big of a dps loss vs cancelling the charge and walking to the new back (this is only in the case where esmash is on cooldown).

    well after this i am out of this post cause its gotten too....well i have no words, 1 backstab and you are positioned in 0.5 secs pufff, i recall and you are positioned in 0.5 secs puff, how do slayers and gunners have harder time :D 2 evasive rolls for slayer if it is glyophed and resets 3 and backstab that is 4 :D
  • I'm wondering a world where playing as gunner is harder than zerk, but I can't even imagine. Rly.

    Just look how both health bars behave at the middle of a fight and these patch hit kills could be enough to figure: zerk is harder. A lot harder.
  • The argument is not that zerk is harder or easier than gunner. The point is that chasing the back of a boss is significantly easier on zerk vs gunner and if you played either of the classes at a competent level you wouldn't be arguing, but then again this is a thread with people complaining about this patches abhm of all things so I dont really know what i expected
  • FelipeThomazFelipeThomaz ✭✭
    edited August 2016
    Rocket jump, then rolling reload. If you got a problem, recall in between.
  • ^ someone who probably never played gunner, except maybe in DF.
  • dinnersdinners ✭✭✭
    Is it me or does @dinners in every thread seems to be kissing a$$ over the Slayer Class. Jesus..
    Even in the old TERA forums you could see his major hate for the Berserker class.

    If the Berserker is well geared has low ping they could easily outDPS a Archer, Slayer.

    Are you talking about DF or SSHM? If you are talking about DF, I got nothing to say. Zerker can easily out dps archer and slayer with low ping and good gear? Why do you think zerker population is lowest? Before Zerker was most OP class. Not anymore.

    It's easier to out dps zerker with archer and slayer.

    Most of Vet player don't hate Zerker. Most of us got 1~2 old zekers. My friend used to have 5 zerkers. Actually, Slayer is the least class, I play now.

  • BanimBanim ✭✭✭
    It's ok, it's that "zerker sucks" mentality people have which makes it all the sweeter when I impress people with mine, which is fairly often since the stigma seems to be so widespread. Also because my server sucks.
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