[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Comments

  • DanbeasDanbeas ✭✭
    Patch notes will be up around 5 pm PST this afternoon/evening.
  • Alec13Alec13 ✭✭
    There should be also class changes:

    Mystic —Summoned Thralls

    The following changes apply to all thralls:
    Thralls can now be summoned while moving
    Thrall of Life and Vengeance can be summoned while moving
    Thrall of Wrath and Protection will allow movement as soon as it is cast
    Up to 2 thralls can be summoned at one time
    One of either Thrall of Life or Protection
    One of either Thrall of Vengeance or Wrath
    MP consumption ratio and timing has been changed from 50% at cast → 50% at summon to 20% at cast → 80% at summon
    The attack command skill no longer consumes MP
    Thrall of Life
    Thrall of Life is now invincible
    Glyph of Fortification has been removed
    Thrall of Wrath
    The thrall will no longer attempt to return to caster during its attack animation when summoned
    Thrall of Protection
    The thrall AI has been improved to immediately attack the same target as caster
    Added a threat generating aura around thrall (8 meters) and greatly increased passive threat generation
    Decreased the distance of forward movement when attacking
    Greatly increased max HP
    Thrall of Vengeance
    The thrall AI has been improved to immediately attack any enemy within 18 meter radius
    Greatly increased attack, HP, and projectile speed and can no longer be knocked-down
    Mystic — Party Play

    Titanic Favor
    Increased amount healed, removed Heal-Over-Time
    Improved lock-on detection system
    Vow of Rebirth
    Skill has been changed to a lock-on
    Glyph of Multiplicative and Glyph of Longshot has been added
    Glyph of Multiplicative
    Glyph Point: 3
    Effect: Increase number of lock-on targets by 1
    Glyph of Longshot
    Glyph Point: 3
    Effect: Increase rage by 3 meters
    NOTE: Players already in possession of Glyph of Spread (Titanic Wrath) will gain Glyph of Multiplicative (Vow of Rebirth) automatically while players in possession of Glyph of Lingering (Titanic Wrath) will gain Glyph of Longshot (Vow of Rebirth)
    Sharan Bolt
    Increased projectile speed by 30%
    Arun’s Vitae
    Skill has been changed to be able to charge for 1.5 seconds; can be thrown up to 18 meters in front
    Increased HP recovery speed
    Multiple pick-ups will now increase HP healed up to 2 times
    Slightly decreased MP cost
    Decreased cool down from 8 to 5 seconds
    Arun’s Tears
    Skill has been changed to be able to charge for 1.5 seconds; can be thrown up to 18 meters in front
    Changed MP recovery amount from 639 to 20% of max MP
    Slightly decreased MP cost
    Decreased cool down from 8 to 5 seconds
    Arun’s Cleansing Touch
    Improved lock-on detection system
    Aura of the Merciless
    Skill level and effects has been changed
    Aura of the Merciless I
    Level: 26
    Effect: Insanity (Power 20, ASPD 6%)
    Aura of the Merciless II
    Level: 50
    Effect: Insanity (Power 20, ASPD 6%), Rage (Crit Factor 2x)
    Aura of the Merciless III
    Level: 56
    Effect: Insanity (Power 25, ASPD 6%), Rage (Crit Factor 2x)
    Aura of the Merciless IV
    Level: 63
    Effect: Insanity (Power 40, ASPD 6%), Rage (Crit Factor 2.1x)
    Insanity from Aura of the Merciless will NOT stack with Priest’s Energy Stars; Rage will still apply
    Titanic Wrath
    The skill effect has been combined with Aura of Merciless and has been removed
    Priest — Party Play

    Focus Heal
    Improved lock-on detection system
    Divine Intervention
    Improved the movement restrictions targets experienced when pulled by the skill
    Kaia’s Blessing
    Skill will now prioritize caster when used
    Arun’s Blessing has been added
    Arun’s Blessing I
    Level: 20
    Effect: For 15 minutes, increase movement speed by 10
    Arun’s Blessing II
    Level: 26
    Effect: For 15 minutes, increase movement speed by 10, Power by 17
    Arun’s Blessing III
    Level: 50
    Effect: For 15 minutes, increase movement speed by 10, Power by 25
    Glyphs
    Glyph of Lingering
    Glyph Point: 2
    Effect: Increase buff duration by 30%
    Glyph of Boost
    Glyph Point: 3 (Master: 2)
    Effect: Increase movement speed effect by 50%
    Glyph of Fleetfoot
    Glyph Point: 3 (Master: 2)
    Effect: Increase combat movement speed by 15
    Shara’s Blessing has been added
    Shara’s Blessing I
    Level: 34
    Effect: For 15 minutes, regenerate 55 HP every 2 seconds, increase Endurance by 6
    Shara’s Blessing II
    Level: 40
    Effect: For 15 minutes, regenerate 62 HP every 2 seconds, increase Endurance by 6
    Shara’s Blessing III
    Level: 46
    Effect: For 15 minutes, regenerate 67 HP every 2 seconds, increase Endurance by 6, increase resistances by 5
    Shara’s Blessing IV
    Level: 52
    Effect: For 15 minutes, regenerate 71 HP every 2 seconds, increase Endurance by 11, increase resistances by 5
    Shara’s Blessing V
    Level: 58
    Effect: For 15 minutes, regenerate 73 HP every 2 seconds, increase Endurance by 11, increase resistances by 5
    Glyphs
    Glyph of Lingering
    Glyph Point: 2
    Effect: Increase buff duration by 30%
    Blessing of Shakan, Blessing of Arachne, Blessing of Zenobia, and Blessing of Seren has been removed
    Any glyph points used in the above skills have been reset
    Lancer

    Greatly increased Resolve regeneration amount and speed
    Greatly increased Resolve regenerated when landing Shield Barrage
    Greatly increased Resolve regenerated when landing Wallop
    Berserker

    Increased Thunderstrike’s over charge damage by 40%
    Increased Cyclone’s over charge damage by 30%
    Talent System

    Warrior
    Cross Parry: Fixed an issue where the effect was applied in succession
    Lancer
    Backstep: Talent has been changed to reduce RE consumption by 52
    Iron Will: Rank 1 will recover 300 instead of 650; at max rank 750 HP recovered per second instead of 2000
    Slayer
    Whirlwind: Reduced cool down reduction of Measured Slice by 5.5 to 2.8 seconds when the skill crits
    Archer
    Feign Death: Increased cool down reset chance from 3 to 10%
    Gunner
    Arcane Barrage: Chance to reset will only apply when defeating monsters
    Brawler
    Meat Grinder: Reduced (all) skill damage increase from 25 to 5% when the skill crits

    Dressing Room

    Items which cannot be worn by your character will now be greyed out
    Bug Fixes

    Battleground

    Fixed an issue where the “Love Drunk” effect did not properly apply and prevent tank usage in Iron Battleground
    UI

    Fixed an issue where class and level requirements were not shown in the new guild UI
    Skills

    Fixed an issue where Crit Chance increase was not applied to Thunderstrike and Cyclone
    Fixed an issue where Crit Chance increase for Thunderstrike and Cyclone did not apply to Human Females and Elins
    Fixed an issue where the wrong glyph effect was shown for Gunners
    Fixed an issue where the wrong glyph effect was shown for Reapers
    Fixed an issue where Warriors in Defensive Stance were still pushed around
    Fixed an issue where Berserkers in Intimidation were still pushed around
    Fixed an issue where Lancers were still pushed around while using Challenging Shout
    Fixed an issue where Lancers’ Challenging Shout threat value was set low
  • TaybatTaybat ✭✭
    Wonderholme is coming Back?!?
  • UltemeciaUltemecia ✭✭✭
    Taybat wrote: »
    Wonderholme is coming Back?!?

    Yup, here's a good overview for whats coming. http://www.essentialmana.com/ninja-patch-update/

    And here's a good list for the class changes. https://sites.google.com/site/yoshasstuff/class-change-8
  • Boomerang increase speed isnt so good change as u think when u play mystic.
  • UltemeciaUltemecia ✭✭✭
    Gedise wrote: »
    Boomerang increase speed isnt so good change as u think when u play mystic.

    No it's amazing, that means my heals will get there quicker so I can save that poor scrub from floormatting.
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