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Berserker Quality of Life
These are just some additions/changes I would like to see after playing berserker for awhile and have seen other people suggest. Keep in mind I'm a Mystic main, so you may disagree with me.
Decreased damage taken from boss monsters (What was the thought process with increasing damage taken?)
New Skill: Infuriate. Maximize Aggro
Intimidate: When Intimidate is active, the amount of damage blocked increases by 60 80% (Lower value than lancer/brawler = bleed through, equalize them)
Evasive Roll: No longer shares cooldown with Evasive Smash
Bloodlust: Cooldown is now 2 minutes instead of 3.
Unbreakable: Immune to player based crowd control skills while in effect.
Why the tank changes? I found that berserker tanking is actually really fun and simple. I was able to completely tank SSHM holding aggro without threatening crystal. The only difficulty was with Pahoegar and not being able to enrage him to take full advantage of my party's damage and my armor rolls. In fact, I would push towards adding infuriate as soon as possible to berserker as a hotfix
There is also still a lack of tanks (on Highwatch atleast) even though brawlers and lancers are a thing. I think that paying attention to Berserkers and Warriors would be beneficial to those dps mains who want to switch it up every once in awhile.
Decreased damage taken from boss monsters (What was the thought process with increasing damage taken?)
New Skill: Infuriate. Maximize Aggro
Intimidate: When Intimidate is active, the amount of damage blocked increases by 60 80% (Lower value than lancer/brawler = bleed through, equalize them)
Evasive Roll: No longer shares cooldown with Evasive Smash
Bloodlust: Cooldown is now 2 minutes instead of 3.
Unbreakable: Immune to player based crowd control skills while in effect.
Why the tank changes? I found that berserker tanking is actually really fun and simple. I was able to completely tank SSHM holding aggro without threatening crystal. The only difficulty was with Pahoegar and not being able to enrage him to take full advantage of my party's damage and my armor rolls. In fact, I would push towards adding infuriate as soon as possible to berserker as a hotfix
There is also still a lack of tanks (on Highwatch atleast) even though brawlers and lancers are a thing. I think that paying attention to Berserkers and Warriors would be beneficial to those dps mains who want to switch it up every once in awhile.
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Comments
Love the QoL suggestions especially Evasive roll/smash. Although they are revamping the class but it would be nice to have these changes for us to have better time for few more months.