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Death Match and Dueling areas in TERA

Just going to share ideas as well as areas around the Open World in that could be used for these

Comments

  • AulonAulon ✭✭✭✭
    edited August 2016
    Pirate's Grotto

    Pirates_Grotto.jpg

    The idea is simple;
    - one side plays out being Alliance Soldiers whos orders are to clear out the Pirates who start of the surface side
    - the other is a rival band of Pirates who thought it was a fine day to plunder the other Pirates who start on the side in the pic above
    - The two sides of the Death Match play out a seek and Destroy style game

    Cons
    - Death Matches only last six mins so time is a factor, if a Team stays together it is unlikely they will find many of the other

    Pros
    - You get to talk like Pirate win win

    On a side note this could also work for a GvG if the guilds wanted to just have fun. Keep the GvG in the area of the Grotto and just reak havoc.
  • AulonAulon ✭✭✭✭
    TERA_ScreenShot_20160804_223954.png

    Found out in Freeholds, this Island in the sky is perfect for Dueling as well as smaller DMs. You can play around with rules, make your own set and laugh as you just kited yourself off the edge.
  • KetiKeti ✭✭
    There's always the arena of blood in savage reach too. Walled off reasonably sized area.

    If only the colloseum in the ruins wasn't filled with bams.
  • aeee98aeee98 ✭✭✭✭
    Sadly gvgs are not going to be openworld anymore
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