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Mystic/Priest change Ktera

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Comments

  • Mopho wrote: »
    Little it salty about the double healer changes. I know a lot of people are against double healer parties but I feel pretty neutral on them. It's not hurting anyone, if you didn't want double heals just don't join that party. My main issue is that we're getting new big RAID DUNGEONS which means there are going to be at least two healers. So let's introduce something that requires multiple healers and then punish them for it!

    What? Why would people be against having two healers in their party? I enjoy having two healers in DFNM for example, that splits the healing workload 50/50 so the one heal does not have to go try hard if they were the only one especially if more then one person needs to be on constant life support.

    If you already know the dungeon, having two healers can be very boring. Dual healer as priest basically means you have a second healer to carry you if you [filtered] up big time. The same goes for mystic, though as a mystic you can DPS to avoid having two players doing the same thing. Dual healers means that healers don't need to learn how to clear things without another healer there to carry them. By the way, if your party needs two healers in DFNM, everyone in that party needs to get good. No one should be having problems in post-nerf DFNM.

    Only problem with going back to solo healer runs now is that priest has gotten shafted big time in the last half year at least, making mystic an objectively better class by quite a large margin. The healer rebalance they hyped up was nothing but a bugfix, a removal of buffbots and a revert of the ridiculous buff mana cost nerf that came with the merging of buffs. Priests still have to work much, much harder for debuff and buff uptimes, and they get less out of it. Mystics are now as good or better at healing and surviving, and have far more utility thanks to thralls, stupidly OP vows, motes and mystic DPS. And if you could only take one healer, would you take the bad one or the good one?

    I've also heard that dual healer is still the standard in Ktera for reasons that make no sense to me, so we'll see what happens.
  • ShikineShikine ✭✭✭✭
    edited August 2016
    Mehbah wrote: »
    I've also heard that dual healer is still the standard in Ktera for reasons that make no sense to me, so we'll see what happens.

    Because Priest buffs only affect you when you are in a pt with a priest.

    With the new changes a double healer party will loose 9% VoC but gain the 25 power and little extra from ES compared to a single mystic heal.
    No more buff bots.

    1. solo priest - 10% end debuff, 25 power and Energy stars
    2. solo mystic - 9% end debuff, 2.1x crit, titanic wrath, occasional hurricane and contagion
    3. double heal - 10% end debuff, 25 power, 2.1x crit, energy stars, occasional hurricane and contagion

    Over a mid-tier geared dps I would gladly take double heal with OP geared DPS so they can max out theirs while one of the healers can dps and such.
  • Mobius1Mobius1 ✭✭✭
    @Mehbah Sorry, but priests are just as good as mystics in PvE. The only advantage Mystic has is if they get priest buffs beforehand. But that is being nerfed.

    Once that nerf is in place, both will bring almost identical amounts of damage buffs to a party.

    And priests don't have to work harder - that is preposterous.
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