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Imperator +15 is impossible for an casual player

13

Comments

  • If people want status symbols of how hardcore they are, they can get titles or achievements.

    TERA is advertised as a "true action combat" game where skill trumps all. Putting the BiS gear behind a massive grind that not everyone is able to accomplish makes the game less about skill and more about time or $$$ investment.

    If that's the case, EME needs to start advertising TERA as just another generic Korean MMORPG where grind > all.
  • EndevaEndeva ✭✭✭✭✭
    edited August 2016
    If people want status symbols of how hardcore they are, they can get titles or achievements.

    TERA is advertised as a "true action combat" game where skill trumps all. Putting the BiS gear behind a massive grind that not everyone is able to accomplish makes the game less about skill and more about time or $$$ investment.

    If that's the case, EME needs to start advertising TERA as just another generic Korean MMORPG where grind > all.

    Why would any company advertise on something shared across all MMORPGs...

    Also, I've seen too many full VM7 +15 not able to clear SSH... Tera still requires skill, gear alone won't get you anywhere.
  • well really if you got +12 imp gear even at +12 the only thing that come close to beating it i guess could be +15 sf so even at +12 imp gear is really good xD just not amazing people think that if imp gear isn't +15 it sucks but it still better then just about every gear out there for pve
  • NopiNopi ✭✭✭✭✭
    edited August 2016
    Then again I've seen a casual player just straight up buy imperator +15 weapon on my server but can never get into groups on LFG when it says "SSNM LF D/T +15 Only" run. Every other gear is Dreadnaught +9 with no single damage reduction rolled on chest piece. That poor fellow thinking +15 weapon is going to make everything right.

    Pretty much this in many cases. I preferred to stay with decent rolled Slaughter +12 and it's OP gear for most if not all NM dungeons (at least for those that I have played). And I mean decent rolled. Not even perfect since I don't have a SES fountain to get those 4 pow 4 crit rolls. If I do play when Lilith gear comes, I'll upgrade to it and stay on that for the duration of that patch. But if I stay as casual as I'm playing nowadays I won't even need Lilith. Starter +12 will be enough.
  • AulonAulon ✭✭✭✭
    edited August 2016
    You can clear every thing with out it, I War Tanked and DPSed SSHm in SF, I Mystic SSHm in plus 12 Slaughter, I Lancered SShm in plus 15 Lucid. I am by NO stretch of any one imagination an amazing player, I am average at best. Also while doing the above I collected mats I needed for if and when I did get Imp as I passed most to others that where most interested at the start. I am not a farmer, I will never clear SShm on any toon 100 times nor run it more than twice a day. Where was I going with this? I have no idea, just wanted to help clear up the level of importance of NEEDING plus 15 Imp I guess.


  • I believe the OP is referring to the materials needed for 50-100 attempts at +15, not harvesting the materials for the VM in the first place. Other people have pointed out that +15 is for hardcore and elite, not for every casual and is not even needed. I don't believe this is where the OP was going with this. In 2 hours a day, as long as you are running the harder content and dungeons (mid-high tier IoD BAMs, SSNM, SSHM, DFHM, DFNM) you can make decent vanguards and gold to BUY feedstock and MWA. As others have mentioned, it's about playing smart, not playing long. If you have full +12 IMP from PVP credits, clears and mat farming congrats. Now you just need to hit the higher dungeons and content that give better payouts. These are summarised in another post that actually breaks down IoD vs dungeons vs vanguards. In the 5-6mnths we have before the next VM patch comes, you can very well have an attempt PER DAY if not 2 to 5 attempts if you play right (and that's with alts for the 2-5 bit). From a casual standpoint however, it's more time efficient to get the previous VM (in this case starfall) and +15 that. There is certainly a lot of effort with the current generation VM due to farming restrictions placed on the number of VG you can claim per character
  • but it is available to the casual

    they sell it on broker open ur wallet is what EME is saying
  • CutechanCutechan ✭✭✭
    kamizuma wrote: »
    I play casually and I have imperator +15 though. It's about being efficient with your time

    Kamizuma be my sugar daddy.
  • Actually 2 hours of playing is enough, you take around 30 or 40 minutes doing 8 vanguard IOD dailies so you can do 3 characters per day and you get 240 mwa and 720 t9 feedstock, so in 4 or 5 days of farmng you can awake your weapon and farm another 10 days to start enchanting to +15, its just matter of time and pattience, you can also buy goddess tears with the tokens for extra gold.
    2 hours is enough time, like other ppl say you can also run dsl or sshm for more vanguard points.
  • Why all the hate? Why are people so hung up on Imp +15 like you have to have it or else you are just [filtered] at the bottle of the barrel?
  • I usually consider playing easy dungeons, hunting bams, buying cosmetics, lvling up.

    I am not so fond of what BHS does each 6 months to gears and dungeon. They make hours of grinding and much golds worthless, I get the upgrades and changes, they are necessary of coarse, but remember those gear upgrades just makes your etch, dyad crystals useless also. and that is not acceptable by me. You can dismantle a gear but what can you do for dyads and etches? I had full Disco set for my alts with etches and dyads. What happened? late game process is not healthy, that is why Tera can't keep players playing it. EME makes things interesting but BHS [filtered] sucks at it.
  • voidyvoidy ✭✭✭✭✭
    edited August 2016
    I usually consider playing easy dungeons, hunting bams, buying cosmetics, lvling up.

    I am not so fond of what BHS does each 6 months to gears and dungeon. They make hours of grinding and much golds worthless, I get the upgrades and changes, they are necessary of coarse, but remember those gear upgrades just makes your etch, dyad crystals useless also. and that is not acceptable by me. You can dismantle a gear but what can you do for dyads and etches? I had full Disco set for my alts with etches and dyads. What happened? late game process is not healthy, that is why Tera can't keep players playing it. EME makes things interesting but BHS [filtered] sucks at it.

    Although progression is normal in any game, I agree with what you're saying here -- especially on dyads and etchings, with how expensive and rare they are. For a lot of people, being told they need to start over again in terms of gearing isn't an incentive to play more: it's an open invitation to quit. Everything they worked for just got tossed down the drain. This indeed is part of why tera can't hold onto its players. Generally, in addition to things like friends and guilds, part of what makes MMOs hard to let go of is the attachment we form to our work -- be they characters or gear or incremental progress in general. What BHS does is throws all that out every six months, unless you get VM in which case they throw it out every two major patch cycles.

    That being said, as someone who's currently enchanting an awakened piece of gear, I will say it is disheartening. I'd saved up about 30,000 T9 feed and at least 40,000 T8 in preparation of enchanting my imp lance, and I went through a good chunk of it in 10 minutes with only +13 to show for it. I won't say it's impossible, but this is the kind of [filtered] that -- when done once -- is NOT something anyone looks forward to doing again in 8 months.
  • vkobevkobe ✭✭✭✭✭
    vm are not really for casual player
  • Idi0ticGeniusIdi0ticGenius ✭✭✭✭✭
    BHS themselves said that VMs and Quatrefoil Brooch are meant to be for players who can earn it themselves. Although they did say they were directed to end-game players, they never meant it as non-casuals. Even casuals can earn it, but it just takes longer time depend on how much time or effort you are willing to put in.

    Simply saying "I can't get it, therefore it should be available to my standards" makes no sense. Even in real life, you don't simply get a degree or certain position of job-- you have to work for it and earn it; that takes time and effort. Of course, exceptions apply irl too-- there are people who can P2W anyways.
  • NopiNopi ✭✭✭✭✭
    I can say this about the gear grind and power creep. Games are meant to be left behind once you stop having enjoyment from them. MMOs, no matter how they try, can't escape this cycle. Sure. They will come with maybe new dungeons, new classes and a bunch of other things. But this is just meant to extend their lives, or to please newcomers.

    Look at even giants like WoW. I meet WoW players in pretty much every mmo out there. WoW is still alive and well at the top of the MMO food chain, but those players left, never to look back, because that game doesn't give them enjoyment anymore. The case of Tera is not different in any way. Someone gets full gear, goes to the top of the charts, may stay around for a bit, but then he gets tired or life makes him move on and he either drops to a more casual role or leaves the game altogether. Others like me take long pauses, play casually for a bit, and it's back to the shadows.

    So don't be afraid to leave a game behind and move on (or take a break) when that game doesn't bring you entertainment and enjoyment. Games are not a job, and they fail to you if they don't give you those things.
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