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Zerk-Increased damage taken from bosses.

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Comments

  • UltemeciaUltemecia ✭✭✭
    Yuxibr wrote: »
    Calm down, you'll be able to use roll without intimidation.
    And you have a block that doesnt consume nothing to use. Stop crying. --

    Doesn't evasive roll share a cooldown with evasive smash? I don't know about zerker builds, but I thought evasive smash increased DPS. And as other people have said, the block doesn't work for everything (and it absorbs less, for a good reason I suppose).

    The roll does share a cd with Evasive Smash, and evasive smash (when it crits) is a zerks highest damage dealing skill.
  • JenieveJenieve ✭✭✭
    Zemazta wrote: »
    This was released in ktera aswell, only worded differently. They wanted to reduce the difference of damage taken from mobs between the 3 different armor types. So metal takes more damage than usuall, and cloth + leather takes less. Why they decided this was a good idea is beyond me

    They nerfed archer so that's not how it works
  • DIONIDIONI ✭✭✭
    Ultemecia wrote: »
    Alec13 wrote: »
    Zerk will still be strong. With vm gear at +15, some cdr etchings and also maybe some extra combat movement speed, your zerk will be god.

    For the record people, don't put cdr etchings on your zerk unless you play in ktera.

    For pvp cdr +att speed etchings are really good.
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