[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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Im new to game
Questions
is this game pay 2 win?
Average hour it takes to max to 65?
are cash shop items perm?
When do i get good looking gears?
is this game pay 2 win?
Average hour it takes to max to 65?
are cash shop items perm?
When do i get good looking gears?
0
Comments
~15h to lvl 65 (play time).
Cash shop items are all permanent.
There are always events running where you can early get outfit for free. E.g. right now you get a cosmetic frog for free. Cash shop items are buyable right from the start. Go with the "what-you-see-is-what-you-get" outfits to start, dont buy loot boxes if you are new and unexperienced. E.g. there's an actual sale on school uniforms for $3 apiece. The costumes go for ~$10, which means if you want to get a costume for free, you should have 40k ingame gold (lvl 65).
-yes
-3-5 if tryhard 1-2 weeks if casual
-yes
Prob one week after reaching 65 you'll acquire enough tickets to purchase costumes
*Alternatively, you can buy cash shop items with ingame gold or spend EMP aka this games currency.
*P2W differs for everyone bottom line is this is a Kr MMORPG and the only way to beat RNG in a realistic time frame is to pay. You know the "politics" of most f2p games. Mid tier Slaughter set is weak but bare minimum to complete content. VM Starfall is 20% stronger than Slaughter Mid Tier. Imp is like 23-25% stronger than Slaughter. The way game set up u literally have to buy gold or no life farm for 3-6 months. Again if you're interested in Tera you know how most f2p games work when they call themselves f2p but sell cash items on broker and hae subscription preemium model. Black Dessert is currently fighting against the very thing Tera has been doing since it went f2p.
I'll address pay to win last.
Time it takes to hit cap depends. If you start out with a buddy up code from someone and you queue for dungeons nonstop while grinding out vanguards and story quests between dungeons, then it won't take long at all. People have done it in five hours. A newish player could easily do it in 20, but it depends on which class you pick and which conditions you have going for you. A healer will queue into dungeons instantly and gain a lot of quick xp compared to a dps who might get stuck waiting ages, etc. etc.
Cash shop items are permanent. You can start getting good looking stuff immediately if you dole out the cash, but honestly a lot of the in game armor is quite nice to look at. When I leveled my priest, I was always excited to see which outfit I'd get next (until the recolors started cropping up). There's a fashion coupon store in the game that allows you to purchase weapon and armor skins in exchange for fashion coupons that drop from boss monsters too, so there's that.
Regarding pay to win, it's hard to say. I think it is. If I wanted to, I could drop 500 dollars on a bunch of those new pig mounts and sell them to people for gold in game. Right there, I just turned my real money into gold in an instant. Then I could use that gold to purchase best in slot gear on the broker. Now, the problem with this is that tera is an arguably high skill game, meaning I could get the best gear, but if I don't know how to play then I'll still be trash. You see this a lot. People with full best in slot gear, playing horribly in some of the game's easiest dungeons. In those situations, a free player who grinded out his mid-tier gear could actually outdamage someone like that. The only other pay to win issue this game has is its elite subscription. I'm not gonna lie, if you want to have an enjoyable time with this game without turning it into a full time job, you'll need this. It doubles your rewards, doubles your dungeon runs per day, and gives you a box of useful consumables every day. You can buy it with gold in the game, but it's expensive because the only way to put it on the broker in the first place is to spend 20 bucks on it. I'd call elite pay2progress if anything. So yeah, there it is; take from it what you will.
Even if you hate the p2w elements, give the game a shot. The action combat feels great at endgame and it's all quite enjoyable even when played casually.
I'm a guild wars 2 player
Whoever said it did? You can farm instead, but often you don't need skill for that either. Whether you farm or spend real money is up to you. Whether you have skill is, and always has been, up to the gods.
This is not given in Tera. Even if you put tenthousands of dollars into Tera, you wont be able to kill you enemies, clear dungeons or go anywhere without skill and knowledge. Because money cant buy you better equipment. It only speeds up the aquisition.
RUN, FOREST, RUN!
#2: 15h if you rush and if you want to take it slow 1week or 2weeks.
#3Yes the cash shop items are perm you can also sell them to.
#4 for gear the best wound be end-game drop them slaughter is one gear for 65 the +15 gear is starfall and imprem(cant spell that gear name).
#5 Welcome to tera hope you have fun.
Didn't that occur in PVP years ago wait still does.
Imp ppl mop floor with casuals in fodder gear don't they "cough" fwc
Rest my case
Tera does have p2w elements therefore it is p2w u can sell cash shop items for gold n buy BIS.
Just because a game has an option of a non p2w route doesnt make it not p2w.
As for skill, lol you have vids up right now of IMP dps parties killing every boss in 3m dying left in right, ignoring all gimmicks, using revives...
Burning and face tanking through all the gimmicks a boss can do in 3m
What a joke and at "High" lvl that's what PVE has been reduced too.
DPS as fast as you can to avoid actually doing the boss gimmicks.
In every f2p MMO pvp has always been P2W since you typically need BIS gear and max enchantments aka Elsword.
Is it pay to win? All f2p mmos are pay to win. Even the pay to play ones are. Any game where you can exchange money for gold in any way or another (In the case of tera you exchange cash shop stuff for gold, and you can use that gold to buy best in slot gear) is pay to win. Now, does not mean you can buy stuff that's better than what an f2p player can get through grind, and also this game still has a heavy focus on player skill, so you can be in the best gear you can get and still not last two seconds on end game dungeons.
For reaching max level, you can get there in less than 24 hours if you know what you are doing and know where to get exp (or just spam dungeon queues non stop), or take it easy and achieve it in a few days. This game starts at 65. Level up is completely meaningless, and I mean, total trash tier meaningless. It teaches nothing. You achieve nothing from it.
Cash shop items are permanent. There's no renting of outfits here like other games (lol Fiesta Online). Here you buy it, it's yours. There's VERY few account bound outfits, but there's plenty of account bound mounts.
Almost all classic gear looks good. Or at least they show a lot of commitment in making them from the original Tera devs. Some of the outfits look plain until you take a close look at them and ask yourself who had the mind to design something so intricate. But most people use immersion breaking outfits and mounts, as it's apparently norm with Korean mmos.
From my stand point, this means that you are barred, one way or another, from accomplishing most of the game's content. The firm MMO I played, can't recall the name since it was years ago, you had to pay to get past a certain level cap. This is pay to win. In RIFT, you would have to, as someone said, "no-life grind" for months to get geared for about half the end-game content.
In this game, you can level to 65 in no time. In fact, I think is a bad thing for new players. I'm really casually, and would rather chat than kill things, but it still only takes me a day or two to level from 1 to 65. As for gear, My first 65 took about a month to get into full slaughter which lets me do almost all end-game content. Again, I'm casual and as such spent almost no gold on feedstock, enigmatic scrolls, et cetera, prefering to buy costumes. I am have now been playing for about three months. I have six 65 characters on two servers. One is in full slaughter, three have slaughter that isn't completely enchanted, but I could complete if I wanted to by using tokens and gold I have accumulated, and the other two mostly have dread. All of them have +12 Slaughter weapons with good if not perfect rolls. With over 4k of the second tier tokens, stacks of MES, BES, and MIS, and about 50k gold (I just bought three costumes, I had more) I could actually use all of that up to have six 65's ready for almost all end-game content.
So no, this is not pay-to-win. If a casual gamer can in three months without using real money to get gear can obtain six characters ready for all but the hardest end-game content then this is not a pay to win game.
Or maybe I'm really bad [filtered], and the whiners have it right?
PvP is more about skill than gear. I've seen highly skilled players destroy "P2W" players using mid tier or old "obsolete" gear from several expansions ago.
I would say this game has the best balance. It's more Pay 2 Convenience than it is P2W. There is nothing you can buy with money that can give you a permanent advantage over someone who doesn't pay. I think this is perfectly fair since, lets face it, time = money. You pay 1 way or another, but ultimately whether you win or lose depends on your own skill and dedication to the game.