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Im new to game

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Comments

  • Yeah. It is pretty inconvenient moving around with out an Elite sub, but you can buy those on the trade broker. At least on my server (HW) gold is cheap so Elite subs are easy to buy. If you sold everything you got from the gift boxes, and used the extra VG credits you earn to buy stuff to sell, you'll make the gold needed to buy an Elite sub. On HW there isn't any real reason to NOT have an Elite sub.

    I'd say it's more "pay to look like a $10 [filtered]". If you don't care to put slutty outfits on your loli's, you have just removed about 90% of the cashshop. The other being fancy mounts. Note, you get a 275 flying mount for free at 65.

    The one thing that I can say you really need to spend money on is the account bound Totes which gives you a personal, 72 slot bank on every character on every server, permanently. Wait for a sale (in 3 months there have been two) and get it for $15.
  • If you want free gold and emp pm me and I'll log in and hook you up, thats if you're on Tr anyway I don't play Tera anymore. I have about 100k emp, 110k rewards credits and 60mil gold or so that will never be used lol.
  • In general this game is not p2w. However, I would like to see newbies getting low end gear full enchanted after reach lvl 65 for free as a incentive to keep playing.
    Anyway, what @Nopi said is true. All f2p mmo have p2w mechanics. When I say TERA is not p2w it just means TERA is very welcome to f2p players, but p2w mehcanics are there.
  • Ilythien wrote: »
    However, I would like to see newbies getting low end gear full enchanted after reach lvl 65 for free as a incentive to keep playing.

    Actually, I think that would have the opposite effect. If I were to rage quite this game, it would be due to suddenly hitting a difficulty wall. Up until 40 you are flying through the levels at a rate of several per hour and gear is irrelevant because everything can be face tanked and just dies if you ask nicely. Things slow down after that, but PvE is still pretty braindead until about 60 in Mayan Core (or whatever) where you get some minor boss mechanics (jump, kill the red one, only attack the core). When you hit 65 the game litterally gives you level 65 gear for free. You then have two (use to be one, but this is way better) to get dread and some enchanting materials. Run Echos, get a weapon and maybe some armor. Then kill BAMs on IoD, get armor, gold, jewerly, enchanting materials, the works. From there you have grind a little bit for feedstock, MES, MIS, and SES (not that there is any need for SES given the drop rate in ABNM). Then you run DFNM, the first real dungeon, even if it is super easy.

    By this point the player will likely have either ground BAMs, BGs, or 65 dungeons. All of these will lead to an understanding of the class, something you don't get while being power leveled by BHS/EME into 65. Hopefully, you didn't end up learning the game [filtered] backwards as a result of choosing one of the four new classes, in which case you probably will have to shed some bad habits first. You'll also get a taste for what it's like to fail at enchanting and masterworking without the rage from Slaughter or ultra rage from SF and Imp. So while I think the game fails to prepare players for level 65, I do think the initial end-game content and gear eases the player into real dungeons and T9 and T10 gear progression.

    If you give everyone +12 Dread at 65, you get neither of these things. Suddenly the playes are going from having everything handed to them to having to work for their meals. Players would enter DFNM without any group awareness at all and tanks would be even worse since the sub-65 dungeons don't need tanks. As far as I know, neither ABNM nor KCNM can be run without a tank. You may be able to tank it as a bad tank (God knows when I tanked KCNM with my warrior for the first time I would not have protested or complained one bit if they kicked me), but you need A tank. Hell, even if it's a slayer tanking, it's still a tank (I saw a slayer tank FINM...true story). They will also start enchanting T9 gear and find that it doesn't work most of the time.

    So, my point is, if they made end-game any easier, the difficulty wall would get steeper. When people hit walls, they rage. That is not how you maintain a player base.

    If I were to make any changes, I would make 30-39 more difficult, and scale 40-64 up appropriately from there. Making content harder and enchanting less likely to succeed.

    Now, as far as enchanting goes, I would like to see greater enchanting advantages applied on failure. I think that would reduce frustration, but if you then decrease the base success rate you end up needing the same amount of materials, while but it would be more consistent.
  • Tyrant666 wrote: »
    If you want free gold and emp pm me and I'll log in and hook you up, thats if you're on Tr anyway I don't play Tera anymore. I have about 100k emp, 110k rewards credits and 60mil gold or so that will never be used lol.

    I play on Mount Tyrannas, if your serious I'm gladly accept any amount of free gold or emp :) thank you very much.
    My character name is Deadly.S

    Thanks for the input everyone I think I have a much better understanding about the game.
    I still have another question when I hover an item it says Average Brokered Sale XXX amount of gold. is that the average price I could sell for?
  • dinnersdinners ✭✭✭
    Most of online game is pay to win. But, it's not that hard to make gold in Tera. You don't need to farm 10 hours everyday to get the best gear. or you don't have to buy cash to get gold as like another game.

    But, you need to get some friends or join good guild in Tera.

    Friends and Guild >>>>>some farming >>>> Cash for gears.
  • P2W is a meaningless term. It really means a thousand different things to a million different people. I have to say I am just tired of it's overuse and wish people would learn how to articulate their discussions better than just using meaningless terms like it.
  • aeee98aeee98 ✭✭✭✭
    I will say this.

    Tera is a "practice makes perfect" game. Meaning you need to have that level of reflexes and knowledge to get to the real end game.

    The first few dungeons are ezmode, just wait till you get to the harder ones.
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