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Spring Valley Mongos Bug

Theres a problem in spring valley with the terron mongos where they get stuck in a cliff that is unreachable. Is it possible to get this fixed?
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Comments

  • SpacecatsSpacecats ✭✭✭✭✭
    Sorry, no it's not. Those poor Mongos are a casualty of random spawning!
  • Please fix, these poor mongos are waiting to be hunted.
  • StevenAnthonyStevenAnthony ✭✭✭✭
    no only here, in hearth woods too
  • EndevaEndeva ✭✭✭✭✭
    Ahceron wrote: »
    Theres a problem in spring valley with the terron mongos where they get stuck in a cliff that is unreachable. Is it possible to get this fixed?
    Its not a bug, it was intended!
  • also the mandrakes spawning underground in susurrus woods...
  • Mongos spawning in rocks in Bastion ;-; pls let me kil-no! hug you
  • EndevaEndeva ✭✭✭✭✭
    edited August 2016
    The Mongos have created a resistance and are recruiting members!

    27e2bd9a6d.jpg

  • @Spacecats despawn and respawn all the mongos, this could fix atleast these ones stuck.
  • EndevaEndeva ✭✭✭✭✭
    12 hours later...

    4ce7260fdf.jpg
  • edited August 2016
    It seems to me like a poor coding since there's like 15 mongos stucked inside that damn cliff.
    3322072ed7.png
  • udC3nwj.jpg

    This spawn is pretty dumb.
  • LancerJivaLancerJiva ✭✭✭✭✭
    Spacecats wrote: »
    Sorry, no it's not. Those poor Mongos are a casualty of random spawning!

    If you knew this would happen, then why do the event?

    Do a maintenance so spawns are reset or extend it.
  • SpacecatsSpacecats ✭✭✭✭✭
    LancerJiva wrote: »
    If you knew this would happen, then why do the event?

    Because the number of total Mongos was increased to compensate for the inevitability. It's the only way to deal with this issue right now, unfortunately. A server restart would also do the trick, forcing all monsters to respawn, but bringing all of TERA down for the sake of a handful of stuck Mongos would be ridiculous.
  • LancerJivaLancerJiva ✭✭✭✭✭
    Eiiji wrote: »
    Spacecats wrote: »
    LancerJiva wrote: »
    If you knew this would happen, then why do the event?

    Because the number of total Mongos was increased to compensate for the inevitability. It's the only way to deal with this issue right now, unfortunately. A server restart would also do the trick, forcing all monsters to respawn, but bringing all of TERA down for the sake of a handful of stuck Mongos would be ridiculous.

    mongo spawn in Spring Valley and Balder's Refuge is good, but all other areas are nerfed, especially beetles in Seeliewood :(

    Spring valley ones are glitched.
  • Didn't I said before that Mongos do spawn at Wall of Wordcraft nearby Allemantheia?
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