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[KTERA] 8/11 Patch Notes

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Comments

  • @RakWraithraiser Ya it's a joke. A play on how ktera players having been telling bhs that reapers needs another iframe.... Judge them however you see fit.
  • @RakWraithraiser Ya it's a joke. A play on how ktera players having been telling bhs that reapers needs another iframe.... Judge them however you see fit.

    LOOOL! enuff. enuff. Reaper is OP. ehem..

    ktera players is....fun in giving new ideas. :awesome:
  • YourNeighbourYourNeighbour ✭✭
    edited August 2016
    @RakWraithraiser Ya it's a joke. A play on how ktera players having been telling bhs that reapers needs another iframe.... Judge them however you see fit.

    LOOOL! enuff. enuff. Reaper is OP. ehem..

    ktera players is....fun in giving new ideas. :awesome:
    I would like double wallop damage 1 second leash pls is that ok pls bhs B)
  • ^ yes BHS can you make lancer more ping friendly? pls~~ 200 ms above is a joke ~ pls.
    kill all the speed cast things. MAKE ALL LANCER skills fast ! :awesome:
  • EllieChuEllieChu ✭✭✭
    What did you want from the zerk revamp. Dont say crit glyph or anything like that, cus that is literally just a buff, not a revamp
  • XaeraXaera ✭✭✭
    EllieChu wrote: »
    What did you want from the zerk revamp. Dont say crit glyph or anything like that, cus that is literally just a buff, not a revamp

    I dunno, a new skill even? A better iframe cd? I mean, I stated what I really wanted, but those wouldn't have been terrible. This... this is pretty much insulting after what sorc got.
  • Troyzerk wrote: »
    8/26/2016 Notes are out. A moment of silence for the Berserker's Hope.

    :awesome:

    Berserker is op.
  • voidyvoidy ✭✭✭✭✭
    edited August 2016
    Troyzerk wrote: »
    8/26/2016 Notes are out. A moment of silence for the Berserker's Hope.

    Where can we read this probably bad news?
    Never mind. I think I found it. https://docs.google.com/spreadsheets/d/1_7jpKe3yBrg-hw1WmdxxpeWd5l1JxHeypBnQaWPvNac/edit#gid=0
    I hope that's not it though. It's literally just a change for tanking stance.
  • Yep. Those are the ones. They were also 'out' 2 days ago.
  • voidyvoidy ✭✭✭✭✭
    Yep. Those are the ones. They were also 'out' 2 days ago.

    Well, maybe September will yield something more substantive. It looks like here they're just trying to make them relevant in the 30 man raid... as tanks. [filtered]. These devs, man. Every time intimidation stance gets a boost while the class's true weakness remain glaringly obvious, it makes me wish they'd just scrap zerk tanking altogether.
  • voidyvoidy ✭✭✭✭✭
    Troyzerk wrote: »
    snip
    The survivability issue is a big problem, yeah. Most tanks get either a significant self heal or a way to mitigate damage like iron will. Zerk tanks get one self heal, but it's honestly the most pitiful thing I've seen in a while. Restores like, 5k or something ridiculous like that. We already have a crazy low health pool, stuff like this doesn't help.

    Honestly if this is going to be BHS's continued solution to the zerktank issue, then I think they should just scrap it so they can focus on balancing the DPS issues. The class has enough weaknesses on both sides of the aisle, but the devs keep sinking their thinking into the tanking side of it, which barely anyone seriously uses anyway. Like, the next time you see an MM run or a DFHM run looking for a tank in LFG, try to apply as a zerk and see what happens. Yeah they "get the job done," but so does every other tank in the game and they're not rare enough anymore to make zerktanks worth the hassle.

    Said it before and I'll say it again. These devs rarely care about balance until they have to apply zerker changes. They're scared to make zerk tanks on par with main-tank classes (which is fine) so we get a gimped tanking stance devoid of all but the most basic of tanking abilities (which is not fine). They can't even buff our thunder strike in pve without decimating its effectiveness in pvp. It's always one thing getting traded for another thing in the name of fairness when it comes to zerk. Every patch everything's crit resist gets higher when our damage relies exclusively on two skills critting often, but we don't get a passive crit boost because "that would make you too broken." Meanwhile, archer gets the passive crit boost and it lets them crit 80% of the time in subpar gear, totally okay. Or you look at reaper, who nobody really complained about except a few really bad korean players, and now they get buffs. Or you look at how zerk tanks were kept gimped so they wouldn't outdo lancers, but then brawler comes out and gets to outdo lancers AND dps classes. It really feels like the developers are terrified of making zerk too good, so they keep it gimped in every way imagineable. God help us if we didn't lose as much HP from overcharging, or if we had more HP, or if our cooldowns on our rolls were separated, or if we got a crit boost, or if our base attack was just higher on non crits to make it less devastating when we fail to crit multiple times in a row, because then we'd be just too broken. Brb though, gotta give reaper some more buffs.

    I've started playing a lancer recently, and I actually have fun on it. I'm not saying I quit my zerk, but I love tanking. I originally made a zerk so I could tank and dps, but the tanking was just too messed up for me to stick with on zerk, and after brawler made tanking popular and [filtered]-easy, no one wanted a zerk tank anyway. Lancer feels like how a tank should feel. Going back to zerk tanking after lancer tanking feels like I'm tanking with no real protection. I have no personal shield, no self heal, no team buffs, no crowd controls, I have one stun but it's unreliable, and I feel so SLOW when I attack. It's like night and day. All it does well is holds aggro, and any tank with a pulse can do that right now. It's not enough to differentiate the class's tanking abilities and make it worth bringing for anything besides super easy content where the stakes are low.
  • NopiNopi ✭✭✭✭✭
    voidy wrote: »
    Snipcats
    Personally, I believe this current Tera team at BHS simply has no idea what to do with the class and simply keep it from being used by players in hopes they can one day remove it altogether or something. Sorry I sound so unrealistic but with all the cold shoulder the class gets on every dammed patch, that's my sentiment. It's like they don't want anyone playing zerk ever again. Not as DPS, not as tank, not as off tank, not as decoration. Then again, the very first Tera team also had a LOT of issues with the class being bottom tier as well(even with skills like mocking shout not working as intended). Not sure who fixed it to where for a time it could shine a bit, only to be tossed back in the recycle bin of classes.

  • XaeraXaera ✭✭✭
    This is so depressing.

    I wonder how Ktera players feel about this.
  • CcoffeeCcoffee
    edited August 2016
    Maybe.. MAYBE.. maybe.. they plan to do us like the mystics and give us hella nerfs for years only to pivot at the last second and give us something cool.. I remember zerk at first being bleh, and then suddenly it could fight the rawr BAMs (when people actually grouped up cus bams were hard) and then top tier dps, but then the sudden decline after rehm.. and yeah i didn't play zerk much in the beginning of Tera because priest was op :proud: Now, neither of my "main" classes are "the best" in their respective fields..

    As a side note, I just remembered where I can make suggestions that could actually do something instead of derping in forums (that no one cares about) **edit: I am actually too afraid/lazy to make the suggestions, don't pick coffee for leader ever. he lacks the commitment to follow thru
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