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[KTERA] Archer Revamp Teaser Video

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Comments

  • The self-buff has a fancy animation too. So does charging. Retaliate maybe? Not sure if the sound was new. But the previous sorcerer "teaser" literally showed 1 skill, and that was the meteor. There was a lot more changes to the class, maybe it'l be the same for archer? (Although they did display almost the entire set the archer has).
  • DivineRemnantDivineRemnant ✭✭✭
    edited September 2016
    Daymond wrote: »
    gib wrote: »
    A dash skill? :open_mouth:
    That...dash....is amazing...

    " Dash skill for acher, because keeping distance in pvp is for wimps " - BHS team

    Every single class in TERA has a reposition skill (Ignoring xyz escape). Except for priests, which have a reposition skill that applies to whoever they want. Why can't archers have one? (Yes their two iframes are reposition skills, but all other dps classes have a "dash" skill, except for gunners, which already have a much better skill, and sorcerers, which already have warp barrier and superb dps).
  • Daymond wrote: »
    gib wrote: »
    A dash skill? :open_mouth:
    That...dash....is amazing...

    " Dash skill for acher, because keeping distance in pvp is for wimps " - BHS team

    Every single class in TERA has a reposition skill (Ignoring xyz escape). Except for priests, which have a reposition skill that applies to whoever they want. Why can't archers have one? (Yes their two iframes are reposition skills, but all other dps classes have a "dash" skill, except for gunners, which already have a much better skill, and sorcerers, which already have warp barrier and superb dps).

    Archers already have a psuedo-dash in feign death.
  • edited September 2016
    I expected something more... The dash? On archer? WTF!!! Why didn't we get a position shift skill that can be done in the middle of charging, saving the skill's charge for the moment after the shift was done, so we could attack from a different position instantly. This is what I would call a revamp. But this is weird. BHS is giving out dashes for every single class they have just because they are stucked upon the same idea and same animations which are easier to reproduce. Have no words to express my rage... Time to switch to a 4 key gunner (no skill kill machine), reaper(average skills kill machine) or ninja (the one that takes a half hp with circle of steel). They could atleast rework feign death :angry:
  • I think you should be happy your class got a revamp, but hey ppl gonna complain no matter what i guess.
  • EndevaEndeva ✭✭✭✭✭
    Eiiji wrote: »
    where my slayer revamp?!! :c

    Someone didn't read thread lol
  • Eiiji wrote: »
    where my slayer revamp?!! :c

    you got a disgusting buff to UOHS. Slayer revamp was a miss translation
  • how is buffing UOHS a middle finger?
  • Eiiji wrote: »
    EllieChu wrote: »
    how is buffing UOHS a middle finger?

    ICB already has a long cd, can't even be compared to the damage of ninja's fire avalanche, wish they reduce cd for some seconds :/

    fire avalanche is what? a 27m burst? on a 3m cd

    UOHS crits for 3-5m now? now imagine all other things that makes it hit harder, KDS, eviscerate, chest roll. Idk, i might be stupid, but UOHS does a lot of damage, and will do even more with this buff
  • Eiiji wrote: »
    EllieChu wrote: »
    Eiiji wrote: »
    EllieChu wrote: »
    how is buffing UOHS a middle finger?

    ICB already has a long cd, can't even be compared to the damage of ninja's fire avalanche, wish they reduce cd for some seconds :/

    fire avalanche is what? a 27m burst? on a 3m cd

    UOHS crits for 3-5m now? now imagine all other things that makes it hit harder, KDS, eviscerate, chest roll. Idk, i might be stupid, but UOHS does a lot of damage, and will do even more with this buff

    you are forgetting the odds on hitting crit with old classes :/ new classes hit a lot more crits with less crit factors than old classes.. that's why I said FA doing more damage :/ I am happy with 10% damage buff though, then UOHS will really hit over 3mil with proper gears, not with slaughter.

    Fire avalanche doesnt do massive damage with slaughter either
  • KetothKetoth ✭✭✭✭
    Still waiting for RF revamp
  • @NikoJimz @Pixelator

    They weren't revamps. only Balance changes. That's actually my fault when I was translating those part because I got the two terms mixed up in Korean...

    Hmm. I was worried about this revamp to slayers. I'm happy it will be only a balance. However, slayer needs a big buff in its ultimate attack(ICB) or a true ultimate attack, like new classes.
  • zerker doesn't need a revamp. zerker is the perfect gameplay. I dun care about my dps. zerker is life.
    if you touch zerker I'm gonna file a complaint in UNICEF
  • NopiNopi ✭✭✭✭✭
    Uh. Wonder if that dash is multi directional (without having to turn our camera, or without the skill auto targeting something), because it would be a bit silly to have a ranged class that is ranged because it doesn't need/want to be next to what it's supposed to kill, suddenly running to glomp their enemy in a mad dash because political correctness demands it. >.<
  • Nightx wrote: »
    Eiiji wrote: »
    EllieChu wrote: »
    Eiiji wrote: »
    EllieChu wrote: »
    how is buffing UOHS a middle finger?

    ICB already has a long cd, can't even be compared to the damage of ninja's fire avalanche, wish they reduce cd for some seconds :/

    fire avalanche is what? a 27m burst? on a 3m cd

    UOHS crits for 3-5m now? now imagine all other things that makes it hit harder, KDS, eviscerate, chest roll. Idk, i might be stupid, but UOHS does a lot of damage, and will do even more with this buff

    you are forgetting the odds on hitting crit with old classes :/ new classes hit a lot more crits with less crit factors than old classes.. that's why I said FA doing more damage :/ I am happy with 10% damage buff though, then UOHS will really hit over 3mil with proper gears, not with slaughter.

    They need to give slayers 100% crit chance glyph if they ever want to close the DPS gap, the same with Zerk. They will never balance older classes with the same poor crit formula.

    Okay, and now we go back to logical thinking and i ask you. How is this balanced, giving zerkers and slayers 100% crit rate. Do you know what a zerker is capable of hitting with a single thunderstrike?
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