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Upcoming Guild Changes Questions and Feedback

135

Comments

  • This seems like the end of social guilds. My guild has members who have been inactive for a long time. They're our friends. Some are keeping daily contact on Discord but just don't find time in game. 10 people of our regulars are active, and to do justice to them I always try to recruit more people to keep the guild active so they won't be alone in game. These new people join, play some time and usually go away for ever or on alts after a while.

    Now, my regulars will suffer from the inactive historic members of the guild. New people will not join unless the guild is of some level (just like Blade and Soul, which was [filtered] up). The guild will die unless it becomes really active. I'll have to kick those old friends and maintain daily gameplay which is not our style, not being hardcore gamers, or let the guild sit on level 1 and eventually stop playing the game all together. The 10 people will eventually go too, and not being able to recruit freely as I do now, the guild will die.

    This is not the "Guilded Age". Non-daily players will always be without a guild, or getting kicked after a while. Guilds will become introversive and exclusive. Soon your game will limit to the regulars, and die.

    All of this for one simple reason: 100 member limit and 300 character cap. Lift this to allow the rest of us who don't care to be superbuffed but nevertheless wanna be in a society (very reasonable expectation in an MMO). Let the guildmaster define who's participating in quests or not, which should dictate who's getting buffs and gold. Find a way to allow "parked" characters and people. We want to wait for our friends to come back one day instead of kicking them. Of course this is not gonna happen, cause even if you decide to do this it will take you 2 years.

    So tell me how a social, non-hardcore guild is suppose to be maintained?

  • So do guild levels reset to 0 after the patch? Do they reset eventually if you don't keep leveling it? How long does the temp bank last? Do people get free account bank expansions? How hard are the quests for each tier? Do world boss spawn timer get sped up? Going to suck trying to do that quest the way it is now.
  • Idi0ticGeniusIdi0ticGenius ✭✭✭✭✭
    @Vesporax

    do guild levels reset to 0 after the patch?

    Yes and No depending on how you see it.

    The level raised by Cathanarch Award are completely different, so in a sense it's a yes but technically no.

    Do they reset eventually if you don't keep leveling it?

    No. If you stop, then it remains where you stopped forever. There is no "reset" to this guild level system.

    How long does the temp bank last?

    Forever until you unlock Guild Bank slots. Only Guild Master can see/withdraw them though, and of course, you can't store anything.

    Do people get free account bank expansions?

    Are we getting them in NA? KTERA didn't get them yet since they are getting bank expansion sometime this month to 8 slots ( so +4 slots) but we don't know if NA will hand them out for free.

    I highly doubt KTERA will get theirs free since that's how Korean game publishers run things to leech more money as possible-- especially NEXON Kr... I hope EME have different idea in their mind.

    How hard are the quests for each tier?

    It's same as Vanguard technically-- just Guild based.

    Do world boss spawn timer get sped up?

    Yes. All WBAM spawns 3~4 hours according to several reports. The WBAM achievements are reduced to 1 kill instead of some 15, 50, 100 kills or such.
  • Also, what will happen to the alliance territories?
    And will Noctenium Infusions be available after patch?
  • Idi0ticGeniusIdi0ticGenius ✭✭✭✭✭
    @Yordaddy

    Also, what will happen to the alliance territories?

    Gone

    And will Noctenium Infusions be available after patch?

    Vanguard and reward for completing some quest.
  • Philore wrote: »
    Ginjitsu wrote: »
    Removal of the guild bank tabs is the most [filtered] thing Bluehole has come up with.

    it's BS that they removed the guild banks. now you have to earn them. total BS

    basically we're screwed when it comes to extra bank space now.
    bs.
  • will distributed gold be shared to guildies who did not take part in the guild quests?
  • Eiiji wrote: »
    rip my alt guild for bank :/ overall guild skills sound cool..
    Same here except that this is my main. I'm in a 1-person guild and now the convenience of storing everything into guild bank now is gone.

    Well, I have more than enough storage pets, but it's an unnecessary inconvenience from my side.

  • FleettFleett ✭✭✭✭
    edited September 2016
    1. With the removal of alliance do the guild bonuses go with it? (5% Addition Credits, 5% Stun reduction, 1% Gold)
    2. What will happen to Alliance credits?
    3. What will happen to PvP crystals? (bought with Alliance credits)
    4. Should I use my leftover Alliance credits?
  • I feel that this is the end of casual guilds or ones made between friends to share resources. It's hardly fair to remove it now after so long.

    The levels better be permanent and none of this resets after whatever date. Not to mention there should or hopefully be some solo-able guild quests to earn levels. Otherwise, it's BS as practically everyone in my guild is on a different timezone than me. I don't want to be kicked out because of that.
  • TWMagimayTWMagimay ✭✭✭✭✭
    edited September 2016
    Questions:
    1. Will there be replacements for alliance skills in the list of new guild skills? Like, the reputation bonus.
    2. Will having more accounts than the new limit prevent a guild from doing stuff in the new system?
    3. Does the guild leader activate the new quests or does each player accept them individually? As in, can I decide to do quests A, B, C and D while somebody else in the same guild does E, F, G and H instead?
    4. Does the WB quest credit every person who shows up or is it 1 player/guild or 1 player/server type of thing?
    5. Can we get screenshots from the entire quest menu? I really really want to know how the gathering quests work.

    Feedback: Can we have the personal bank expansions come with this patch instead of months later? Space will be a serious issue for the hoarders....
  • KetothKetoth ✭✭✭✭
    edited September 2016
    Regarding all guild bonus:
    • Rank 1 : Power / crit / movement speed/ max mp
    • Rank 15 : Endurance / Crit resist / max hp
    • Rank 30 : Stun Resist / mount movement speed / guild bank slot
    • Rank 45 : Guild lvl guild base ( new gvg) Hp Guild summon (by g master) //dunno about this ones
    • Rank 60 : PvP defense 20
    • Rank 75 : PvP Dmg 10, attack speed 10% (not passive, its an active skill) / max guild member +20

    @Idi0ticGenius could you recheck and confirm?
  • i think for a casual guild lvl 15 is enough once power and crit status are rank 1
  • LL73TTKKA9 wrote: »
    eme can you do a guild name wipe too?

    why guild name wipe for what? what reason wipe for? if person took good one, deal with it.
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