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Server merge, HW being "Forced" to PvP

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Comments

  • vkobevkobe ✭✭✭✭✭
    thekor wrote: »
    ..also Vkobe you are a known troll nothing you say will i ever consider your side on second off i said some not all the special snowflakes can go back to their snow flake servers and stay put till another merge is needed. the majority will probably stay and the other half will leave via transfer or by quitting either way doesn;t bug anyone other people will move to this new server other then the merged servers and everything will be just fine and dandy so your comment about another failed server is not going to happen.

    well you are in the good way to sink fey forest, i dont see something from you to convince people to come in fey forest, so continue in this way to do a remade of lake of tears or valley of titan with your fey forest ;)
  • vkobevkobe ✭✭✭✭✭
    thekor wrote: »
    a remade? can you speak English for once or at least make a valid argument? wait i forgot that's asking too much of one as worthless and stupid as yourself my bad.

    i only speak fey forest, so good luck, but with you fey forest has its worst plague ;)
  • edited September 2016
    suntzu1024 wrote: »
    But what guarantee do PVE players have that in a next update or expansion that stays the same?(or even with the merger that OWPVP stays dead)
    What guarantee do PVE players have that PVP does not get a massive overhaul or update making PVP interesting again even OWPVP.
    The "guarantee" is the fact that every single server in K-TERA is exactly like how this PvP-65 server will be in this regard. The reason places like IoD were used for level 65 dailies and are safe zones isn't because NA players wanted it that way, but because it reflects the balance they applied to OWPvP in K-TERA, where you generally have to go looking for it. That's why they always had their servers as PvP-65, and it was only NA and EU that had full PvP servers.

    It's not likely that K-TERA players are suddenly going to embrace "PvP everywhere"; they don't even have an option to for a PvE server of any kind to turn to.
    suntzu1024 wrote: »
    And why should a PVE player now be forced to stay in safe zones or otherwise risks getting pked
    Why should people who chose a PVE server be forced to constantly switch channels look behind them and just except being pked when that is not the choice of server they made.
    Because doing it this way will increase the pool of players interested in end-game, and give the new server a unique identity that isn't just "the fourth PvE server" (or "the second PvP server"). These were issues specifically brought up as concerns by (other) HW players. The small risk of potentially being killed in a few edge cases is worth the benefit to the overall health of the server.

    suntzu1024 wrote: »
    And why does EME expect us to fork over money if we want to keep playing on a pve server(or a lot of gold if you are lucky during the transfer that they are still available for in game gold so there goes your costume gold)
    no character slots above 2 no bank slots, wardrobe slots (if you have a founder account and have no characters on AV the hit will be less since you have 8 char slots and a full bank)
    Because they want to you to stay on the new server. The AV option is there, but deliberately made less desirable so that most people will decide to stay. Otherwise, there would be no reason or benefit to getting HW involved in the first place (which you may feel is the case, but isn't the reason why the decision was made).

    suntzu1024 wrote: »
    so expect to see a lot of posts later on in the month like this
    http://forums.enmasse.com/tera/discussion/5423/lets-talk-about-pking-on-a-pvp-server/
    and of course the posts about PVE ers complaining getting killed.

    After that you will see a lot of PVE ers rage quite. who where conned in staying because they where told OWPVP does not happen
    They will then no longer spend money in the store, no longer have a elite sub so less money in the long run for EME.
    Then the next game EME brings out they will think twice wheter they want to invest in that game.

    So overall a bad decision but even worse is the execution of the bad idea
    I don't agree. It was a decision made after a lot of careful deliberation in Player Council and based on feedback on the forum and in-game. It is a risky move, but in considering all the options on the table, I still firmly believe it is the best option for the on-going health of the server. Even as someone who generally prefers PvE and isn't much of a PvP player (but has characters on MT to understand what it's really like), I still think this was the best possible decision in light of the circumstances, despite the fact that some people hate PvP that much.
  • thekor wrote: »
    I love the attitude of the people thinking they are the only server that matters and is having their rights taken away. all iv'e seen 100% of the time is some random high watch player complain about how they will quit or move or give up because they can;t have their way and don;t want change. well tough luck hate to tell ya you aren;t the only server being affecited by this so stop acting like you are. also to the person telling me im not allowed to get annoyed about stupidity of others complaining? i can do what i [filtered] please and its my [filtered] right to [filtered] about your [filtered] so get the [filtered] over it.. 3rd note about the one complaining about how we pvpers are only giving you pvers more of a reason to leave? i doubt most people will care that much most people will adapt and not be special snow flake dumb asses who cry after 1 death and ask "stop cyber bullying me Q_Q" good if those folks leave they won't be missed much.

    Excuse me, but our server is the only one that is gonna be affected by this change. Our server is a PVE one. Yeah, eme gave us the option for leaving it and stay in another pve server, but is not gonna work so easy for those who can't buy slots to move everything they need.
    we don't think that hw is the only server that matters and of course LOT and VOT are happy about this, their population is gonna be increased and their sever will stay as a PVP one. xD
  • vkobevkobe ✭✭✭✭✭
    suntzu1024 wrote: »
    But what guarantee do PVE players have that in a next update or expansion that stays the same?(or even with the merger that OWPVP stays dead)
    What guarantee do PVE players have that PVP does not get a massive overhaul or update making PVP interesting again even OWPVP.
    The "guarantee" is the fact that every single server in K-TERA is exactly like how this PvP-65 server will be in this regard. The reason places like IoD were used for level 65 dailies and are safe zones isn't because NA players wanted it that way, but because it reflects the balance they applied to OWPvP in K-TERA, where you generally have to go looking for it. That's why they always had their servers as PvP-65, and it was only NA and EU that had full PvP servers.

    It's not likely that K-TERA players are suddenly going to embrace "PvP everywhere"; they don't even have an option to for a PvE server of any kind to turn to.

    in ktera their infamy points are stronger, so the punish hit harder in ktera than here

  • edited September 2016
    vkobe wrote: »
    suntzu1024 wrote: »
    But what guarantee do PVE players have that in a next update or expansion that stays the same?(or even with the merger that OWPVP stays dead)
    What guarantee do PVE players have that PVP does not get a massive overhaul or update making PVP interesting again even OWPVP.
    The "guarantee" is the fact that every single server in K-TERA is exactly like how this PvP-65 server will be in this regard. The reason places like IoD were used for level 65 dailies and are safe zones isn't because NA players wanted it that way, but because it reflects the balance they applied to OWPvP in K-TERA, where you generally have to go looking for it. That's why they always had their servers as PvP-65, and it was only NA and EU that had full PvP servers.

    It's not likely that K-TERA players are suddenly going to embrace "PvP everywhere"; they don't even have an option to for a PvE server of any kind to turn to.

    in ktera their infamy points are stronger, so the punish hit harder in ktera than here

    Even so, the decisions made about PvP are not made because of what NA wants, but what K-TERA does. Given that they punish it so harshly, it's not likely they'll turn around and suddenly make it super-appealing, because that wouldn't make any sense. So it's all the more reason why it's not likely they'll suddenly change the game to give more incentives to PKing.
  • vkobevkobe ✭✭✭✭✭
    vkobe wrote: »
    suntzu1024 wrote: »
    But what guarantee do PVE players have that in a next update or expansion that stays the same?(or even with the merger that OWPVP stays dead)
    What guarantee do PVE players have that PVP does not get a massive overhaul or update making PVP interesting again even OWPVP.
    The "guarantee" is the fact that every single server in K-TERA is exactly like how this PvP-65 server will be in this regard. The reason places like IoD were used for level 65 dailies and are safe zones isn't because NA players wanted it that way, but because it reflects the balance they applied to OWPvP in K-TERA, where you generally have to go looking for it. That's why they always had their servers as PvP-65, and it was only NA and EU that had full PvP servers.

    It's not likely that K-TERA players are suddenly going to embrace "PvP everywhere"; they don't even have an option to for a PvE server of any kind to turn to.

    in ktera their infamy points are stronger, so the punish hit harder in ktera than here

    Even so, the decisions made about PvP are not made because of what NA wants, but what K-TERA does. Given that they punish it so harshly, it's not likely they'll turn around and suddenly make it super-appealing, because that wouldn't make any sense. So it's all the more reason why it's not likely they'll suddenly make people want to do OWPvP.

    i am not against to have ktera infamy point can be fun to have it here ;)

    i know than we are forced to merge, but i stay with my point than highwatch should be merged with pve server and good luck to vot and lot
  • free transfer? they will give me 12 character slots to AV?
  • Do you think the officials are going to make it to where players in the same Alliance cant PvP each other? Makes no sense to brutally murder each other and all of the sudden work together to control NocExtracs :open_mouth:
  • YumiYoomiYumiYoomi
    edited September 2016
    @TTXHDYGTKY You could never PvP players in the same alliance. Only you can PvP the two other alliances
    If the officials DID turn the alliance into a 'real' alliance by not letting each other PvP outside of alliance, then in my opinion Alliance should be everywhere not just in a secluded Aurum, or Darkquaver. I love PvP, (loving the overdose on VoT's Salt ) but don't get me wrong- if the PvP continued, then GVGs wouldn't make sense since you 'couldn't pvp each other if your guild is in the same alliance.
    (Spacebar op for entering before I could finish)
  • aeee98aeee98 ✭✭✭✭
    in short. Most who are against are afraid of the 1-2% of players who pick on the weaker players.

    I won't fault them. It is normal to be respectful of the 1%. Like how many people spam RNG boxes to respect that 1%.
    TTXHDYGTKY wrote: »
    Do you think the officials are going to make it to where players in the same Alliance cant PvP each other? Makes no sense to brutally murder each other and all of the sudden work together to control NocExtracs :open_mouth:

    Also alliance will be removed, don't worry about that.

    To make things simple, red players can attack any player that is not in their party, including other red players. Infamy is only added when red players kill a normal player iirc. However, infamy penalties are much steeper than before and so it deters most regular pvpers to be reds.

    Of course I am pissed when people are even talking about gathering and event problems for PK. Eg: in the example of mongos, people are unlikely to turn red because it will usually backfire on them, due to the fact that most players farm in raids. Gathering is even more silly. Granted that I will see what happens when I turn on outlaw declaration just to scare people (and not attack them), I can see for myself why people are so scared.

    Highwatch players should really really REALLY take feedback from PvE players in MT.

  • EndevaEndeva ✭✭✭✭✭
    free transfer? they will give me 12 character slots to AV?

    Here's all the answers to your questions:
    http://support.enmasse.com/tera/server-merge-2016
  • ElinUsagiElinUsagi ✭✭✭✭✭
    ii2legiit wrote: »
    @salE983 there are only a hand full of people who spend all day doing dailies but what you do in game is what you do. also im from a PvP server also, walking out of SZ is no problem for me. I have seen my guild afk in PvP zones and come back still alive (Yes its a dead server, all 3 of these are) . ofc like i said PvP server someone sooner or later will try to PK but 98% of the time i have no problem. Everyone has diff situations ofc.
    Also im not a "PKer" i just dont understand all the "crying" abt server merge

    When I beggin to play Tera, I did it on a PvP server, I spend money on somethings but in the end I created toons on a PVE and forgot about muy first toon on PvP.

    I just simply hated that i took me more time to get ress than playing it self tanks to the PKs Players.

    If I will be forced to return ti a PvP server, then I better quit this game once and for all.
  • EndevaEndeva ✭✭✭✭✭
    ElinUsagi wrote: »
    ii2legiit wrote: »
    @salE983 there are only a hand full of people who spend all day doing dailies but what you do in game is what you do. also im from a PvP server also, walking out of SZ is no problem for me. I have seen my guild afk in PvP zones and come back still alive (Yes its a dead server, all 3 of these are) . ofc like i said PvP server someone sooner or later will try to PK but 98% of the time i have no problem. Everyone has diff situations ofc.
    Also im not a "PKer" i just dont understand all the "crying" abt server merge

    When I beggin to play Tera, I did it on a PvP server, I spend money on somethings but in the end I created toons on a PVE and forgot about muy first toon on PvP.

    I just simply hated that i took me more time to get ress than playing it self tanks to the PKs Players.

    If I will be forced to return ti a PvP server, then I better quit this game once and for all.

    You have the option to stay in new server or server transfer your characters to AV for free.
  • ElinUsagi wrote: »
    ii2legiit wrote: »
    @salE983 there are only a hand full of people who spend all day doing dailies but what you do in game is what you do. also im from a PvP server also, walking out of SZ is no problem for me. I have seen my guild afk in PvP zones and come back still alive (Yes its a dead server, all 3 of these are) . ofc like i said PvP server someone sooner or later will try to PK but 98% of the time i have no problem. Everyone has diff situations ofc.
    Also im not a "PKer" i just dont understand all the "crying" abt server merge

    When I beggin to play Tera, I did it on a PvP server, I spend money on somethings but in the end I created toons on a PVE and forgot about muy first toon on PvP.

    I just simply hated that i took me more time to get ress than playing it self tanks to the PKs Players.

    If I will be forced to return ti a PvP server, then I better quit this game once and for all.

    I started on a PvP server and i'm not crying about PKing. There's a magical thing called switching channels
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