[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Weekly Maintenance Postponed Until Wednesday Due to Server Merge
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totally off topic but the Daylight Bull [filtered] Time change in the US was essential for America's economy to grow just awhile ago. It might be outdated now but man that's some serious aggression for something your grandparents relied on :awesome:
its simple method as math history, anything behind pdt you add 3 hours more but if est ahead of pdt you minus by 3 hour = easy!
Instead of referring to a GMT map every time they need to know the time. They use names that are related to their geographical locations so that it is easier to remember.
YW
Well, the issue is that, right now most people are in EDT, which is actually GMT/UTC-4. (It's British Summer Time -5 though, because even the U.K. is not on GMT in the summer!)
Using the numbers is a good idea, but you just have to remember to adjust it the right way for Daylight Savings (which means you have to know when Daylight Savings starts/stops in each area, which is also different in different parts of the world due to reasons (there are a few weeks when U.S. and U.K. DST is different)... and keeping in mind the Southern Hemisphere is the opposite... and not all areas even do DST at all...)
Because there were entire threads discussing this when it was proposed. It was the best proposal to improve HW's end-game community, while also providing a sustainable future for the new server that wasn't also an also-ran. Plus, the actual effective risk of OWPvP for level 65 players is nearly zero due to all key locations being safe zones (including all of Island of Dawn), so people who dislike PvP aren't at a high risk, but can still reap the benefits of being combined with extra players. There is no risk of OWPvP while leveling due to it being PvP-65 -- different than the regular PvP servers. That trait will also likely bring some extra interest in the server whenever new classes are introduced.
That's too much work! Why can't you do it for them?