[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
PvP65: Any tips or advice for the PvE players moved to Fey Forest?
For those of us who have only ever done PvE, what should we expect when we're merged into the new Fey Forest PvP65 server?
Do characters attack each other randomly?
Does being in a guild make us less likely to be attacked, or is it more like gangs where different guilds attack on sight?
Do characters have to intentionally initiate an attack, or can we end up accidentally attacking someone with something like an out of control combo chain?
Are there scrolls, charms, or other methods of opting out of PvP if we're having trouble when we just want to do daily quests or material gathering?
Do characters attack each other randomly?
Does being in a guild make us less likely to be attacked, or is it more like gangs where different guilds attack on sight?
Do characters have to intentionally initiate an attack, or can we end up accidentally attacking someone with something like an out of control combo chain?
Are there scrolls, charms, or other methods of opting out of PvP if we're having trouble when we just want to do daily quests or material gathering?
0
Comments
1: No, you use a "skill" that puts you in pvp mode where you can attack or be attacked, unless in safe zone i.e Velika, IoD etc
2: That's called GvG
3: If you or they are PvP flagged, anything in range that can hit you, will hit you
4: Switching channels, stick to safe zones. IIRC IoD has everything you need.
I only attack those slowing me down in Northern Arun dailies such as mobbing and maybe gathering. I usually change channels for gathering to avoid PK'ing people. If you reject a party invite for a mobbing vanguard, then I'll just kill you if you were there already or ask you to change channels if I was the only one mobbing in the area or I'll kill anyone trying to kill steal mobs from me. So if you see me in a mobbing zone and you get a party invite, you will be better off accepting it unless you're almost done with the vanguard for that particular area.
Gvg is dead since the crusade season is gone... No one gvg's unless its prearranged anymore...
(This does not mean they wont try to gvg the new guilds immediately to see if they can gank someone.)
Be a fast learner and see that canceling gvg is on guild tab ( page 1, tab4 I think ) .
*Also be sure to give people you trust the ability to cancel or start GVG ASAP, and tell them how. (Guild officers that are online the most)
Everyone cancels gvg, and even if you accept gvg and form a party the other guild usually sees the party and then decides not to battle. ("I wanted to gank people not battle! Im scared!!!")
Pvp outside the world? Not really, unless someone sets something up.
Pvp was always killing low-levels and killing people for stealing vanguard areas. They stoped the killing of low levels which helps greatly. And doing vanguard the old way is dead. EM started a system that randomly gives people vg quests, preventing people from grouping because they cant always have the same quests. This means that vanguard the old way is 5 times slower than it used to be. (party of 5) Then they raised vg points for certain dungens and battle grounds. This means that now you can spam a battle ground or dungen for 180 to 210 points, instead of doing the old vanguard for 120points.
This means that everyone is in the dungens and battlegrounds unless they are doing achievements. Killing people doing a world boss achievment?
Nope, world bosses are done in parties and ganking is done solo. I'd love to see a single ganker take on a party ready for a world boss. (they would have a healer, and probably a party of 5)
You mean a player in your block list? Yeah, you can still attack them and they can attack you.
(Even if it could block a single person from attacking you, it wouldnt stop a group from attacking and if they are in that group they could still hit you. So if one person was obsessesed with you and could not find someone to group with he could just make a seprate account and group with a "standby char" Then attack you solo while keeping the other account in a town nearby" (duel screening)
Probably wont happen though, and you can always group up if you think it will. (I have gone 4 months without being attacked except for durring the tera mongo event)
I wouldn't be so sure. Some of us might make alts on FF incase we're lacking on our current servers
You can play 99% of Teras endgame never leaving any safezone.
wowit'sf##kingnothing.jpg
I don't know, the response seems pretty chill so far. Some of us just wanted to know what to expect.
It sounds like it's no big deal at level 65, and the only major problem was in the past. That was when people could pound on people who were below their level back before Tera was updated to prevent that.
I'll be mindful of my combo chains when grinding out my dailies though. When I'm zoning out and listening to tunes, I'm just clumsy enough to start a war with an errant shuriken.