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Comments
But if BHS wants all of tera to break the barrier and become p2W by adding arbitrary p2w builds that cannot be modified by the regions, then there's nothing EME could do. If these buffs are true and indeed become part of only cash shop mounts, I feel this is just a little taste for them to see how the masses accept it or not. if it sells well (and I'm sure it will sell well because of the mount and not because of the buff) they may try to push the envelope further in their next product. Problem is, forum posters who are conscious about the dangers of p2w are a minority. I believe most players don't bother at all with forums, and those are what in my opinion make up the statistics numbers BHS then uses to generate content.
-The Mount Gives the buff
-It is assumed you have to mount it to get the chance of the buff buff, since VM procs don't work unless you use the VM weapon and having it on your bags is useless as well as the MP/HP/Stam regen dont work unless you use the mount.
-You have to be out of combat to mount
I really do not see them making it a passive chance that constantly rolls if you own the mount
It is possible I am wrong as much as it is people are over thinking this. For now I am going to hush until facts from BHS are given,
Treeshark said "some mounts grant you passives that give you the chance for extra crit against monsters when you are not mounted." That, combined with how Loriri said that it's a set chance passive and not something you get once you mount and dismount, implies that it's just a passive that you get permanently. If it was a one time buff per mount, it would make much more sense to make it an active ability that you can use once you mount and dismount instead of a passive you get when you mount and dismount.
Treeshark wrote: »
the mounts do not attack. some mounts grant you passives that give you the chance for extra crit against monsters when you are not mounted.
-I am reading the above to mean "The mounts do not attack, they give you a buff that can be used while not mounted." Since the concern above the comment was more about the mounts attacking, Reading it out on context it can see how others would define it other wise.
Yeah. I just expressed an hypothetical situation. Of course there would be a backlash, mainly from the West, if Tera broke through event horizon and became as p2w as a Chinese game. I'm also just assuming this buff thing may be a sort of testing the waters thing for BHS. They had never done this before, and I have no idea why they started with the most sensitive aspect of the game, damage, instead of giving a different kind of buff, like, say, increase gathering speed or something along those lines. For example. "After dismounting, your gather speed increases by 40% for 1 minute."
But anyway, I think it is true that it's hard to have a real conversation about this issue without knowing in detail how it actually works (to understand the extent of the risk to game balance) and also the proposal(s) about how it might be made available. Without that, it's a lot of hypotheticals. Practically speaking, considering also other MMOs, the line over what upsets people as being "pay-to-win" seems to have a fair bit to do with the details of the implementation.
Well I think many have already agreed that anything that doesn't involve giving an advantage exclusively to people who pay falls into the more or less accepted stuff. Pay to win is one thing. Pay to be uncatchable by the f2ps is another thing, and is much worse than simple p2w. So long as someone who doesn't pay can grind for it, most people don't have problem with it(current innerwear as example). Now, even if this buff is minimal, the big question is, is it obtainable through normal grinding or is this only exclusive to paid stuff? As small as this stuff is right now, it's territory that Tera has never entered before. Since I'm not completely sure if this is really coming, I can't say for certain. But if it does come, then it raises a red flag. Bad trends can start from the smallest of things, after all.
I think I'd like to see them drop as a bind on pick up reward in dungeons much like the smolder drops in DSU now. They would go well with the 30 man raid but I'm not sure people would want to wait that long for them to come out.
If you guys don't want to see it in the cash shop then how would you like to see it brought into the game? Should they be easily earned or something that has a chance to drop from endgame dungeons?
Personally, I wouldn't mind a few colors without that buff on the cash shop, and exclusive colors with the buff dropping from the 30 man only. That way everyone who wants can try the mount for looks, but only those who are able to complete the highest end game are able to get the buff. Yes. I know. More power exclusive to the already powerful. But isn't that how end game works anyway?
I counter your auto-gather with: They messed up node respawn. I counter your faster speed with: Bad at detecting nodes and delays on plentiful nodes.