[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
How many people do you know who have champion laurel on multiple chars/classes? I bet it's far less than the amount of people I know who don't even bother with gold. The ridiculous grind for char-bound achievements is not a good thing that entices players to go hunting. It's a detriment to most. If achievements were account-based...more people would go after them as it'd be something that lasts.
Also, it doesn't promote exploring more classes, it has the exact opposite effect.
Why do you have 4 priests...
Because I hate healing
Make another and gain everything. Class voucher can effect the game negatively. You ran everything as a dps, you are experienced at many dungeons, ppl rely on that but you changed to a healer now, no one knows that and that [filtered] gonna effect many runs.
How is that any different than buying a level 60 scroll for a priest, or being carried to 65 through dungeons (since no heals are required) for about 8 hours of game play and then instantly putting it in VM? It's funny how many people argue that the leveling process "teaches" you how to play the game, no, it does not do such a thing, it never even has. Experience with the class is what teaches you anything. Even back when it was slow people still complained about others being bad with their class. The leveling process is nothing more than an introductory to your abilities, but most people don't even read what the ability does as they unlock them anyways (or the tool tip lacks information or provides the incorrect information). The early level dungeons lack everything the mid and end game dungeons have as well, and most of the "bosses" early on are just BAMs. There's also the fact you can level through pvp and have no clue how to do any of the dungeons. Now, you could argue that your profile will show as "rookie" instead of "skilled", however, a class change could have that reset just as easily.
The same goes for new classes, the same way level scrolls were disabled for them upon release, a class change would be disabled. It also wouldn't impact the dynamics of lower level ques, because class changes tend to cost a lot anyways, and would probably cost a lot more than the level 60 scroll; meaning only a small group of people would be able to even afford it, and as such, would only be used if they made heavy investments into the character's appearance and achievement, otherwise it would be a loss.
There are reason for not having class change, but are any of these it? No.
and what about weapon and armor, so your character walk naked ?
if you read me correctly you understand the difference from level 60 scroll and class voucher. With level 60 scrolls you won't be skilled at all dungeons all of a sudden with a healer, but with class change voucher you will be, and that is some [filtered].
A while back, my friend and I were playing and decided "Hey let's make new characters" So we did, and since she liked the maid outfit that was out, I bought her one. (don't question my motives pls) but she used it and once she reached level 15 realized that she didn't like the playstyle of the class and wanted to reroll. She remade the character as a different class and the costume was bound to the first character she made, so she contacted a GM and explained what happened. The GM told her "The items in this game are not only bound by character name, but by class" Saying that each and every bound item in the game has a class ID that is either incredibly difficult or impossible to change, while gender race are easier.
sorry i didnt know there was this thread here and i started another one yesterday about this topic too.
so i am closing my thread and putting what i said here
here's what i said:
How about a Class Change Voucher...that makes you Level 1 again?
There are people who are against class change because switching from one class to another to have the same level would produce a lot of people not knowing their new classes.
What if the class change voucher lets you keep your name and costumes and mounts (because thats unrelated to your class),
But makes you level 1 again and even erase your achievements too (because you didnt earn it with the new class).
So you have to level up and learn the class.
I think that would be fair.
This should help people from abandoning their characters.
Make people use their abadoned character more with playtime....more motivation to buy elite to level up again or spend money/ sell emp to get the gears. .......and having players motivated to play the game itself is valuable because it encourages Other people to play too because no one wants to play an empty server. and more people in tera = more players to spend money.
And with the recent *Merger*, people might have the TOO much of same classes from the different servers combined. Dont need 3 sorcs or 4 tanks...etc but don't want to delete them because of the items on those characters....
there are gender vouchers and race vouchers already in the shop
so lets say you are a Male Human Mystic and you want to be a gunner
you would use a combination of gender and race voucher changes to get to your goal of a female elf , then use class change.
and so you basically have to buy a bunch of vouchers using $$$$. and enmasses would like us to spend money. so it works out
so enmasses can still make money from this race change
I realize sending a ticket to EME usually helps out saving some of them... but I honestly think it's a bother for both parties.
Whats the point in having cash shop costumes if people are just going to buy them once and then never have to buy new ones because they can just class change to a new class.
What will you do about gear? will it transfer over aswell? So my berserker with a weapon worth maybe 500k can class change to a ninja and just resell my weapon for 3-400k profit and then maybe change back again and keep this going till im richer than Kamizuma?
There are solid reasons why this should never be a thing, and only reason people want it to be a thing is because they dont play the game enough, or are too jewish to buy new costumes or gear up alts
Also, why delete a char? you can buy char slot, each server 16, also you can do add on other servers. I have around 40 chars now, around 20 of them got mounts and costumes. that is the biggest example why class voucher won't happen and should happen.
Something like level reset, some title/achi remove etc.
( when you class change, some title/achi earn by the class sure would be gone too... maybe only those traveling achi would be stay )
Costume would be depend on the company on p2p, but for f2p... business is about money...
When come to spend money and people going against it?
Make a new char for another class going spend more money on costume and such... I not sure who against spend more money now ~
Honestly, just do what FFXIV does and your weapon determines your class. You swap weapons, you swap classes, each levels up individually.