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based off that [filtered] logic, that makes me a god right now cause i hit 1800 while solo queuing in VM1 when Tyraelx fed his way to 2500 rating.
It depends if the Brawler is running an attack speed build. I noticed that Brawlers who were running on stock builds for PvP with meh aspd you were able to roll out on the 2nd hit of ground pound. aspd build brawlers aids
The thing to know most about the zerker is timing and patience. These are the most important things to learn ro for any class, but for the zerker you need to understand this to an extreme. For example, knowing how fast you can stagger lock and not be delayed by your ping, or how fast you can stagger lock and land a thunder tap, or how fast your stagger lock is so you don't stagger to quickly and when you do your second hit it doesn't;t stagger them, or knowing whens when it's a good time to ( a uncharged thunder strike by clicking on key to deliver a kd to knock down the opponent and force them to retaliate only to repeat and follow up with staggering strike or just by using flatten to a 3 charged or full charged thunder strike to vampric blow or charging 3 tick cyclone to esmash... there's a lot of combos that can be done with this so think wisely on how your opponents going to react.) (NOTE: You can't use parentheses randomly in the sentence and hope everything is okay when you just close the parentheses at the end of the sentence, especially when it doesn't have any value. Like, it actually doesn't make any [filtered] sense. Learn how to phrase sentences in English. You can't start a sentence with "knowing how to ___" without a subject in the sentence. That whole uncomma'd blob of words was just a [filtered] predicate. There's no subject in there whatsoever.)
Knowing the timing of how fast your opponents can retaliate, their counters, their animation locks, and animation cancels. are all the things essential to knowing on how to play the zerker. This class is fairly easy to be medium mediocre at, but it takes a good player to truly master and understand this class., As since this class is reliant on a lot of mind games., faking your opponents out by anticipating whatever skills they are going to use to dodge, and figuring out ways to counter them by using your skills wisely. For example you may see a lot of zerkers when you duel them just pop every buff imaginable and try running at you. This is not wise.
A good zerker, will time whether or not when they need tenacity or mocking shout to resist either kds or stuns stuns or kds and not waste them right off the bat. like wise Likewise, they may get pop fiery rage up, but they will be careful when to pop it, as it does leave them open for attack. .They will time when axe flurry flurry of blows is a good idea to use. If someone has a higher attack speed as a different class that focuses on staggering, then ill I'll pop axe flurry flurry of blows for that 15 second boost so I can stagger lock and block all that much faster for that 15 seconds and try to land kds and such as quick as possible, because that axe flurry flurry of blows lasts 15 seconds and has a 30 second cd without any energetic etching. With energetic, it becomes slightly less painful but if you're going against someone with a much faster attack speed, that axe flurry flurry of blows is only really going to help you keep up till that 15 seconds wears off and leaves ya open to being outpaced by how fast your oppenet opponent is .
The other way to use axe flurry flurry of blows is to speed up your charges or to make combos go much faster, giving you more time to knock your oppenet opponents around and deal damage to them. Good zerkers also know how to utilize their iframes and gap closers. As a zerker, you are limited to really 2 3 i frames as: esmash, and evasive roll, whichshare the same cool down. Unbreakable, if you did not know, is the 2nd 3rd iframe you have.
Your gap closers include Lehtal lethal strike, leaping strike, Ddash, and overwhelm (overwhelm being one of the most useful gap closers and dash being your second for movement speed and while allowing you to position yourself or run out of certain situations). Lethal can be used to either stagger lock and oppnents opponents and land a kd or a way to escape a ranged attack/meele melee attack . You just tap it for that small little ability to quickly move out of the way or use it as an attack to slash slash someone, staggering them, then following up with thunder strike after immediately blocking as soon as lethal can be animation canceled. Lethal has many uses that most average or bad zerkers will not use or know how to use it. Leaping strike can be used in the exact same way as a lethal, but you don;t don't wanna use it too much to catch up to opponents if your mocking is off cd or your opponent has a way to counter up up their sleeve as it since if you are hit when in this animation, it can kd you and the opponent can get some free hits in.
Knowing when to fear, inescapable doom, and when to use Fiery fiery rage is also a thing most average zerkers don't know how to do. Most average zerkers will use fear to interrupt a skill that can be blocked or dodged when the enemy has retaliate or they will fear just to cause a panic and kd. Fear is to be used as a last resort/lock down move. If you push an enemy onto the ground and they retal, then you can pop fear to make them waste their retaliate and knock them down again to do a good kd combo on them to do some good damage, or you can use fear as a way to allow you time to get a firey fiery rage up, pop axe flury axe flurry, full charge or 3/4 tick charge for an esmash to smash someone in the back for massive damage. You can also use it as a peel in 3v3s or[ b]in[/b] open world to save teammates and give your team ample time to recover to get into the fight. You can use inescapble inescapable doom to slow an opponent down to where they can really only crawl away. If it's a class like sorcerer and their iframes are on cd, you can make it so they can only run slowly away while their skills are mostly on cd to knock them down and do some damage or charge to a 3rd charge tick to esmash for huge amounts of damage. Again, lots of different ways you can build combos and utilize them.
theres There are alot a lot of things to know and learn. It's not simple people. Sometimes people refer to zerkers as being a easy class to play, when in reality it's not that simple, There,s alot a lot of timing, planning, and pacing done as the zerker fights, keeping in mind their iframes and what skills the oppenet opponent has. its It's easy to be average. To master a class though, is hard., and requires days and hours of practice, learning other classes what abilities they have and can do and in order to anticipate what your opponent will do. its It's not as simple as the "pick elin, get gear, faceroll everything" as people would like ya to believe.
Yo you're writing a forum post as if it's a chat room. There is so little punctuation that it's actually impossible to read. Not only is a giant wall of text super annoying to see, it's even more annoying if it doesn't make any sense.
Revised:
Yes Pokedex, I know -_-, but tbh if you want to blame it on anything* (your phone is not "someone"), blame it on my phone.
Why write a whole loop to make it so confusing to read?
Depore vvvv
https://zippy.gfycat.com/EvergreenMessyGangesdolphin.webm
Really? People can play how they choose to, some styles work better for other people even if they're flawed.
I get frustrated fighting some brawlers sometimes doesn't mean I'll bust a nut about it.
If it irritates you about how someone else plays and you actually rise to it then you've only yourself to blame for getting in to a rage. If they're bad then sucks for them. Just beat them about and move on.
Depore has a bad history in the PvP scene on VoT/MT servers. I've had plenty of players tell me that Depore accuses people of using macros after not winning a duel. If I can recall Hyphine was the first one to come up and tell me about it.
Depore After Winning a Duel = 'GG'
Depore After Losing a Duel = 'If you turned off your macro i'd win' , 'you have nostrums/charms', 'you don't do anything besides hold block 24/7', 'all you do is camp on hb-7', 'all you do is rely on backstab'. He has more excuses than he has skill. He's made of salt.
P.S A mod needs to lock this thread down since Depore can't control his anger and let people help a person out who needs a guide.