[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
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BEEP BEEP BEEP Public Service Announcement BEEP BEEP BEEP (Noctenium mats & Alliance)

If you been doing Alliance and have a stock pile of mats that are used to make Noctenium, you may want to look into making sure you do before the Alliance system goes POOF Tuesday.
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Comments

  • AulonAulon ✭✭✭✭
    Come the VM 8 patch resources such as Heart Pots and Heaven's Elixir are going to be removed and their effects combined into Noct.
  • AulonAulon ✭✭✭✭
    If you want to stay on top of what is coming and the changes you can find a lot of information in the following TERA Fan Based Discord News section HERE
  • Idi0ticGeniusIdi0ticGenius ✭✭✭✭✭
    edited September 2016
    Aulon wrote: »
    Come the VM 8 patch resources such as Heart Pots and Heaven's Elixir are going to be removed and their effects combined into Noct.

    Something like that. Here:

    Unusable Items (Sell to NPC after patch)
    1. All Charms, Triple Charms, Talisman Trio
    2. Onslaught Scrolls
    3. Mobility Scrolls -- stuff like Scroll of Dash, Warding Scroll etc
    4. Resistance Scrolls -- stuff like Caduceus scroll, Burst of Tenacity, etc
    5. Eclipse Potion
    6. Heart Potion
    7. Panaceaic Bolster
    8. Heaven’s Elixir
    9. All types of Bandage, Medicated Bandage, Lelyn’s Bandage
    10. All Campfires
    11. Crafter scroll, gather scroll
    12. All HP/MP Potion, Elixir, Restorative, Draughts (replaced with new ones)

    Noctenium Infusion - Increased its effect to receive additional DPS gained from Heaven’s Elixir’s effect

    Superior Food (Food Effects)
    1. Freehold’s Flame Salad - changed to Increase max HP/MP by 5%
    2. Bleak Wings - changed to Increase Crit Resist Factor by 20


    Buff Items that will Remain
    1. Battle Nostrums (combined with charm effects)
    2. Noctenium Infusions (improved effect to compensate removal of Heaven's Elixir)
    3. Crystalbinds
    4. Bravery Potions, Canephora, possibly few moew that wasn't mentioned here
    5. All Food items from rootstock, festival of sun, quests, etc.
    6. Rejuv/Valiant potions, health potion, divine infusion remains.

    Basically, all alchemy goods are removed EXCEPT Hijika Oil and Runes.

    kinda long to list so ask if you don't see something and you wanna know stuff.
  • AulonAulon ✭✭✭✭
    @Idi0ticGenius Thank you
  • XaeraXaera ✭✭✭
    edited September 2016
    IIRC, some stuff is gonna stick around in unusable forms, but be able to be sold to merchants for more gold.

    No idea on any details, but I swear that's a thing.
  • NopiNopi ✭✭✭✭✭
    What I would love merged is all these currencies. But no, instead we get more with each new patch. I have lost count long ago of all the currencies we have. THAT's what should be merged. I do have an issue with the bandages.. What evil did they do to prompt for a removal?

    Now to clarify. This is for the VM8 patch. Not the upcoming Guilded age stuff. Right? I and others don't want to be confused and running around clearing banks unnecessarily yet.
  • What so basically everyone loses the crit power scroll ability? We will do less dps from now on? no more crit scrolls wtf
  • BaldurdashBaldurdash ✭✭✭
    edited September 2016
    MattOsiris wrote: »
    What so basically everyone loses the crit power scroll ability? We will do less dps from now on? no more crit scrolls wtf

    The only class that will lose dps is Mystic since they will only get the effect of attack speed nostrum.

    Save me from that horrible fate @Treeshark double heal parties will happen even if they are hit with the debuff nerfbat.
  • Everytime I see this list in compact, the amount of dumbing down going into this game ....
  • Let's face it. Slowly they have not all pale on fence. Remember that not as tera destroy?
  • Maybe I can get an answer here since I can't get one anywhere else.

    Are they going to be giving out Alliance standings rewards before they remove it or removing it and disregarding rewards?
  • TWMagimayTWMagimay ✭✭✭✭✭
    msoltyspl wrote: »
    Everytime I see this list in compact, the amount of dumbing down going into this game ....

    This is good though, having to spend 2k on heaven's elixir, about 500g per dungeon on nocts, and however much else was just annoying. It's not dumbing down, it's quality of life improvements on mechanics that shouldn't have been as annoying as they were in the first place.

    How is making the HE bonus more expensive a QoL improvement?
  • metagamemetagame ✭✭✭✭
    by making it readily available at any time instead of losing time on one when you aren't playing
  • TWMagimayTWMagimay ✭✭✭✭✭
    metagame wrote: »
    by making it readily available at any time instead of losing time on one when you aren't playing

    At the same time, you'd have to spend gold on nocts every time you want the HE effect instead of paying once every 3 days. I guess if you only do 1-2 runs/day then log off, it is an improvement...
  • TiraniTirani ✭✭
    edited September 2016
    msoltyspl wrote: »
    Everytime I see this list in compact, the amount of dumbing down going into this game ....
    the game isnt dumbing down, its reducing the amount of items you need to carry in your inventory for one.. which is something the majority of players have asked for since launch. But my guess is the primary reason behind it is to reduce the flaming new players get for not fully buffing themselves with all the various items, they're making it so the effects of all charms, nostrums, scrolls, etc will now be given from 1 new type of nostrum, therefore its quick an easy for everyone to fully buff themselves and not get chewed out for forgetting to use something.
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