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Dungeons you'd like to see return.

This topic comes up quite often and since the last one we've had new dungeons come and go.

So here's a list of dungeons I'd like to see come back.

Akerons Inferno simply because of Hakan and the funny fails / wipes haha.

Rifts Edge because that too was hilarious. Wiping at Yateveio Or seeing reapers fail to retribution correctly.

Ravenous Gorge. It was fast and the potential for it to be an adequate farming zone is high.

MCHM because it would be unfair not to mention it. I've heard stories about this one but never really had the chance to experience it. I joined Tera post whhm days.

Last but not least I'd like to see BR come back it was also enjoyable.
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Comments

  • vkobevkobe ✭✭✭✭✭
    edited September 2016
    nexus

    kezzel gorge

    kelseik nest 20
  • BRHM and Akeron's Inferno. Agreed, the wipes at Fulminar and Hakan.... good times, man.
  • Old school nexus but with blood magic distortions instead idk jus thinking with the lore in mind hue
  • tbh everytime they bring an old dungeon back is super nerfed at a point is just [filtered] to run it. It's like butchering it to fit the current dungeon standards. I don't want to see a mchm back if it's going to be a dumbed down version of it. No thanks.

    For funsies maybe kezzel gorge or KNHM/KNXX, but only if they keep the dungeons intact.

  • Since you mentioned KN ...

    What if they brought KN 20 with the 30 man raid?
  • YamazukiYamazuki ✭✭✭✭✭
    tbh everytime they bring an old dungeon back is super nerfed at a point is just [filtered] to run it. It's like butchering it to fit the current dungeon standards. I don't want to see a mchm back if it's going to be a dumbed down version of it. No thanks.

    For funsies maybe kezzel gorge or KNHM/KNXX, but only if they keep the dungeons intact.

    Even if they don't nerf it there's still some creep with the power of classes that would still make them easier anyways. They were designed with how things were at the time, and classes have been given new abilities/balance changes over time, and a couple would have received major changes.
  • Blast from the past.

    Few only may remember this short time span where we had this game mode. It allowed you to queue as a max level for all lower dungeons (randomly). You were placed in with at least one leveling player and approbiate scaled down gear. So it was possible to have one leveling player only and 4 max level players.

    The downside of this concept was that the max lvl players only rushed through beause of the reward upon finishing. They rarely waited for the leveling player to do his story quests.
  • Even now, people don't stop for story quests since most are spamming dungeons to level quickly.
  • ObsObs ✭✭✭
    Blast from the past.

    Few only may remember this short time span where we had this game mode. It allowed you to queue as a max level for all lower dungeons (randomly). You were placed in with at least one leveling player and approbiate scaled down gear. So it was possible to have one leveling player only and 4 max level players.

    The downside of this concept was that the max lvl players only rushed through beause of the reward upon finishing. They rarely waited for the leveling player to do his story quests.

    There was also the fact that healing skills and HP costs weren't changed from high rank to low rank skills, leading Zerks to overcharge for most of their HP or Mystics instantly healing parties for a minute with Warding Totem.
  • I would like to see all removed dungeons back with increased HP and Damage! But it will never happens cause BHS.
  • YamazukiYamazuki ✭✭✭✭✭
    The downside of this concept was that the max lvl players only rushed through beause of the reward upon finishing. They rarely waited for the leveling player to do his story quests.
    Seeing as a lot of character's being leveled are alts anyways, removing blast from the past didn't change that. ALso, most people doing quests from my experience don't even mention it until you already finish.
  • KetothKetoth ✭✭✭✭
    Sigil Adstringo
  • FIHM all the way
  • ZoknahalZoknahal ✭✭✭✭✭
    - Nexus
    - Kelsaik Nest Hard Mode
    - Manaya's Core Hard Mode
    - Kezzel Gorge
    - Rift Edge
    - Ravenous Gorge
    - Blast from the Past
    - Bathysmal Rise HM

    This are the dungeons i would very much like to return and STAY. Other than removing them, BHS could just adjust their level of difficulty to match current gear and stuff, so we can have more to do.
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