[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Warrior still gud just like lancers are still gud.
tbh I don't know why both are being buffed.
devs don't know how to play their own game still so w.e.
While I am a bit put off by people wanting to leave a party I'm tanking in just because of my class, that is there prerogative. As has been said, it is wrong to force people to play with you. Furthermore, I have no problem if people ask to be kicked after the first altercation. This has not happened as a result of my own actions (yet) but I wouldn't write it off as "rage quitting". The party, in such a case, has shown itself to not be worth that players time. That's fine, that isn't rage quitting so long as fingers aren't being pointed or names called. In fact I did that the other day, and I was actually part of the problem. I was warrior-tanking with two healers which were, for all intents and purposes, AFK. I consider myself a competent Zerker and Brawler tank, but my warrior tanking is lacking. After a bit of a pep-talk, I probably would have been fine with the rest of the run had I been tanking with anything other than my Warrior. So, I asked the party to kick me. I give the chances that the next tank was better than me to be better than 50%, and the healers probably would have either left themselves or gotten their act together enough for a better tank to finish the run. However, I certainly had better things to do with my time than struggle with two bad healers. I didn't rage, I didn't cast blame, at all, I just asked to be kicked.
edit: Oh, I'm not saying this thread isn't also relavent to gather players together for an LFG run. As Troy suggested, it's better to have A tank for a run that takes a bit longer than wait hours to a better option to come up. The same logic applies as before, you weight longer run time against longer "queue" time.
Anything that goes pass 2-3 pgs gets derailed or changed b/c the topic has been answered already.
Call it evolution or w.e.
No 1 likes to repeat themselves and this thread already "dead" since only those who cared to say anything commented and more than likely after 7 pgs a simple answer for such a simple topic was provided already.
That was a bit much hyperbole I'll admit, mostly I was just digging at the gold seller.
Though to be honest after SCHM the game was in the toilet, and I didn't play for a year because it was just... bad.
How often do you queue into a dungeon and get a Lancer or Brawler that's really going to perform over what a warrior will?
To be honest for a majority of things I don't think you will see a difference. When you get down to groups that are experienced that is where you will see the differences.
wait ppl still talkn bout pugs trololol
denial
ur thread went off topic on 2nd page gg
and not it wasnt me who derailed it go figure
I still have my lancer, and since gunners and reapers can't rip aggro simply by being in the same room anymore (remember that?), I'm enjoying lancing again. I can do my job, DPS can do theirs with little worry, everyone's happy.
And if I'm on my slayer and I see a warrior or zerk tanking, hey, cool. You do your job and you and I will have no problems (but I'll still use an e-pot here and there as a buffer, just to be on the safe side). Someone else wants to cry about a "sub-optimal" run, let them. Ultimately, we're here for our own enjoyment, not for some random stranger to stroke themselves.
Also, reading comprehension - how does it work?!
https://postimg.org/image/9k9728isf/
works just fine brah
aint gunna copy paste any more previous posts the dude literally said at one point off topic and you got a guy asking how much it costs to gear a tank gg
Come at me bro
if tank can tank then he should tank
not letting tank tank just because he is zerk is wrong
lets replace tank with people and zerk with black
black people are people
if people can be people then they should be people
not letting people be people just because he is black is wrong
#zerktanksmatter
thtas not even remotely close and to clarify he just compared institutionalized racism to Zerk tanking in a videogame
Remove assault stance and just leave a toggle-able defensive stance like what zerks have.
+ Fixes the UI bugging out.
+ Removes demand of Resolve upon logging in. Noobs also don't have to remember to turn it on.
• Will have to move the crit elsewhere. Let's figure that out below:
Move assault stance's crit bonus (+55) into passive crit chance against monsters. Much like the new archer crit buff.
+ Will have the crit while in tank stance.
+ Does not affect pvp.
- Will slightly nerf pvp warriors in normal/assault stance. But they can adjust the crit chance on players. BHS has shown that they have this level of control on skills.
That alone would probably be enough to make them relevant. But lancer and brawler are still going to be better unless they get some nerfs. Honestly a tank's job should be aggro and not damage. When you make a tank's damage too op it starts to become difficult to balance for pvp.
__________
And since they've gimped warrior's infuriate support option they might as well give infuriate to zerk tanks as well with similar limitations.
The notion of people complaining about tanks not doing enough damage sounds [filtered]-backwards to me.
It's not that they don't do much damage, it's they don't while not being able to do what Lancer does. Lancer is a supportive tank that deals more damage than both of them. So, if you want a "low" (lol) damage tank you would just take a Lancer. Warrior/Berserker either needs to deal more damage like Brawler (which would be bad since then you would just pick the one who does the most of the 3...) or give them changes that make them useful in their own way that is on par to Lancer. Tanks dealing damage isn't unique to Tera, other games have tanks that deal damage in order to generate threat. It's also easier to make tanks deal damage so people actually play tanks than to make them interesting to play (or both).
In the case of Warrior, they only held aggro fine if they knew what they were doing, which unfortunately most don't.
Zerk is even less effective than warrior due to the lack of infuriate, which because bosses unenrage as of the past few patches, means that a tank that can't infuriate is pretty much useless. The damage difference is just way too great, and that's not taking into account the actual damage difference between lancer vs zerk (which might actually not be as big as lancer vs warrior, but then we come back to those pretty party buffs).
Honestly, zerk and warrior tanks are good for the time in which they were initially designed - an age where tanking in TERA revolved around aggro, not damage. Now it's both, but damage is more important since it has such a huge effect on aggro after the changes.
Truthfully, warrior tanks are probably in a slightly better place after the warrior buffs. But enough to make them wanted in a public LFG where you don't know anyone? Doubtful. And zerks...well, good luck with hardly any enrage uptime. Until (or unless, since it's pretty likely at this point that BHS has no clue how to fix warrior tank) the devs completely revamp warrior to actually fit with the current meta of tanking, they're going to be seen as an inferior tank. And that's because they are.
Brawler has massive damage. Lancer has survivability and huge party buffs. Warriors can...well, hold the boss in place and poke him with sticks, I guess. It's sad but it's how the game is at the moment...and this is coming from someone who loved warrior tanking pre-Knockout.