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Rip DSU

So... with the removal of DSU (the only PvE content "worth" doing), and with no crusades... What are PvE players planing on doing till next patch? Personally i think ill be focusing on getting a Slaying clear on SSHM (never tried tbh) or just learn diferent roles...

Comments

  • So... with the removal of DSU (the only PvE content "worth" doing), and with no crusades... What are PvE players planing on doing till next patch? Personally i think ill be focusing on getting a Slaying clear on SSHM (never tried tbh) or just learn diferent roles...

    DFNM Daily on 12 65's
    Selling Goddess Tear's
    Felicity Gathering on 5 accounts
    Crafting oils or just selling materials
    Capping Characters with BG Credits
    If I'm capped, Grabbing Bonanza Boxes for Materials.
    Occasionally picking up BG Nodes for Conflate gear
    Standing around afk

    Stuff along those lines :pleased:

  • NopiNopi ✭✭✭✭✭
    Since I'm not onto end game, I'd assume the current permanent end game is to farm gold to buy outfits for your elins?
  • Play BDO until the next patch or interesting event. Sadly not into the new GvG.
  • vkobevkobe ✭✭✭✭✭
    So... with the removal of DSU (the only PvE content "worth" doing), and with no crusades... What are PvE players planing on doing till next patch? Personally i think ill be focusing on getting a Slaying clear on SSHM (never tried tbh) or just learn diferent roles...

    kuma royal :lol:
  • AFK in highwatch until VM8 cause no other dungeon is worth running, or fun to run.
  • vkobevkobe ✭✭✭✭✭
    Nopi wrote: »
    Since I'm not onto end game, I'd assume the current permanent end game is to farm gold to buy outfits for your elins?

    yes dress up our cute elin is true tera B)
  • Elinu1Elinu1 Canada ✭✭✭✭
    I dress up all my elins and afk in HW, best endgame ever
  • get a life :chuffed:
  • AikenXPAikenXP
    edited September 2016
    More I read forum, more I don't understand few people. If you are thinking about Tera as job, it'll be like job. In my opinion there is a lot to do in end game. You can learn new dungeons. You learned them all? Good. You can go, clear them with friends just because, just to do it. It's boring? Do them for achivments. You have all dungeons achivments? Good. Join guild, if you are not in one, and share your knowledge and experience, teach another players.

    You said that Crusade was motivation to run stuff, let's not forget that usually crusade was about the same dungeons over and over again. Guild Missions will be, in my opinion, motivation as well. Do quests, get guild lvl, get funds, use them to get f.e. rewards for guild events.

    Just be creative, don't think you'll have everything served to you.

    I have 8 65 toons (not much I know). On most of them I'm getting only weekly bonus although all were created with some goal in my mind (mostly to be able to go on learning runs). I'm playing ~12h per day (with breaks), less when my university year starts (then it depends on my schelude), and all I do is events, IoD BAMs on my Brawler, T1 IoD BAMs on my Reaper and dungeons (mostly on my Priest) with friends and I'm not complaining about boredom.
  • BanimBanim ✭✭✭
    edited September 2016
    Even DSU stopped being worth doing, at least reward-wise, a while ago. Plus it's a dungeon we've had for 3 seasons. Nothing new there if you've been doing it since season 1, just repetitive content (especially since most bosses there are so damn boring. Kolleogg pls). We really need the new dungeons soon. The guild update might be a decent time killer but ultimately a large part of it involves doing the same content we've been doing (some guild quests send you to current dungeons). Not everybody will care for the GvG either though I personally want to try it.

    Ultimately no shame in playing other games or doing something else if you don't know what to do anymore, til content comes.

    Some people might find enjoyment in playing broker or grinding dailies. I know I don't, the only content I ever liked to grind was dungeons but I find the loot pretty lacking everywhere and no real incentive other than friends. And my friends are bored out of their minds too.
  • NopiNopi ✭✭✭✭✭
    Tera needs to go more pvp focused if they want to keep players in. PVP has been the core of gaming since it was created. And it's what motivates most players to play in general. Look at all the top games and you will see most are pvp-only or heavily pvp focused or at the minimum have a fair pvp structure. Compared to those games, pvp in Tera is still an after thought. And even though I myself am a 100% pve carebear I understand that the best opponent in a game is that controlled by another human being. So yeah.. getting tera pvp into center stage will buff both population and activities to do.
  • Nopi wrote: »
    Tera needs to go more pvp focused if they want to keep players in. PVP has been the core of gaming since it was created. And it's what motivates most players to play in general. Look at all the top games and you will see most are pvp-only or heavily pvp focused or at the minimum have a fair pvp structure. Compared to those games, pvp in Tera is still an after thought. And even though I myself am a 100% pve carebear I understand that the best opponent in a game is that controlled by another human being. So yeah.. getting tera pvp into center stage will buff both population and activities to do.

    Don't forget about players, who hate PvP, I left every MMO which I played cause of PvP and I don't want to leave next because of that.
  • Well the only dungeon worth doing for me is sshm but I realized I been doing it mostly because I want the title and am very close to getting it. After that, I definitely want to try slaying (lancer) or maybe a day during week host a learning run with guild or friends. DFNM/DFHM is only other dungeon I like playing because it's fun with guild or friends. Other than those 3 dungeons, I have no motivation to run other dungeons.

    My plan was to do dsu more often but was surprised it's getting removed now. But my long time goal, which was to clear dsu on my lancer one day, happened to me about a month ago and I'm happy that I was able to fulfill that goal. My only problem was time or not getting decent parties for dsu at times but overall it was great experience the first time cleared. It is true though, after clearing a dsu, you realize that other dungeons are not very hard and not as much effort.
  • NopiNopi ✭✭✭✭✭
    AikenXP wrote: »
    Nopi wrote: »
    Tera needs to go more pvp focused if they want to keep players in. PVP has been the core of gaming since it was created. And it's what motivates most players to play in general. Look at all the top games and you will see most are pvp-only or heavily pvp focused or at the minimum have a fair pvp structure. Compared to those games, pvp in Tera is still an after thought. And even though I myself am a 100% pve carebear I understand that the best opponent in a game is that controlled by another human being. So yeah.. getting tera pvp into center stage will buff both population and activities to do.

    Don't forget about players, who hate PvP, I left every MMO which I played cause of PvP and I don't want to leave next because of that.

    Basically what I meant goes more along the lines of, keep the pve content as it is (and add stuff whenever the power creep commands to), but add more pvp and make it the center of attention. Gaming in general has more people wanting to play against other people than those who want to pve. This has been the norm of gaming since it was pretty much invented.

    For most people, killing mobs by one self is a nice thing to do in off time. Killing mobs with a group is kinda fun, but killing other players is pretty much their holy grail of gaming. As such, games that stay pve for too long tend to die because people find them boring. Artificial intelligence hasn't advanced enough in gaming to make it challenging to skilled players so always a pattern is found and exploited. In contrast, players can adapt and change when playing against other players. I think that sense of surprise and unknown is what drives most players into the pvp realm.

    All in all, Tera would have more people, and they would be able to not get so bored, if there was much more pvp around. Yes, it does also bring more toxic into the mix, but those are things we have to deal with if we want a more active game.
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