[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
It would be more worrying if Tera was designed as a sandbox MMO and people were AFK in a central hub, but since it's a theme park MMO it's ok because anyone doing anything is going to be inside a dungeon or battleground.
There are probably more players playing outside of Steam, but the situation should be the same, the game continuously loses players.
@SaphirKanzaki don't bother asking kubitoid to explain, hes a troll, dont feed.
Although I use steam at times to play TERA, I occasionally don't log on to Steam though to play it, so the numbers are likely not representative of the entire Steam population that plays TERA. You can after all, access the launcher and the game from the Steam folder without ever getting back on Steam.
I do not think you can use this data and assume it is proportional to non-Steam players. There is another category that would make these numbers shrink every month: players who found the game through Steam and now play directly without it because the Steam overlay causes additional problems.
I bought Bejeweled through Steam but I never play it that way anymore. The point is that there are known problems with playing through Steam and it is likely affecting the numbers.
cuteness for us the cute elin