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So now with this new guild system.
Who else is worried that instance matching will get much harder to find teams? I will not be joining a guild as I don't want to. It's already hard enough at times to get into a team for some instances.
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Some of us don't want to join the guild for reasons like
- no time to dedicate to a guild
- some guilds come with "rules" that we don't want to follow
- introversion
- each player is looking for different things when joining a guild, some are extremely picky and never actually find what they're looking for
I can go on until tomorrow but the point is people resort to IMS when their desired dungeon(s) cannot be formed on their server for whatever reason, and contrary to popular belief IMS is not "I got 4 people with all poundings". Yes there are those kind of people but there are means fix that problem.
Ultimately you DON'T NEED a reason to not want to join a guild just because it's an mmo.
Please explain ^^
Thx, I think I'll be very sad missing 5 crit, power and endurance. /s
Also, if you're running dungeons via IMS you should hope for the best but expect the worse anyways...
lol just wait for the LFGs to say guild lvl 40+required xD
This stuff will be most likely only required (and I'm going on an extent to even say that) for top end content. 90% of the game is not top end content, so we shouldn't be seeing "guild level x" required for DFNM... then again, anything not top content can be safely cleared through IMS anyway.
Even so I doubt it. That's like making etchings III a prerequisite because of their marginal difference from etchings II. It doesn't happen. What 99% of people are looking for is the "skilled" tag.