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Please stop turning your noses up at Zerker and Warrior tanks.

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Comments

  • @Oro125 - Best reason being less time spent in LFG searching for a preferred tank. You can wait 30-45 minutes for the tank you want. That's 2-3 SSHM runs in that time....even with a 1M/sec Tank. Most Lancers I see run under 1M/sec.

    @Obscumbra - Not Necessarily - You just have to build correctly. Crit factor should be atleast 230(without Auras) Use a Threatening Dyad as Warriors don't have aggro stats native to weapon enchants. Use Carving Dyad instead of pounding.( Crit chance better than flat dmg) A lot easier if you have a Mystic in party as you'll end-up with over 280 crit factor with auras and consumables. While tanking keep A-speed procing as often as you can. Then go ham on the boss knowing your rotations and mechanincs. Noctenium helps as it is free dps. All it takes is some practice.
  • HysphericalHyspherical ✭✭✭
    edited September 2016
    @Oro125 - Best reason being less time spent in LFG searching for a preferred tank. You can wait 30-45 minutes for the tank you want. That's 2-3 SSHM runs in that time....even with a 1M/sec Tank. Most Lancers I see run under 1M/sec.
    How many warr/zerk tanks do you have applying to your lfg? I don't know of any who even ask about doing it except myself.
    @Obscumbra - Not Necessarily - You just have to build correctly. Crit factor should be atleast 230(without Auras) Use a Threatening Dyad as Warriors don't have aggro stats native to weapon enchants. Use Carving Dyad instead of pounding.( Crit chance better than flat dmg) A lot easier if you have a Mystic in party as you'll end-up with over 280 crit factor with auras and consumables. While tanking keep A-speed procing as often as you can. Then go ham on the boss knowing your rotations and mechanincs. Noctenium helps as it is free dps. All it takes is some practice.
    No. Warrior tank cannot compete with lancer/brawler at all. I don't care how good you are or what your build is. It's impossible unless the lancer/brawler doesn't know what they're doing. It's easy to say pretty words about how it can be done but it doesn't matter. You shouldn't have to use noct against similarly-geared dpsers anymore with the new system. It's so out-classed it's not even considered an option unless the party is desperate or it's a friend.
  • I agree warrior is not the preffered tank, but if it's not a scoring run, it's a good option. I normally don't intend to warrior tank. But I refuse to sit in an lfg for long periods of time. Eventually people just ask "yo can you warr tank this?" and I do it. Even a 500k dps warrior tank is better than 1 dungeon run per hour especially with a clogged up lfg LF Tanks. A good warrior beats an average lancer or a crappy brawler 100%. So by that logic I still say warrior tanking is useful but not preffered.
  • Warrior and zerk tanks are not preferred but you can still get some people that are pretty good at it..... I have a much easier time in a semi-decently geared lancer keeping aggro from people with +15 than I have seen similarly or better geared brawlers with keeping aggro... So I will take a lancer over a Brawler any day but if you are a good tank I really don't care what class you are xD
  • I see no point in discriminating if you're good ;o or decent ;o
  • Haven't read most of the replies here but i gotta just say if you choose to use IMS then at least give the party (regardless of role) a shot at the boss before kicking/judging.

    Digressing off topic:
    What i actually hate most is that when you can see a player (esp. tank/healer) is playing badly and try to teach them instead of kicking them, they either don't give a [filtered] or just retaliate and saying things like "stop being elitist" / "i play how i want".
    And then if you try to kick them AFTER giving them a chance at the boss, people either don't accept the vote for whatever reasons they have, or also start calling you an elitist (and in some extreme cases even try to kick you instead of the bad player who has shown he won't listen to advice etc).

    I'm sure some of you might agree with them naming me an elitist, but just look at it another way. If the entire party played like that bad player, will the party succeed in clearing the dungeon? And even if they could, how long would it take? (eg. will you want to take 1 hour for a dfnm run?)
    I don't care if there are skilled people in the party to carry the team. Thing is, if bad players deliberately choose to make others suffer for their stubborn attitude or w/e, why should everyone else be punished for it, and not punish their bad attitude/gameplay instead?

    Sure, sure, this argument can go on and on about how he should be allowed to play how he wants to blahblahblah, but in the end, focus on the objective please.
    Unless you have no life and your intention to IMS is to take the longest time possible to clear an easy dungeon, what do you join an easy dungeon through IMS for? Clear the dungeon ASAP right? Not waste so much of your precious time on 1 easy dungeon only to get [filtered] over by 1 dude who chooses not to co-operate.

    Take note here I'm talking about EASY dungeons through IMS. If I chose to IMS a much harder dungeon like SSNM and above then fine I have to take the blame for using IMS, but for easy dungeons like dfnm? Hell no.
    And don't give me that [filtered] about "if you don't like it then don't use IMS / leave the party". IMS is there for convenience, and refer to my above points why I am so against these kinda suggestions.

    P.S. that was a hella long essay of digressing lmao rip
  • Brawlers make a good tank too not just Lancers
  • Well. If the kings of warrior DPS ever decided to use their prowess to tank, DPS wouldn't be an issue. Best warriors dps well over 2M. With the buffs to the class, the best warriors could easily tank at 1M+ dps. Problem is most warriors don't like tanking either cuz they love dps or don't feel like learning the harder side of the class. Good warrior Tanks are like unicorns..

    It's true that warriors in dps stance can reach very high numbers but a warrior in defense as a tank doing 1m+dps is not true. If they could reach that, then we would see them tanking more often. I've seen recent vids of skilled warriors tanking and they can't pull off the dps that I can do on my lancer. I'd like to see a vid of a warrior tank doing 1m+. Saying stuff is like saying stuff but walking the walk is what people want.

    Now the 2m+ as a warrior as dps stance, is possible if it's slaying. The best warriors I've ran with, seen them reach anywhere from 1m-1.5m in a good non slaying run. To reach 2m+, it would require an absolute perfect attempt with all members of the party at their best, very skilled at their classes and everything has to go perfect. Also there are many warriors who love tanking as warrior tank but the issue is that the tanking side is difficult because of lack of certain things needed for tanking. It's just more beneficial to let a brawler or lancer tank and have warrior in dps would benefit everyone in the party.
  • Oro125Oro125
    edited September 2016
    Haloist wrote: »
    if you choose to use IMS then at least give the party (regardless of role) a shot at the boss before kicking/judging.

    Digressing off topic:
    What i actually hate most is that when you can see a player (esp. tank/healer) is playing badly

    I beg to differ from that very much so. Because (and from personal experience) a decent tank or healer can be made to look really bad by party members that refuse to co-operate and then call others bad and have a really nasty attitude when they are clearly in the wrong and won't see it the other way. This happened to me with a +15 reaper and a +15 warrior I am the tank and they both run ahead and expect everyone to know how to do everything perfectly meanwhile the warrior is bringing Prima to my back as I am blocking attacks from Vera and they are calling me a bad tank and blablabla I have ran that dungeon with my lancer quite a bit and have had no issues until that run specifically because of people that are used to being carried because of their gear. They did not dodge or make use of a single mechanic meanwhile I am doing all the mechanics and ultimately I was glad they were from another server or things would have ended on a much more dramatic note. Anyway point is it is not always the tank or healer that is causing the run to be bad it can be some of the highest geared DPS therefore the supposedly more "skilled" DPS that cause the issues. At anyrate that is my counter statement to yours and in most cases those people run ahead from battle to battle so that they can avoid being kicked or go with friends or guildies that will share their point of view so they won't be kicked.

    PS: Please ignore my lack of punctuation ;o
  • KattyKiraKattyKira ✭✭
    edited September 2016
    @Oro125 Your experience isn't unfortunately unique. Even while leveling my mystic I came across such a group that rain through LoT gathering massive amounts of mobs running into the boss area and thinking they could kill the boss while being hit on by the other mobs... I wouldn't call myself a pro mystic, but I am a good healer and even I couldn't heal through all that damage let alone keep them alive, and get this, we had a warrior tank, and they didn't even aggro anything to get it off the healer... only priest has the skill to lower aggro on themselves, but just they were either dumb, bad, or stupid. That was my first and only time I just up and drop a party even after I explicitedly warned them to not run ahead.

    Thankfully, not encountered that since... but did have a zerker that thought he could tank and didn't even pull aggro off the reaperthat was in the party... Are tanks just getting worst?
  • Gosalyn wrote: »
    Thankfully, not encountered that since... but did have a zerker that thought he could tank and didn't even pull aggro off the reaperthat was in the party... Are tanks just getting worst?
    mystic and lancer? zerker that thought they could tank? would the reaper happen to have been Ahri?

    most of those tanks nowadays (especially with brawler release) seem to consider "how much damage can i do while doing the minimal to keep aggro" not saying all of them do, but that seems to be how it is most of the time for me. the scary thing happens to be when a reaper activates quatrefoil and shadow reaping (very few tanks seem to even notice) and aggro jumps to them then people complain that "quit stealing aggro, you're not tank" because they can't take aggro back for like 12 seconds. make use of that time to make sure you're cooldowns are reset and ready, quit complaining. i'm doing my job and that's destroying things that get in my way.

    the role are really simple: tanks are meant to keep aggro off the party. that is the simple form of being a tank. if they do that, they're doing their job. class does not matter. when i see "x tank sucks" it should be noticed that if the person is even geared properly to handle their role. a lot of warrior and zerker tanks i've seen don't switch from their dps crystals. that's the first flaw, secondly they don't use all of their aggro skills. and third, switching their skill glyphs to help aggro managment. i know this since i have a zerker tank (usually dps, but carry the things needed to switch to tank) and my friend is a warrior tank (who i've started on getting his dreadnaught, yet he's already starting to steal aggro from me in moments, can't wait till he's in slaughter+12) i think a lot of it relies on player skill and knowledge of their class, which it seems people forget that not everybody is at your skill level, there are those more skilled and those less skilled.
  • Yeah I rarely warr tank but can in a pinch so long as I know the boss. mechs..... but prefer to lance tank and I can keep my aggro from +15s really easily.... it simply astounds me that people expect people to be experts annd in best gear.....Also my lancer is in Dreadnaught not even fully +12 xD
    but people that think they are best and other should grovel at their feet really annoy me ;o
  • Skimmed and u should use eclipse if that's the case. Moreover, Brawlers should think that way as they primarily generate aggro via DPS.

    Brawlers just DPS doesn't matter what they do, Lancers on the other hand are more complex 3 optimal builds to choose from:

    DPS
    Hybrid
    Aggro


    This is why pugs and IMS is a no no in general.
    Magic word is synergy
  • Eclipse won't be usable soon I don't think :(

    Even if you eclipse if your tank isn't at least a little competent there's no hope.
  • with the Sorc revamp + new dung patch all potions and anything made via alchemy will be unusable along with anything dealing with stamina so eclipse not reallyan option should get used to not using it. Also if tank is decent yet undergeared should be no issues with aggro without eclipse unless people are running full +15 imp
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